Player Matchup

Cthulhu
Cthulhu
AhhMyLeg
Cthulhu
Level 28
God Stats
16W - 7L
1,921 SR
Queue Stats
380W - 312L
1,736 Elo+
Solo
Gilgamesh
Gilgamesh
EditingDawn
Gilgamesh
Level 14
God Stats
1W - 0L
1,306 SR
Queue Stats
10W - 3L
1,740 Elo+
Party 1
Sobek
Sobek
LOYALGUARDIAN39
Sobek
Level 29
God Stats
11W - 3L
1,756 SR
Queue Stats
75W - 76L
1,667 Elo+
Party 1
The Morrigan
The Morrigan
Princess_Azula14
The Morrigan
Level 28
God Stats
48W - 31L
1,747 SR
Queue Stats
285W - 230L
1,720 Elo+
Solo
Scylla
Scylla
SCHIMPFY1
Scylla
Level 31
God Stats
7W - 5L
1,405 SR
Queue Stats
265W - 202L
1,634 Elo+
Solo
Team Averages
Level 26
1,627 SR
1,699 Elo+

VS

Team Averages
Level 16
1,600 SR
1,694 Elo+
Danzaburou
Danzaburou
Chip-_-Chops
Danzaburou
Level 14
God Stats
6W - 10L
1,401 SR
Queue Stats
47W - 49L
1,664 Elo+
Solo
Gilgamesh
Gilgamesh
Easily
Gilgamesh
Level 17
God Stats
0W - 2L
1,500 SR
Queue Stats
40W - 23L
1,762 Elo+
Party 2
Hercules
Hercules
I Synthesis I
Hercules
Level 13
God Stats
2W - 3L
1,477 SR
Queue Stats
48W - 37L
1,704 Elo+
Solo
Fafnir
Fafnir
OleEnglishe
Fafnir
Level 26
God Stats
4W - 1L
1,970 SR
Queue Stats
90W - 31L
1,726 Elo+
Party 2
Cerberus
Cerberus
SnappishBow5022
Cerberus
Level 8
God Stats
21W - 17L
1,654 SR
Queue Stats
166W - 209L
1,616 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
AhhMyLeg
Cthulhu
16
4 / 3 / 6
10,897
545
7,127
11,182
13,658
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

Gilgamesh
EditingDawn
Gilgamesh
16
0 / 3 / 6
10,501
525
5,267
16,014
9,076
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

13
2 / 2 / 4
9,953
498
3,294
12,427
11,889
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Magic Focus

Magic Focus

+20
Magical Power

The Morrigan
Princess_Azula14
The Morrigan
20
7 / 2 / 0
12,988
649
16,308
11,267
5,105
Bumba's Hammer

Bumba's Hammer

+45
Physical Power
+60
Magical Power
+100
Health
+10%
Cooldown Reduction

PASSIVE - After casting an ability your next Basic Attack deals an additional 70 True Damage. After hitting a Basic Attack empowered by Bumba’s Hammer, your active cooldowns are reduced by 0.5s and you are healed for 80 Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Magic Focus

Magic Focus

+20
Magical Power

Scylla
SCHIMPFY1
Scylla
17
6 / 4 / 4
11,706
585
10,215
8,953
3,549
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Magic Focus

Magic Focus

+20
Magical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
Chip-_-Chops
Danzaburou
16
3 / 3 / 1
10,450
523
7,143
10,438
3,206
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Gilgamesh
Easily
Gilgamesh
4
0 / 4 / 3
4,117
206
0
3,807
1,185
Hercules
I Synthesis I
Hercules
15
3 / 4 / 5
9,624
481
5,827
18,180
10,777
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Fafnir
4
0 / 4 / 3
5,624
281
0
3,721
1,129
Cerberus
17
5 / 4 / 1
9,911
496
6,389
18,133
13,013
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

39
Kill Participation
24
19
Kills
11
14
Deaths
19
20
Assists
13
Player
Kills
Deaths
Assists
KDA
W
Cthulhu
AhhMyLeg
Cthulhu
4
3
6
2.33
L
Danzaburou
Chip-_-Chops
Danzaburou
3
3
1
1.17
L
Gilgamesh
Easily
Gilgamesh
0
4
3
0.38
W
Gilgamesh
EditingDawn
Gilgamesh
0
3
6
1
L
Hercules
I Synthesis I
Hercules
3
4
5
1.38
W
2
2
4
2
L
Fafnir
0
4
3
0.38
W
The Morrigan
Princess_Azula14
The Morrigan
7
2
0
3.5
W
Scylla
SCHIMPFY1
Scylla
6
4
4
2
L
Cerberus
5
4
1
1.38

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

42,211
Damage
19,359
59,843
Taken
54,279
43,277
Mitigated
29,310
17,293
Healing
8,476
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Cthulhu
AhhMyLeg
Cthulhu
7,127
180
216
2,563
11,182
13,658
1,730
3,617
7,565
46,870
0
L
Danzaburou
Chip-_-Chops
Danzaburou
7,143
2,858
0
1,353
10,438
3,206
47
6,007
4,228
0
46,477
L
Gilgamesh
Easily
Gilgamesh
0
0
0
0
3,807
1,185
0
2,689
1,108
0
0
W
Gilgamesh
EditingDawn
Gilgamesh
5,267
896
0
2,512
16,014
9,076
688
1,611
13,503
0
85,934
L
Hercules
I Synthesis I
Hercules
5,827
1,397
0
3,832
18,180
10,777
168
13,241
4,679
0
46,049
W
3,294
251
0
4,705
12,427
11,889
792
3,199
9,228
23,523
0
L
Fafnir
0
0
0
0
3,721
1,129
0
3,063
648
0
0
W
The Morrigan
Princess_Azula14
The Morrigan
16,308
2,319
0
5,713
11,267
5,105
94
1,449
9,607
122,447
0
W
Scylla
SCHIMPFY1
Scylla
10,215
269
0
1,584
8,953
3,549
3,372
2,078
6,875
86,625
0
L
Cerberus
6,389
117
0
3,291
18,133
13,013
176
11,223
6,672
50,939
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

56,045
Gold Earned
39,726
610
Minions Killed
307
0
Camps Cleared
0
1,762,373
Distance Traveled
1,012,329
3
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Cthulhu
10,897
545
92
5
0
300,984
0
L
Danzaburou
10,450
523
101
5
0
335,392
1
L
Gilgamesh
4,117
206
0
0
0
323
0
W
Gilgamesh
10,501
525
129
6
0
368,035
1
L
Hercules
9,624
481
104
5
0
330,064
4
W
Sobek
9,953
498
31
2
0
380,664
2
L
Fafnir
5,624
281
0
0
0
0
0
W
The Morrigan
12,988
649
193
10
0
373,255
0
W
Scylla
11,706
585
165
8
0
339,435
0
L
Cerberus
9,911
496
102
5
0
346,550
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role