Player Matchup

Jing Wei
Jing Wei
Chap_DaDon
Jing Wei
Level 53
God Stats
2W - 8L
1,067 SR
Queue Stats
170W - 172L
1,444 Elo+
Party 1
Xbalanque
Xbalanque
CootrSlayer
Xbalanque
Level 119
God Stats
3W - 4L
1,500 SR
Queue Stats
163W - 188L
1,313 Elo+
Party 2
Danzaburou
Danzaburou
Kingbeast1001
Danzaburou
Level 116
God Stats
11W - 19L
1,389 SR
Queue Stats
689W - 704L
1,447 Elo+
Party 1
Terra
Terra
PerryBaggins
Terra
Level 139
God Stats
3W - 1L
1,721 SR
Queue Stats
215W - 215L
1,440 Elo+
Party 2
Kuzenbo
Kuzenbo
tray7304
Kuzenbo
Level 23
God Stats
2W - 0L
1,694 SR
Queue Stats
19W - 28L
1,383 Elo+
Solo
Team Averages
Level 90
1,474 SR
1,406 Elo+

VS

Team Averages
Level 47
1,574 SR
1,446 Elo+
Awilix
Awilix
FatLightnings20
Awilix
Level 34
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 5L
1,179 Elo+
Solo
Bacchus
Bacchus
McFlapy
Bacchus
Level 48
God Stats
3W - 2L
1,868 SR
Queue Stats
81W - 54L
1,567 Elo+
Party 3
Hel
Hel
SovereignLion
Hel
Level 56
God Stats
0W - 2L
1,500 SR
Queue Stats
207W - 107L
1,604 Elo+
Party 3
Hachiman
Hachiman
TheDarbs
Hachiman
Level 16
God Stats
0W - 1L
1,500 SR
Queue Stats
48W - 27L
1,500 Elo+
Party 3
Medusa
Medusa
TheGerp
Medusa
Level 83
God Stats
0W - 1L
1,500 SR
Queue Stats
32W - 48L
1,381 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Jing Wei
Chap_DaDon
Jing Wei
20
11 / 5 / 10
14,201
835
29,290
22,050
9,483
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Xbalanque
CootrSlayer
Xbalanque
20
9 / 7 / 11
13,409
789
22,509
21,734
10,455
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Danzaburou
Kingbeast1001
Danzaburou
17
6 / 9 / 11
12,346
726
16,422
24,704
10,696
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

19
1 / 4 / 23
11,608
683
16,409
23,794
26,746
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Jade Mountain Helm

Jade Mountain Helm

+20
Magical Power
+20
Physical Protection

Kuzenbo
tray7304
Kuzenbo
16
1 / 7 / 16
10,487
617
12,171
27,629
33,140
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
18
3 / 10 / 16
11,117
654
10,483
18,343
8,037
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Bacchus
McFlapy
Bacchus
20
6 / 5 / 19
13,690
805
23,754
25,126
40,533
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

20
8 / 3 / 21
14,892
876
26,945
22,466
11,028
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

S7 Staff of Myrddin

S7 Staff of Myrddin

+110
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, your next non-ultimate ability cast within the next 10s will have no cooldown but will only deal 70% of its normal damage and healing. This can only occur once every 45 seconds.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Hachiman
TheDarbs
Hachiman
18
6 / 6 / 14
12,002
706
12,604
17,148
6,953
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Mace

Mace

+10
Physical Power

Medusa
TheGerp
Medusa
20
9 / 4 / 14
13,262
780
24,923
22,871
11,134
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Match Insights

Player Kills, Deaths, and Assists

99
Kill Participation
116
28
Kills
32
32
Deaths
28
71
Assists
84
Player
Kills
Deaths
Assists
KDA
W
Jing Wei
Chap_DaDon
Jing Wei
11
5
10
3.2
W
Xbalanque
CootrSlayer
Xbalanque
9
7
11
2.07
L
3
10
16
1.1
W
Danzaburou
Kingbeast1001
Danzaburou
6
9
11
1.28
L
Bacchus
McFlapy
Bacchus
6
5
19
3.1
W
1
4
23
3.13
L
8
3
21
6.17
L
Hachiman
TheDarbs
Hachiman
6
6
14
2.17
L
Medusa
TheGerp
Medusa
9
4
14
4
W
Kuzenbo
tray7304
Kuzenbo
1
7
16
1.29

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

96,801
Damage
98,709
119,911
Taken
105,954
90,520
Mitigated
77,685
42,906
Healing
51,503
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Jing Wei
Chap_DaDon
Jing Wei
29,290
19,150
3,819
5,180
22,050
9,483
1,314
13,032
9,018
0
57,594
W
Xbalanque
CootrSlayer
Xbalanque
22,509
5,457
2,973
1,568
21,734
10,455
2,669
8,395
13,339
0
48,253
L
10,483
5,183
672
302
18,343
8,037
718
6,824
11,519
0
20,547
W
Danzaburou
Kingbeast1001
Danzaburou
16,422
7,747
1,626
3,468
24,704
10,696
2,315
10,059
14,645
0
33,390
L
Bacchus
McFlapy
Bacchus
23,754
1,501
2,544
2,704
25,126
40,533
341
4,944
20,182
35,128
0
W
16,409
689
11,937
7,579
23,794
26,746
130
9,424
14,370
30,427
0
L
26,945
1,517
19,497
13,449
22,466
11,028
1,425
6,243
16,223
46,271
0
L
Hachiman
TheDarbs
Hachiman
12,604
6,719
2,658
1,114
17,148
6,953
1,496
3,934
13,214
0
24,470
L
Medusa
TheGerp
Medusa
24,923
9,848
1,348
7,215
22,871
11,134
1,252
6,635
16,236
0
43,895
W
Kuzenbo
tray7304
Kuzenbo
12,171
2,846
3,224
1,532
27,629
33,140
177
9,789
17,840
19,673
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

62,051
Gold Earned
64,963
164
Minions Killed
157
0
Camps Cleared
0
1,420,429
Distance Traveled
1,494,148
5
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Jing Wei
14,201
835
45
3
0
282,852
1
W
Xbalanque
13,409
789
60
4
0
262,964
1
L
Awilix
11,117
654
19
1
0
281,874
0
W
Danzaburou
12,346
726
32
2
0
229,791
1
L
Bacchus
13,690
805
15
1
0
325,216
1
W
Terra
11,608
683
17
1
0
337,199
0
L
Hel
14,892
876
57
3
0
324,438
0
L
Hachiman
12,002
706
24
1
0
258,491
0
L
Medusa
13,262
780
42
2
0
304,129
0
W
Kuzenbo
10,487
617
10
1
0
307,623
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role