Player Matchup

Arachne
Arachne
 
Arachne
Level 41
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 3
Terra
Terra
Ethnox_
Terra
Level 108
God Stats
4W - 0L
1,756 SR
Queue Stats
245W - 253L
1,554 Elo+
Party 2
Nemesis
Nemesis
Mr1PwNz
Nemesis
Level 47
God Stats
107W - 96L
1,460 SR
Queue Stats
360W - 448L
1,415 Elo+
Party 3
Janus
Janus
NanoFake
Janus
Level 18
God Stats
7W - 4L
1,588 SR
Queue Stats
25W - 17L
1,664 Elo+
Party 2
Sol
Sol
mijedeliu
Sol
Level 145
God Stats
11W - 12L
1,500 SR
Queue Stats
517W - 518L
1,557 Elo+
Solo
Team Averages
Level 72
1,561 SR
1,538 Elo+

VS

Team Averages
Level 92
1,464 SR
1,385 Elo+
Ares
Ares
ISmurfSeinVaterI
Ares
Level 9
God Stats
0W - 1L
1,500 SR
Queue Stats
6W - 4L
1,184 Elo+
Party 1
Sol
Sol
MJ_gaming96
Sol
Level 129
God Stats
1W - 1L
1,731 SR
Queue Stats
7W - 8L
1,552 Elo+
Party 1
Erlang Shen
Erlang Shen
TheBarquirex
Erlang Shen
Level 34
God Stats
0W - 2L
1,265 SR
Queue Stats
27W - 24L
1,437 Elo+
Solo
Gilgamesh
Gilgamesh
fIetzah
Gilgamesh
Level 146
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 3L
1,315 Elo+
Party 1
Bacchus
Bacchus
xXArtoraXx
Bacchus
Level 142
God Stats
0W - 1L
1,325 SR
Queue Stats
15W - 5L
1,438 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Arachne
 
Arachne
20
12 / 3 / 19
14,186
1,182
25,837
19,683
10,449
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Terra
Ethnox_
Terra
19
1 / 2 / 25
12,293
1,024
8,369
14,561
13,282
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Sentinel's Embrace

Sentinel's Embrace

+25
Physical Protection
+25
Magical Protection
+150
Health
+20
Mp 5

AURA - You gain 8 GP5 if you have the lowest gold on your team. Evenly split 80 Physical and Magical Protection among all allied gods within 70 units and yourself. If you are alone you only gain 30 Physical and Magical Protections.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Magic Focus

Magic Focus

+20
Magical Power

Nemesis
Mr1PwNz
Nemesis
20
5 / 4 / 28
13,195
1,100
14,867
15,973
7,003
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Janus
NanoFake
Janus
19
2 / 6 / 22
11,575
965
11,452
11,716
5,116
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

20
26 / 1 / 13
16,978
1,415
46,260
15,992
7,392
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Team 1 Tickets

144

VS

Team 2 Tickets

0

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
3 / 5 / 6
11,394
950
10,237
15,778
13,300
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

18
0 / 7 / 7
11,376
948
17,770
18,365
6,891
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Erlang Shen
TheBarquirex
Erlang Shen
18
1 / 17 / 7
11,023
919
9,279
32,996
14,377
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Gilgamesh
fIetzah
Gilgamesh
17
7 / 7 / 4
12,850
1,071
20,250
25,206
25,428
Sentinel's Embrace

Sentinel's Embrace

+25
Physical Protection
+25
Magical Protection
+150
Health
+20
Mp 5

AURA - You gain 8 GP5 if you have the lowest gold on your team. Evenly split 80 Physical and Magical Protection among all allied gods within 70 units and yourself. If you are alone you only gain 30 Physical and Magical Protections.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Bacchus
xXArtoraXx
Bacchus
17
4 / 10 / 6
11,422
952
13,629
20,929
11,889
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Match Insights

Player Kills, Deaths, and Assists

153
Kill Participation
45
46
Kills
15
16
Deaths
46
107
Assists
30
Player
Kills
Deaths
Assists
KDA
W
Arachne
 
Arachne
12
3
19
7.17
W
Terra
Ethnox_
Terra
1
2
25
6.75
L
3
5
6
1.2
L
0
7
7
0.5
W
Nemesis
Mr1PwNz
Nemesis
5
4
28
4.75
W
Janus
NanoFake
Janus
2
6
22
2.17
L
Erlang Shen
TheBarquirex
Erlang Shen
1
17
7
0.26
L
Gilgamesh
fIetzah
Gilgamesh
7
7
4
1.29
W
26
1
13
32.5
L
Bacchus
xXArtoraXx
Bacchus
4
10
6
0.7

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

106,785
Damage
71,165
77,925
Taken
113,274
43,242
Mitigated
71,885
24,862
Healing
13,013
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Arachne
 
Arachne
25,837
18,644
0
6,484
19,683
10,449
0
11,199
8,058
0
41,210
W
Terra
Ethnox_
Terra
8,369
1,699
3,170
4,908
14,561
13,282
0
6,861
7,087
16,083
0
L
10,237
591
0
1,707
15,778
13,300
0
7,860
7,760
23,639
0
L
17,770
1,509
243
2,472
18,365
6,891
0
12,292
5,845
63,578
0
W
Nemesis
Mr1PwNz
Nemesis
14,867
8,920
0
1,075
15,973
7,003
0
8,252
7,232
0
29,469
W
Janus
NanoFake
Janus
11,452
619
0
188
11,716
5,116
0
5,306
5,990
23,032
0
L
Erlang Shen
TheBarquirex
Erlang Shen
9,279
4,132
851
4,160
32,996
14,377
0
16,871
15,884
0
25,437
L
Gilgamesh
fIetzah
Gilgamesh
20,250
5,773
0
1,145
25,206
25,428
0
14,941
10,101
0
43,343
W
46,260
22,018
0
9,037
15,992
7,392
0
7,724
7,922
89,232
0
L
Bacchus
xXArtoraXx
Bacchus
13,629
722
636
1,799
20,929
11,889
0
13,172
7,603
24,444
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

68,227
Gold Earned
58,065
209
Minions Killed
273
13
Camps Cleared
4
1,183,709
Distance Traveled
1,005,653
2
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Arachne
14,186
1,182
24
2
6
271,008
1
W
Terra
12,293
1,024
17
1
0
226,842
1
L
Ares
11,394
950
33
3
1
134,408
0
L
Sol
11,376
948
119
10
2
208,722
0
W
Nemesis
13,195
1,100
36
3
5
246,695
0
W
Janus
11,575
965
28
2
0
206,406
0
L
Erlang Shen
11,023
919
35
3
0
217,829
0
L
Gilgamesh
12,850
1,071
45
4
1
241,655
0
W
Sol
16,978
1,415
104
9
2
232,758
0
L
Bacchus
11,422
952
41
3
0
203,039
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role