Player Matchup

Ah Muzen Cab
Ah Muzen Cab
StrickeSBlooD
Ah Muzen Cab
Level 7
God Stats
0W - 3L
1,500 SR
Queue Stats
14W - 13L
1,500 Elo+
Solo
Tiamat
Tiamat
SxTremeNg
Tiamat
Level 25
God Stats
6W - 5L
1,679 SR
Queue Stats
96W - 77L
1,609 Elo+
Party 2
Gilgamesh
Gilgamesh
mortalbeta
Gilgamesh
Level 105
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Team Averages
Level 46
1,560 SR
1,536 Elo+

VS

Team Averages
Level 68
1,590 SR
1,706 Elo+
Geb
Geb
AeonBubbly
Geb
Level 27
God Stats
1W - 0L
1,797 SR
Queue Stats
8W - 4L
1,699 Elo+
Solo
Gilgamesh
Gilgamesh
AmberTravie
Gilgamesh
Level 149
God Stats
17W - 7L
1,277 SR
Queue Stats
312W - 229L
1,704 Elo+
Party 1
Scylla
Scylla
Lysandaroth
Scylla
Level 29
God Stats
14W - 7L
1,694 SR
Queue Stats
125W - 58L
1,714 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ah Muzen Cab
StrickeSBlooD
Ah Muzen Cab
14
2 / 8 / 7
11,725
586
6,682
13,431
4,443
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Heavy Mace

Heavy Mace

+30
Physical Power

Tiamat
SxTremeNg
Tiamat
15
4 / 7 / 7
12,501
625
16,149
18,666
12,997
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Gilgamesh
mortalbeta
Gilgamesh
17
9 / 6 / 4
14,032
702
16,228
17,360
13,405
OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
7 / 5 / 12
13,463
673
14,940
20,468
19,566
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Gilgamesh
AmberTravie
Gilgamesh
17
7 / 6 / 11
14,343
717
18,661
21,281
21,523
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Scylla
17
7 / 4 / 11
14,045
702
9,609
9,792
3,387
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Match Insights

Player Kills, Deaths, and Assists

33
Kill Participation
55
15
Kills
21
21
Deaths
15
18
Assists
34
Player
Kills
Deaths
Assists
KDA
W
7
5
12
2.6
W
Gilgamesh
AmberTravie
Gilgamesh
7
6
11
2.08
W
Scylla
7
4
11
3.13
L
Ah Muzen Cab
StrickeSBlooD
Ah Muzen Cab
2
8
7
0.69
L
Tiamat
SxTremeNg
Tiamat
4
7
7
1.07
L
Gilgamesh
mortalbeta
Gilgamesh
9
6
4
1.83

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

39,059
Damage
43,210
49,457
Taken
51,541
30,845
Mitigated
44,476
6,281
Healing
7,571
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
14,940
5,080
382
2,535
20,468
19,566
351
6,779
13,689
46,552
0
W
Gilgamesh
AmberTravie
Gilgamesh
18,661
5,008
0
3,774
21,281
21,523
930
5,400
15,881
0
61,003
W
Scylla
9,609
663
0
880
9,792
3,387
996
4,113
5,679
71,284
0
L
Ah Muzen Cab
StrickeSBlooD
Ah Muzen Cab
6,682
2,352
0
2,187
13,431
4,443
1,125
7,400
5,729
0
36,519
L
Tiamat
SxTremeNg
Tiamat
16,149
1,550
139
3,576
18,666
12,997
736
8,971
9,315
48,005
0
L
Gilgamesh
mortalbeta
Gilgamesh
16,228
3,616
0
379
17,360
13,405
700
7,738
9,161
0
56,435

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

38,258
Gold Earned
41,851
182
Minions Killed
270
0
Camps Cleared
0
946,724
Distance Traveled
1,099,106
5
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Geb
13,463
673
54
3
0
389,323
4
W
Gilgamesh
14,343
717
74
4
0
356,537
3
W
Scylla
14,045
702
142
7
0
353,246
3
L
Ah Muzen Cab
11,725
586
63
3
0
317,686
0
L
Tiamat
12,501
625
61
3
0
304,117
2
L
Gilgamesh
14,032
702
58
3
0
324,921
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role