Player Matchup

Nu Wa
Nu Wa
AsuChan
Nu Wa
Level 23
God Stats
1W - 1L
1,237 SR
Queue Stats
12W - 20L
1,387 Elo+
Solo
Gilgamesh
Gilgamesh
Batiato1
Gilgamesh
Level 26
God Stats
21W - 24L
1,077 SR
Queue Stats
113W - 151L
1,431 Elo+
Party 2
Ullr
Ullr
Fobo333
Ullr
Level 26
God Stats
4W - 1L
1,539 SR
Queue Stats
43W - 37L
1,429 Elo+
Solo
Tsukuyomi
Tsukuyomi
KillsHealty
Tsukuyomi
Level 28
God Stats
5W - 3L
1,547 SR
Queue Stats
173W - 180L
1,445 Elo+
Party 2
Yemoja
Yemoja
MikeeZ10
Yemoja
Level 17
God Stats
3W - 2L
1,500 SR
Queue Stats
12W - 15L
1,453 Elo+
Solo
Team Averages
Level 24
1,380 SR
1,429 Elo+

VS

Team Averages
Level 39
1,558 SR
1,445 Elo+
Nemesis
Nemesis
Baziklet
Nemesis
Level 29
God Stats
0W - 1L
1,215 SR
Queue Stats
59W - 67L
1,386 Elo+
Party 1
Fafnir
Fafnir
FM01
Fafnir
Level 11
God Stats
0W - 3L
1,500 SR
Queue Stats
12W - 13L
1,521 Elo+
Party 3
Hou Yi
Hou Yi
GoldenWidow1999
Hou Yi
Level 17
God Stats
2W - 1L
1,821 SR
Queue Stats
31W - 32L
1,442 Elo+
Party 3
Baba Yaga
Baba Yaga
MishkaZy
Baba Yaga
Level 27
God Stats
2W - 2L
1,752 SR
Queue Stats
59W - 67L
1,386 Elo+
Party 1
Gilgamesh
Gilgamesh
richard-richipro
Gilgamesh
Level 111
God Stats
1W - 1L
1,500 SR
Queue Stats
58W - 58L
1,492 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nu Wa
AsuChan
Nu Wa
20
8 / 5 / 6
13,191
507
23,843
16,690
5,897
Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Gilgamesh
Batiato1
Gilgamesh
20
14 / 7 / 10
14,958
575
20,485
29,117
24,999
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Ullr
Fobo333
Ullr
18
2 / 4 / 10
11,657
448
15,878
19,217
8,557
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Short Bow

Short Bow

+15%
Attack Speed

Tsukuyomi
KillsHealty
Tsukuyomi
20
9 / 8 / 9
13,944
536
22,013
27,030
12,441
Bumba's Hammer

Bumba's Hammer

+45
Physical Power
+60
Magical Power
+100
Health
+10%
Cooldown Reduction

PASSIVE - After casting an ability your next Basic Attack deals an additional 70 True Damage. After hitting a Basic Attack empowered by Bumba’s Hammer, your active cooldowns are reduced by 0.5s and you are healed for 80 Health.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Yemoja
MikeeZ10
Yemoja
16
1 / 2 / 15
11,561
445
11,629
17,291
10,742
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nemesis
Baziklet
Nemesis
18
2 / 8 / 2
12,125
466
8,960
24,945
10,629
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Fafnir
FM01
Fafnir
18
3 / 5 / 12
13,242
509
12,669
26,761
32,757
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

17
3 / 8 / 5
11,249
433
7,436
17,328
6,891
Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Baba Yaga
MishkaZy
Baba Yaga
20
7 / 3 / 6
13,782
530
23,436
18,679
9,896
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Gilgamesh
19
10 / 10 / 2
13,605
523
22,890
36,612
24,464
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Match Insights

Player Kills, Deaths, and Assists

84
Kill Participation
52
34
Kills
25
26
Deaths
34
50
Assists
27
Player
Kills
Deaths
Assists
KDA
W
Nu Wa
AsuChan
Nu Wa
8
5
6
2.2
W
Gilgamesh
Batiato1
Gilgamesh
14
7
10
2.71
L
Nemesis
Baziklet
Nemesis
2
8
2
0.38
L
Fafnir
FM01
Fafnir
3
5
12
1.8
W
Ullr
Fobo333
Ullr
2
4
10
1.75
L
3
8
5
0.69
W
Tsukuyomi
KillsHealty
Tsukuyomi
9
8
9
1.69
W
Yemoja
MikeeZ10
Yemoja
1
2
15
4.25
L
Baba Yaga
MishkaZy
Baba Yaga
7
3
6
3.33
L
Gilgamesh
10
10
2
1.1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

93,848
Damage
75,391
109,345
Taken
124,325
62,636
Mitigated
84,637
32,750
Healing
21,915
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Nu Wa
AsuChan
Nu Wa
23,843
5,994
178
5,047
16,690
5,897
1,457
9,508
6,796
64,931
0
W
Gilgamesh
Batiato1
Gilgamesh
20,485
4,213
0
4,025
29,117
24,999
1,004
7,319
21,552
0
70,944
L
Nemesis
Baziklet
Nemesis
8,960
2,853
0
2,030
24,945
10,629
0
4,086
20,859
0
99,382
L
Fafnir
FM01
Fafnir
12,669
3,095
0
7,020
26,761
32,757
42
10,172
16,589
24,337
0
W
Ullr
Fobo333
Ullr
15,878
7,127
0
5,517
19,217
8,557
421
4,430
14,769
0
90,898
L
7,436
1,408
0
1,852
17,328
6,891
480
3,447
13,881
0
62,179
W
Tsukuyomi
KillsHealty
Tsukuyomi
22,013
5,939
0
8,688
27,030
12,441
572
6,227
20,610
0
109,712
W
Yemoja
MikeeZ10
Yemoja
11,629
2,616
4,654
4,641
17,291
10,742
339
7,622
9,513
36,562
0
L
Baba Yaga
MishkaZy
Baba Yaga
23,436
1,242
0
5,100
18,679
9,896
0
6,450
12,229
103,564
0
L
Gilgamesh
22,890
5,166
0
5,913
36,612
24,464
988
11,317
25,295
0
105,087

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

65,311
Gold Earned
64,003
559
Minions Killed
566
0
Camps Cleared
0
2,363,091
Distance Traveled
2,314,297
14
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Nu Wa
13,191
507
102
4
0
439,324
3
W
Gilgamesh
14,958
575
112
4
0
484,318
0
L
Nemesis
12,125
466
145
6
0
482,885
3
L
Fafnir
13,242
509
14
1
0
459,021
2
W
Ullr
11,657
448
132
5
0
449,746
3
L
Hou Yi
11,249
433
110
4
0
437,102
4
W
Tsukuyomi
13,944
536
158
6
0
504,687
1
W
Yemoja
11,561
445
55
2
0
485,016
7
L
Baba Yaga
13,782
530
192
7
0
483,789
0
L
Gilgamesh
13,605
523
105
4
0
451,500
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role