Player Matchup

Arachne
Arachne
DiOhl83
Arachne
Level 28
God Stats
21W - 40L
1,418 SR
Queue Stats
57W - 89L
1,340 Elo+
Party 1
Athena
Athena
PsySchur
Athena
Level 58
God Stats
25W - 25L
1,487 SR
Queue Stats
148W - 171L
1,366 Elo+
Party 1
Sun Wukong
Sun Wukong
delmar1985
Sun Wukong
Level 54
God Stats
0W - 3L
1,240 SR
Queue Stats
145W - 201L
1,356 Elo+
Party 1
Skadi
Skadi
fredwall98
Skadi
Level 29
God Stats
35W - 33L
1,506 SR
Queue Stats
421W - 575L
1,309 Elo+
Party 2
Sol
Sol
iTz r33v3r
Sol
Level 49
God Stats
33W - 42L
1,540 SR
Queue Stats
559W - 707L
1,424 Elo+
Party 2
Team Averages
Level 44
1,438 SR
1,359 Elo+

VS

Team Averages
Level 58
1,450 SR
1,382 Elo+
Tsukuyomi
Tsukuyomi
Czajik
Tsukuyomi
Level 48
God Stats
32W - 29L
1,602 SR
Queue Stats
325W - 343L
1,453 Elo+
Party 3
Apollo
Apollo
Guydie
Apollo
Level 108
God Stats
1W - 2L
1,236 SR
Queue Stats
54W - 85L
1,305 Elo+
Party 4
Sylvanus
Sylvanus
Hrenomant
Sylvanus
Level 48
God Stats
13W - 13L
1,421 SR
Queue Stats
40W - 62L
1,337 Elo+
Party 4
Kukulkan
Kukulkan
JurnyRoman
Kukulkan
Level 40
God Stats
28W - 24L
1,456 SR
Queue Stats
532W - 624L
1,386 Elo+
Party 3
Aphrodite
Aphrodite
konrad8711
Aphrodite
Level 44
God Stats
25W - 33L
1,535 SR
Queue Stats
491W - 561L
1,428 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Arachne
DiOhl83
Arachne
13
3 / 2 / 0
8,235
484
1,743
8,064
2,991
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Athena
PsySchur
Athena
12
1 / 6 / 3
7,826
460
5,266
16,234
12,502
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Magic Shoes

Magic Shoes

+20
Magical Power
+12%
Movement Speed

Sun Wukong
delmar1985
Sun Wukong
14
2 / 2 / 3
9,088
535
6,956
11,884
8,651
OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

Skadi
10
0 / 11 / 0
6,692
394
8,646
16,673
4,964
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

15
0 / 2 / 0
8,584
505
5,322
8,430
4,108
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tsukuyomi
Czajik
Tsukuyomi
15
4 / 3 / 10
9,366
551
10,319
15,304
6,459
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Apollo
Guydie
Apollo
16
9 / 1 / 5
10,217
601
12,740
10,464
4,312
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Sylvanus
Hrenomant
Sylvanus
14
3 / 0 / 10
9,965
586
7,852
11,630
11,318
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Kukulkan
JurnyRoman
Kukulkan
17
7 / 0 / 4
10,402
612
9,935
4,649
1,851
Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Aphrodite
konrad8711
Aphrodite
16
0 / 2 / 2
9,678
569
4,118
9,441
3,205
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Match Insights

Player Kills, Deaths, and Assists

12
Kill Participation
54
6
Kills
23
23
Deaths
6
6
Assists
31
Player
Kills
Deaths
Assists
KDA
W
Tsukuyomi
Czajik
Tsukuyomi
4
3
10
3
L
Arachne
DiOhl83
Arachne
3
2
0
1.5
W
Apollo
Guydie
Apollo
9
1
5
11.5
W
Sylvanus
Hrenomant
Sylvanus
3
0
10
8
W
Kukulkan
JurnyRoman
Kukulkan
7
0
4
9
L
Athena
PsySchur
Athena
1
6
3
0.42
L
Sun Wukong
delmar1985
Sun Wukong
2
2
3
1.75
L
Skadi
0
11
0
0
L
0
2
0
0
W
Aphrodite
konrad8711
Aphrodite
0
2
2
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

27,933
Damage
44,964
61,285
Taken
51,488
33,216
Mitigated
27,145
13,517
Healing
26,046
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Tsukuyomi
Czajik
Tsukuyomi
10,319
3,427
0
6,156
15,304
6,459
29
2,556
12,748
0
64,161
L
Arachne
DiOhl83
Arachne
1,743
1,528
171
2,617
8,064
2,991
0
1,747
6,311
0
39,965
W
Apollo
Guydie
Apollo
12,740
8,885
0
2,679
10,464
4,312
2,553
2,235
8,229
0
68,239
W
Sylvanus
Hrenomant
Sylvanus
7,852
1,845
2,572
4,543
11,630
11,318
420
3,184
8,446
23,678
0
W
Kukulkan
JurnyRoman
Kukulkan
9,935
851
0
1,896
4,649
1,851
0
1,962
2,687
66,474
0
L
Athena
PsySchur
Athena
5,266
698
333
2,824
16,234
12,502
0
6,182
10,052
18,849
0
L
Sun Wukong
delmar1985
Sun Wukong
6,956
1,436
0
765
11,884
8,651
1,150
6,489
5,215
0
50,156
L
Skadi
8,646
3,862
333
3,034
16,673
4,964
273
5,561
11,112
0
37,922
L
5,322
1,059
0
3,440
8,430
4,108
892
1,740
6,690
61,102
0
W
Aphrodite
konrad8711
Aphrodite
4,118
420
1,234
6,966
9,441
3,205
599
651
8,790
59,489
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

40,425
Gold Earned
49,628
410
Minions Killed
498
0
Camps Cleared
0
1,615,321
Distance Traveled
1,593,691
10
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Tsukuyomi
9,366
551
93
5
0
399,532
0
L
Arachne
8,235
484
90
5
0
399,237
1
W
Apollo
10,217
601
121
7
0
292,303
1
W
Sylvanus
9,965
586
22
1
0
283,976
2
W
Kukulkan
10,402
612
132
8
0
333,248
2
L
Athena
7,826
460
38
2
0
335,460
2
L
Sun Wukong
9,088
535
107
6
0
320,400
1
L
Skadi
6,692
394
66
4
0
284,325
4
L
Sol
8,584
505
109
6
0
275,899
2
W
Aphrodite
9,678
569
130
8
0
284,632
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role