Player Matchup

Xbalanque
Xbalanque
GuitmitrePT
Xbalanque
Level 33
God Stats
0W - 1L
1,500 SR
Queue Stats
34W - 23L
1,430 Elo+
Party 1
Ares
Ares
Immortal323
Ares
Level 45
God Stats
0W - 1L
1,500 SR
Queue Stats
55W - 51L
1,442 Elo+
Party 1
Xing Tian
Xing Tian
Krycopton
Xing Tian
Level 29
God Stats
1W - 4L
1,220 SR
Queue Stats
24W - 17L
1,522 Elo+
Party 1
Cthulhu
Cthulhu
LyZaR0r
Cthulhu
Level 18
God Stats
1W - 5L
1,333 SR
Queue Stats
26W - 24L
1,524 Elo+
Party 1
Zhong Kui
Zhong Kui
Moonstryder
Zhong Kui
Level 22
God Stats
1W - 2L
1,500 SR
Queue Stats
2W - 3L
1,675 Elo+
Solo
Team Averages
Level 29
1,410 SR
1,518 Elo+

VS

Team Averages
Level 33
1,429 SR
1,358 Elo+
Ymir
Ymir
Emdiem7
Ymir
Level 29
God Stats
1W - 0L
1,500 SR
Queue Stats
4W - 4L
1,388 Elo+
Party 2
Gilgamesh
Gilgamesh
IxamadSenpai
Gilgamesh
Level 23
God Stats
2W - 3L
1,284 SR
Queue Stats
6W - 8L
1,342 Elo+
Party 2
Neith
Neith
Sushixz
Neith
Level 60
God Stats
1W - 1L
1,500 SR
Queue Stats
62W - 65L
1,420 Elo+
Party 2
Tsukuyomi
Tsukuyomi
ibnalene
Tsukuyomi
Level 27
God Stats
2W - 0L
1,500 SR
Queue Stats
3W - 4L
1,222 Elo+
Party 2
Sol
Sol
trunks299
Sol
Level 24
God Stats
28W - 36L
1,361 SR
Queue Stats
34W - 42L
1,420 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Xbalanque
GuitmitrePT
Xbalanque
15
3 / 8 / 3
9,758
444
15,034
19,642
7,446
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

13
2 / 10 / 6
9,571
435
11,639
28,040
30,046
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Talisman

Talisman

+75
Health
+15
Magical Protection

Xing Tian
Krycopton
Xing Tian
12
2 / 6 / 6
8,404
382
7,572
23,080
20,025
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Jade Emperor's Crown

Jade Emperor's Crown

+30
Magical Power
+50
Physical Protection
+300
Health
+10%
Crowd Control Reduction

AURA - Enemy gods within 40 units have their Physical Power reduced by 15%.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Cthulhu
LyZaR0r
Cthulhu
15
5 / 9 / 3
9,959
453
13,901
23,533
26,309
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Zhong Kui
Moonstryder
Zhong Kui
12
1 / 10 / 2
8,333
379
9,416
20,154
12,338
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ymir
Emdiem7
Ymir
16
6 / 2 / 25
11,610
528
14,446
21,679
29,654
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Gilgamesh
IxamadSenpai
Gilgamesh
16
8 / 4 / 13
10,643
484
21,154
18,259
14,082
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Talisman

Talisman

+75
Health
+15
Magical Protection

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Neith
Sushixz
Neith
18
13 / 2 / 12
12,145
552
22,317
12,979
5,950
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Tsukuyomi
ibnalene
Tsukuyomi
19
9 / 2 / 12
12,485
568
20,378
18,631
12,424
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

16
7 / 3 / 15
11,207
509
13,773
13,175
5,811
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Match Insights

Player Kills, Deaths, and Assists

33
Kill Participation
120
13
Kills
43
43
Deaths
13
20
Assists
77
Player
Kills
Deaths
Assists
KDA
W
Ymir
Emdiem7
Ymir
6
2
25
9.25
L
Xbalanque
GuitmitrePT
Xbalanque
3
8
3
0.56
L
2
10
6
0.5
W
Gilgamesh
IxamadSenpai
Gilgamesh
8
4
13
3.63
L
Xing Tian
Krycopton
Xing Tian
2
6
6
0.83
L
Cthulhu
LyZaR0r
Cthulhu
5
9
3
0.72
L
Zhong Kui
Moonstryder
Zhong Kui
1
10
2
0.2
W
Neith
Sushixz
Neith
13
2
12
9.5
W
Tsukuyomi
ibnalene
Tsukuyomi
9
2
12
7.5
W
7
3
15
4.83

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

57,562
Damage
92,068
114,449
Taken
84,723
96,164
Mitigated
67,921
21,292
Healing
29,913
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ymir
Emdiem7
Ymir
14,446
3,576
0
4,041
21,679
29,654
656
8,839
12,769
36,607
0
L
Xbalanque
GuitmitrePT
Xbalanque
15,034
7,648
0
3,606
19,642
7,446
0
3,046
16,596
0
68,032
L
11,639
1,101
0
5,626
28,040
30,046
0
7,745
20,295
33,748
0
W
Gilgamesh
IxamadSenpai
Gilgamesh
21,154
6,650
0
3,634
18,259
14,082
480
11,068
6,695
0
47,118
L
Xing Tian
Krycopton
Xing Tian
7,572
1,004
0
3,441
23,080
20,025
64
6,507
16,573
27,318
0
L
Cthulhu
LyZaR0r
Cthulhu
13,901
1,999
146
5,339
23,533
26,309
39
4,962
18,571
44,327
0
L
Zhong Kui
Moonstryder
Zhong Kui
9,416
664
176
2,958
20,154
12,338
0
6,085
14,069
39,217
0
W
Neith
Sushixz
Neith
22,317
12,879
0
5,768
12,979
5,950
9,187
4,355
8,574
0
86,204
W
Tsukuyomi
ibnalene
Tsukuyomi
20,378
5,418
0
9,566
18,631
12,424
1,101
10,326
8,187
0
92,897
W
13,773
3,654
0
6,904
13,175
5,811
1,954
7,109
5,970
50,426
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

46,025
Gold Earned
58,090
333
Minions Killed
453
0
Camps Cleared
0
1,788,209
Distance Traveled
1,981,559
19
Wards Purchased
16
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ymir
11,610
528
44
2
0
380,360
8
L
Xbalanque
9,758
444
118
5
0
374,484
2
L
Ares
9,571
435
41
2
0
383,115
9
W
Gilgamesh
10,643
484
60
3
0
362,456
0
L
Xing Tian
8,404
382
46
2
0
367,162
5
L
Cthulhu
9,959
453
66
3
0
358,045
2
L
Zhong Kui
8,333
379
62
3
0
305,403
1
W
Neith
12,145
552
116
5
0
364,518
3
W
Tsukuyomi
12,485
568
145
7
0
463,130
4
W
Sol
11,207
509
88
4
0
411,095
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role