Player Matchup

Xing Tian
Xing Tian
JustLetHerGo
Xing Tian
Level 26
God Stats
1W - 3L
1,468 SR
Queue Stats
119W - 53L
1,734 Elo+
Solo
Medusa
Medusa
Lathirus
Medusa
Level 5
God Stats
0W - 2L
1,500 SR
Queue Stats
0W - 4L
1,290 Elo+
Party 2
Merlin
Merlin
SpeedMercury
Merlin
Level 20
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Party 3
Chernobog
Chernobog
fouldiaper
Chernobog
Level 3
God Stats
0W - 4L
1,198 SR
Queue Stats
0W - 5L
1,169 Elo+
Party 2
Ao Kuang
Ao Kuang
xdBubbaluski
Ao Kuang
Level 17
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Party 3
Team Averages
Level 14
1,433 SR
1,439 Elo+

VS

Team Averages
Level 18
1,523 SR
1,462 Elo+
Merlin
Merlin
Carrot_Dtop1
Merlin
Level 25
God Stats
1W - 0L
1,500 SR
Queue Stats
3W - 2L
1,228 Elo+
Solo
Ah Puch
Ah Puch
Dmac8558
Ah Puch
Level 17
God Stats
31W - 19L
1,671 SR
Queue Stats
45W - 29L
1,690 Elo+
Solo
Ares
Ares
SarcasticPretzel
Ares
Level 16
God Stats
40W - 41L
1,452 SR
Queue Stats
75W - 84L
1,456 Elo+
Party 1
Gilgamesh
Gilgamesh
jossR21
Gilgamesh
Level 8
God Stats
1W - 1L
1,500 SR
Queue Stats
28W - 25L
1,469 Elo+
Solo
Danzaburou
Danzaburou
narutosuglyson
Danzaburou
Level 22
God Stats
59W - 51L
1,492 SR
Queue Stats
174W - 168L
1,468 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Xing Tian
JustLetHerGo
Xing Tian
16
1 / 2 / 8
10,271
934
11,315
15,279
12,917
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Medusa
Lathirus
Medusa
16
1 / 10 / 8
9,943
904
9,311
18,084
6,935
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Short Bow

Short Bow

+15%
Attack Speed

Merlin
16
6 / 8 / 2
11,553
1,050
15,133
16,051
6,496
Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Chernobog
fouldiaper
Chernobog
16
0 / 12 / 8
9,578
871
5,829
18,854
7,269
Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Ao Kuang
xdBubbaluski
Ao Kuang
16
2 / 11 / 4
9,833
894
4,121
17,624
7,621
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Team 1 Tickets

39

VS

Team 2 Tickets

253

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Merlin
19
12 / 6 / 16
12,244
1,113
16,176
10,910
4,805
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Ah Puch
Dmac8558
Ah Puch
19
9 / 1 / 22
12,362
1,124
22,580
8,822
3,823
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

19
1 / 0 / 31
11,352
1,032
3,809
10,138
11,360
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Gilgamesh
jossR21
Gilgamesh
18
6 / 2 / 18
11,346
1,031
11,291
8,546
3,802
Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Danzaburou
narutosuglyson
Danzaburou
20
15 / 1 / 16
13,862
1,260
22,816
12,763
6,430
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Match Insights

Player Kills, Deaths, and Assists

40
Kill Participation
146
10
Kills
43
43
Deaths
10
30
Assists
103
Player
Kills
Deaths
Assists
KDA
W
Merlin
12
6
16
3.33
W
Ah Puch
Dmac8558
Ah Puch
9
1
22
20
L
Xing Tian
JustLetHerGo
Xing Tian
1
2
8
2.5
L
Medusa
Lathirus
Medusa
1
10
8
0.5
W
1
0
31
16.5
L
Merlin
6
8
2
0.88
L
Chernobog
fouldiaper
Chernobog
0
12
8
0.33
W
Gilgamesh
jossR21
Gilgamesh
6
2
18
7.5
W
Danzaburou
narutosuglyson
Danzaburou
15
1
16
23
L
Ao Kuang
xdBubbaluski
Ao Kuang
2
11
4
0.36

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

45,709
Damage
76,672
85,892
Taken
51,179
41,238
Mitigated
30,220
2,726
Healing
9,080
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Merlin
16,176
3,174
427
1,477
10,910
4,805
0
5,397
5,513
36,760
0
W
Ah Puch
Dmac8558
Ah Puch
22,580
1,659
0
3,776
8,822
3,823
0
5,535
3,287
55,547
0
L
Xing Tian
JustLetHerGo
Xing Tian
11,315
463
0
477
15,279
12,917
0
5,527
9,752
36,463
0
L
Medusa
Lathirus
Medusa
9,311
4,969
0
690
18,084
6,935
0
12,385
5,699
0
24,327
W
3,809
450
0
942
10,138
11,360
0
6,300
3,838
7,779
0
L
Merlin
15,133
1,210
75
814
16,051
6,496
0
7,914
8,137
44,266
0
L
Chernobog
fouldiaper
Chernobog
5,829
3,016
0
0
18,854
7,269
0
10,636
8,218
0
16,573
W
Gilgamesh
jossR21
Gilgamesh
11,291
2,835
0
1,073
8,546
3,802
0
4,927
3,619
0
28,071
W
Danzaburou
narutosuglyson
Danzaburou
22,816
11,835
0
1,385
12,763
6,430
0
8,410
4,353
0
38,636
L
Ao Kuang
xdBubbaluski
Ao Kuang
4,121
1,600
0
670
17,624
7,621
0
6,103
11,521
13,852
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

51,178
Gold Earned
61,166
198
Minions Killed
190
4
Camps Cleared
10
878,175
Distance Traveled
922,102
2
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Merlin
12,244
1,113
45
4
2
154,943
0
W
Ah Puch
12,362
1,124
66
6
4
194,669
1
L
Xing Tian
10,271
934
53
5
2
223,294
0
L
Medusa
9,943
904
40
4
1
195,564
2
W
Ares
11,352
1,032
6
1
0
183,207
2
L
Merlin
11,553
1,050
60
5
0
148,037
0
L
Chernobog
9,578
871
30
3
0
147,302
0
W
Gilgamesh
11,346
1,031
37
3
3
182,781
0
W
Danzaburou
13,862
1,260
36
3
1
206,502
0
L
Ao Kuang
9,833
894
15
1
1
163,978
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role