Player Matchup

Hun Batz
Hun Batz
BlueVibrator
Hun Batz
Level 129
God Stats
12W - 8L
1,505 SR
Queue Stats
168W - 137L
1,437 Elo+
Party 3
Agni
Agni
corrupt6ix
Agni
Level 24
God Stats
6W - 1L
1,641 SR
Queue Stats
126W - 105L
1,456 Elo+
Party 3
Vamana
Vamana
mini minyard
Vamana
Level 50
God Stats
5W - 3L
1,473 SR
Queue Stats
69W - 106L
1,310 Elo+
Party 2
Heimdallr
Heimdallr
minyard 01
Heimdallr
Level 12
God Stats
4W - 0L
1,707 SR
Queue Stats
5W - 3L
1,504 Elo+
Party 2
Cerberus
Cerberus
o RcKinG o
Cerberus
Level 38
God Stats
3W - 2L
1,677 SR
Queue Stats
43W - 77L
1,275 Elo+
Party 2
Team Averages
Level 51
1,601 SR
1,397 Elo+

VS

Team Averages
Level 55
1,574 SR
1,410 Elo+
Jormungandr
Jormungandr
Gabriel Gomez11
Jormungandr
Level 41
God Stats
2W - 1L
1,455 SR
Queue Stats
2W - 1L
1,500 Elo+
Solo
Zhong Kui
Zhong Kui
Schelela_
Zhong Kui
Level 94
God Stats
12W - 13L
1,683 SR
Queue Stats
331W - 452L
1,376 Elo+
Party 1
Amaterasu
Amaterasu
Sinner Rage
Amaterasu
Level 44
God Stats
0W - 2L
1,615 SR
Queue Stats
8W - 12L
1,438 Elo+
Solo
Loki
Loki
Zamba77
Loki
Level 46
God Stats
8W - 10L
1,637 SR
Queue Stats
316W - 449L
1,395 Elo+
Party 1
Neith
Neith
wicked-doubt
Neith
Level 48
God Stats
5W - 5L
1,479 SR
Queue Stats
78W - 106L
1,342 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hun Batz
BlueVibrator
Hun Batz
20
15 / 5 / 12
16,000
533
31,360
25,349
11,201
Bumba's Hammer

Bumba's Hammer

+45
Physical Power
+60
Magical Power
+100
Health
+10%
Cooldown Reduction

PASSIVE - After casting an ability your next Basic Attack deals an additional 70 True Damage. After hitting a Basic Attack empowered by Bumba’s Hammer, your active cooldowns are reduced by 0.5s and you are healed for 80 Health.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

20
12 / 1 / 4
19,495
650
24,174
11,362
5,266
Gem of Focus

Gem of Focus

+70
Magical Power
+100
Health
+15
Mp 5

PASSIVE - Every time you cast an ability that costs mana you gain a stack of Focus for 10s, providing 5% Movement Speed and 5% Damage Increase, stacking up to 3 times.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Vamana
20
8 / 5 / 7
16,188
540
27,065
28,702
24,514
Manikin Mace

Manikin Mace

+50
Basic Attack Damage
+25
Physical Protection
+100
Health
+20%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 60 Physical damage over 2s and have their Attack Speed slowed by 10%. Jungle Monsters and Bosses take 4x damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 4 times.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Heimdallr
minyard 01
Heimdallr
18
2 / 15 / 7
12,586
420
9,503
22,009
9,386
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Cerberus
o RcKinG o
Cerberus
17
5 / 10 / 6
13,538
451
16,936
32,351
27,456
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Sentinel's Embrace

Sentinel's Embrace

+25
Physical Protection
+25
Magical Protection
+150
Health
+20
Mp 5

AURA - You gain 8 GP5 if you have the lowest gold on your team. Evenly split 80 Physical and Magical Protection among all allied gods within 70 units and yourself. If you are alone you only gain 30 Physical and Magical Protections.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Jormungandr
Gabriel Gomez11
Jormungandr
19
2 / 6 / 5
12,799
427
12,833
30,829
35,069
Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Zhong Kui
Schelela_
Zhong Kui
20
12 / 11 / 10
14,073
469
24,217
30,702
18,433
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Amaterasu
Sinner Rage
Amaterasu
19
4 / 6 / 3
12,310
410
11,547
33,324
24,752
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Loki
Zamba77
Loki
20
11 / 11 / 3
15,018
501
13,583
28,508
10,365
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

19
7 / 8 / 16
13,307
444
20,046
21,744
8,148
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Match Insights

Player Kills, Deaths, and Assists

78
Kill Participation
73
42
Kills
36
36
Deaths
42
36
Assists
37
Player
Kills
Deaths
Assists
KDA
W
Hun Batz
BlueVibrator
Hun Batz
15
5
12
4.2
L
Jormungandr
Gabriel Gomez11
Jormungandr
2
6
5
0.75
L
Zhong Kui
Schelela_
Zhong Kui
12
11
10
1.55
L
Amaterasu
Sinner Rage
Amaterasu
4
6
3
0.92
L
Loki
Zamba77
Loki
11
11
3
1.14
W
12
1
4
14
W
Vamana
8
5
7
2.3
W
Heimdallr
minyard 01
Heimdallr
2
15
7
0.37
W
Cerberus
o RcKinG o
Cerberus
5
10
6
0.8
L
7
8
16
1.88

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

109,038
Damage
82,226
119,773
Taken
145,107
77,823
Mitigated
96,767
24,314
Healing
30,261
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Hun Batz
BlueVibrator
Hun Batz
31,360
12,442
0
4,974
25,349
11,201
1,303
6,931
18,393
0
100,102
L
Jormungandr
Gabriel Gomez11
Jormungandr
12,833
2,535
171
2,335
30,829
35,069
602
8,243
22,063
59,028
0
L
Zhong Kui
Schelela_
Zhong Kui
24,217
4,291
669
9,619
30,702
18,433
2,236
10,608
19,832
86,929
0
L
Amaterasu
Sinner Rage
Amaterasu
11,547
4,739
0
8,716
33,324
24,752
0
4,020
29,094
0
71,633
L
Loki
Zamba77
Loki
13,583
3,407
183
5,924
28,508
10,365
512
8,050
20,254
0
84,841
W
24,174
2,410
0
500
11,362
5,266
5,228
2,441
8,896
164,492
0
W
Vamana
27,065
16,296
0
8,002
28,702
24,514
924
8,986
19,179
0
102,053
W
Heimdallr
minyard 01
Heimdallr
9,503
2,598
0
1,446
22,009
9,386
3,320
6,303
15,706
0
52,441
W
Cerberus
o RcKinG o
Cerberus
16,936
2,043
0
9,392
32,351
27,456
1,345
12,389
19,862
52,419
0
L
20,046
8,919
285
2,359
21,744
8,148
1,076
9,310
12,434
0
69,344

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

77,807
Gold Earned
67,507
716
Minions Killed
545
0
Camps Cleared
0
2,591,701
Distance Traveled
2,504,567
17
Wards Purchased
17
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Hun Batz
16,000
533
131
4
0
546,312
5
L
Jormungandr
12,799
427
93
3
0
469,211
1
L
Zhong Kui
14,073
469
122
4
0
491,867
0
L
Amaterasu
12,310
410
106
4
0
519,319
1
L
Loki
15,018
501
124
4
0
530,906
10
W
Agni
19,495
650
259
9
0
580,696
11
W
Vamana
16,188
540
134
4
0
555,610
0
W
Heimdallr
12,586
420
88
3
0
441,593
0
W
Cerberus
13,538
451
104
3
0
467,490
1
L
Neith
13,307
444
100
3
0
493,264
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role