Player Matchup

Ullr
Ullr
CRIINK
Ullr
Level 23
God Stats
16W - 15L
1,567 SR
Queue Stats
76W - 70L
1,526 Elo+
Party 2
Scylla
Scylla
CaptainLost
Scylla
Level 18
God Stats
4W - 2L
1,410 SR
Queue Stats
60W - 52L
1,481 Elo+
Solo
Hou Yi
Hou Yi
Evvasive
Hou Yi
Level 27
God Stats
2W - 1L
1,578 SR
Queue Stats
114W - 107L
1,520 Elo+
Party 2
Ra
Ra
OhaiSunny
Ra
Level 27
God Stats
2W - 2L
1,263 SR
Queue Stats
54W - 44L
1,617 Elo+
Solo
Bellona
Bellona
ienjoyturtles
Bellona
Level 27
God Stats
5W - 2L
1,408 SR
Queue Stats
10W - 10L
1,284 Elo+
Solo
Team Averages
Level 24
1,445 SR
1,485 Elo+

VS

Team Averages
Level 41
1,564 SR
1,305 Elo+
Cthulhu
Cthulhu
BurryFur
Cthulhu
Level 14
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 3L
1,181 Elo+
Party 1
Serqet
Serqet
Delekt11
Serqet
Level 11
God Stats
0W - 1L
1,702 SR
Queue Stats
0W - 3L
1,181 Elo+
Party 1
Kukulkan
Kukulkan
KaitoHashima
Kukulkan
Level 7
God Stats
0W - 2L
1,296 SR
Queue Stats
0W - 2L
1,276 Elo+
Party 3
Mercury
Mercury
Markovvv
Mercury
Level 16
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 3L
1,181 Elo+
Party 1
Zeus
Zeus
WetonbothSides
Zeus
Level 155
God Stats
1W - 1L
1,821 SR
Queue Stats
10W - 8L
1,706 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ullr
CRIINK
Ullr
20
7 / 4 / 16
14,644
1,046
14,139
19,822
8,349
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Scylla
20
2 / 5 / 17
13,180
941
13,243
13,834
4,850
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Hou Yi
Evvasive
Hou Yi
20
8 / 3 / 8
14,242
1,017
11,005
12,484
5,023
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Poisoned Star

Poisoned Star

+35
Physical Power
+10%
Attack Speed
+15
Critical Strike Chance

PASSIVE - Critical hits on enemy gods afflict them with poison for 2s. This poison slows them by 10% and reduces their damage output by 15%.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

20
7 / 4 / 14
14,402
1,029
10,650
11,540
4,612
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Bellona
20
7 / 3 / 11
14,361
1,026
10,453
21,579
17,479
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Team 1 Tickets

171

VS

Team 2 Tickets

0

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
BurryFur
Cthulhu
17
0 / 4 / 9
11,443
817
8,768
10,504
7,142
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Serqet
Delekt11
Serqet
16
1 / 6 / 4
11,064
790
3,040
9,030
4,053
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Breastplate

Breastplate

+20
Physical Protection

Mace

Mace

+10
Physical Power

Kukulkan
KaitoHashima
Kukulkan
20
8 / 9 / 8
15,902
1,136
26,548
20,187
9,460
Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Mercury
Markovvv
Mercury
16
2 / 6 / 3
11,160
797
1,894
8,808
2,862
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

20
8 / 6 / 11
16,063
1,147
31,765
15,899
6,245
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Match Insights

Player Kills, Deaths, and Assists

97
Kill Participation
54
31
Kills
19
19
Deaths
31
66
Assists
35
Player
Kills
Deaths
Assists
KDA
L
Cthulhu
BurryFur
Cthulhu
0
4
9
1.13
W
Ullr
CRIINK
Ullr
7
4
16
3.75
W
Scylla
2
5
17
2.1
L
Serqet
Delekt11
Serqet
1
6
4
0.5
W
Hou Yi
Evvasive
Hou Yi
8
3
8
4
L
Kukulkan
KaitoHashima
Kukulkan
8
9
8
1.33
L
Mercury
Markovvv
Mercury
2
6
3
0.58
W
7
4
14
3.5
L
8
6
11
2.25
W
Bellona
7
3
11
4.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

59,490
Damage
72,015
79,259
Taken
64,428
40,313
Mitigated
29,762
14,478
Healing
1,623
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Cthulhu
BurryFur
Cthulhu
8,768
373
0
0
10,504
7,142
0
4,356
6,014
18,136
0
W
Ullr
CRIINK
Ullr
14,139
6,691
0
1,724
19,822
8,349
0
17,374
1,836
0
34,769
W
Scylla
13,243
727
1,086
1,543
13,834
4,850
0
12,219
1,385
45,554
0
L
Serqet
Delekt11
Serqet
3,040
256
0
0
9,030
4,053
0
3,487
5,443
0
7,112
W
Hou Yi
Evvasive
Hou Yi
11,005
6,984
0
1,755
12,484
5,023
0
9,909
2,335
0
30,438
L
Kukulkan
KaitoHashima
Kukulkan
26,548
4,856
0
0
20,187
9,460
0
6,051
14,006
62,556
0
L
Mercury
Markovvv
Mercury
1,894
894
0
0
8,808
2,862
0
2,580
6,156
0
6,918
W
10,650
1,068
3,487
1,408
11,540
4,612
0
10,350
1,094
29,952
0
L
31,765
2,109
0
1,623
15,899
6,245
0
6,807
8,916
68,433
0
W
Bellona
10,453
3,139
303
3,172
21,579
17,479
0
17,229
4,182
0
35,636

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

70,829
Gold Earned
65,632
284
Minions Killed
213
12
Camps Cleared
4
1,256,016
Distance Traveled
941,804
0
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Cthulhu
11,443
817
15
1
0
156,162
0
W
Ullr
14,644
1,046
32
2
4
265,610
0
W
Scylla
13,180
941
88
6
0
225,469
0
L
Serqet
11,064
790
16
1
1
154,376
2
W
Hou Yi
14,242
1,017
46
3
5
216,349
0
L
Kukulkan
15,902
1,136
75
5
0
245,604
3
L
Mercury
11,160
797
6
0
1
144,400
0
W
Ra
14,402
1,029
54
4
3
245,560
0
L
Zeus
16,063
1,147
101
7
2
241,262
0
W
Bellona
14,361
1,026
64
5
0
303,028
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role