Player Matchup

Gilgamesh
Gilgamesh
Coco8158
Gilgamesh
Level 17
God Stats
3W - 1L
1,775 SR
Queue Stats
3W - 1L
1,734 Elo+
Party 1
Nemesis
Nemesis
Fury Hydra01
Nemesis
Level 115
God Stats
1W - 1L
1,500 SR
Queue Stats
82W - 90L
1,429 Elo+
Party 1
Janus
Janus
JINX CUBE
Janus
Level 48
God Stats
1W - 1L
1,500 SR
Queue Stats
86W - 86L
1,418 Elo+
Party 1
Team Averages
Level 60
1,592 SR
1,527 Elo+

VS

Team Averages
Level 71
1,158 SR
1,183 Elo+
Kali
Kali
Butta-is-back
Kali
Level 88
God Stats
0W - 8L
998 SR
Queue Stats
70W - 108L
1,153 Elo+
Party 2
Persephone
Persephone
TRAVIS2_5
Persephone
Level 63
God Stats
0W - 3L
1,153 SR
Queue Stats
60W - 100L
1,136 Elo+
Party 2
Osiris
Osiris
zallan20
Osiris
Level 63
God Stats
3W - 10L
1,322 SR
Queue Stats
444W - 657L
1,259 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Gilgamesh
Coco8158
Gilgamesh
15
4 / 3 / 12
12,340
686
8,340
14,084
8,537
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

Nemesis
Fury Hydra01
Nemesis
16
4 / 2 / 11
13,036
724
15,996
15,789
7,267
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Heavy Mace

Heavy Mace

+30
Physical Power

Janus
JINX CUBE
Janus
18
11 / 0 / 8
13,654
759
17,692
10,686
2,881
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
3 / 7 / 1
10,675
593
9,399
21,628
9,038
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Persephone
TRAVIS2_5
Persephone
14
1 / 5 / 3
10,628
590
12,784
14,042
3,364
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

S7 Staff of Myrddin

S7 Staff of Myrddin

+110
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, your next non-ultimate ability cast within the next 10s will have no cooldown but will only deal 70% of its normal damage and healing. This can only occur once every 45 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Osiris
zallan20
Osiris
13
1 / 8 / 3
10,166
565
7,104
20,123
17,580
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

50
Kill Participation
12
19
Kills
5
5
Deaths
20
31
Assists
7
Player
Kills
Deaths
Assists
KDA
L
3
7
1
0.5
W
Gilgamesh
Coco8158
Gilgamesh
4
3
12
3.33
W
Nemesis
Fury Hydra01
Nemesis
4
2
11
4.75
W
Janus
JINX CUBE
Janus
11
0
8
15
L
Persephone
TRAVIS2_5
Persephone
1
5
3
0.5
L
Osiris
zallan20
Osiris
1
8
3
0.31

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

42,028
Damage
29,287
40,559
Taken
55,793
18,685
Mitigated
29,982
9,658
Healing
9,876
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
9,399
5,562
1,072
5,243
21,628
9,038
363
6,944
14,409
0
34,543
W
Gilgamesh
Coco8158
Gilgamesh
8,340
2,257
513
2,364
14,084
8,537
284
4,118
9,966
0
16,786
W
Nemesis
Fury Hydra01
Nemesis
15,996
8,938
0
2,724
15,789
7,267
1,237
3,578
12,211
0
84,844
W
Janus
JINX CUBE
Janus
17,692
2,134
1,246
2,811
10,686
2,881
1,061
5,440
5,246
70,787
0
L
Persephone
TRAVIS2_5
Persephone
12,784
1,089
0
1,743
14,042
3,364
35
5,293
8,404
47,376
0
L
Osiris
zallan20
Osiris
7,104
1,950
681
1,137
20,123
17,580
0
4,654
15,146
0
38,851

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

39,030
Gold Earned
31,469
217
Minions Killed
155
0
Camps Cleared
0
1,068,669
Distance Traveled
918,727
3
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Kali
10,675
593
48
3
0
324,080
3
W
Gilgamesh
12,340
686
20
1
0
348,083
0
W
Nemesis
13,036
724
81
5
0
375,545
2
W
Janus
13,654
759
116
6
0
345,041
1
L
Persephone
10,628
590
61
3
0
284,118
0
L
Osiris
10,166
565
46
3
0
310,529
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role