Player Matchup

Odin
Odin
Alakard88
Odin
Level 28
God Stats
4W - 1L
1,522 SR
Queue Stats
76W - 87L
1,272 Elo+
Party 1
Sylvanus
Sylvanus
SlanePyro
Sylvanus
Level 76
God Stats
6W - 2L
1,518 SR
Queue Stats
94W - 101L
1,317 Elo+
Party 1
Poseidon
Poseidon
StrafeReIiant
Poseidon
Level 22
God Stats
0W - 1L
1,500 SR
Queue Stats
88W - 109L
1,327 Elo+
Solo
Team Averages
Level 42
1,513 SR
1,306 Elo+

VS

Team Averages
Level 48
1,370 SR
1,425 Elo+
Gilgamesh
Gilgamesh
Dap1zzaboy
Gilgamesh
Level 67
God Stats
33W - 27L
1,306 SR
Queue Stats
422W - 429L
1,368 Elo+
Solo
Thanatos
Thanatos
DevilS3npai
Thanatos
Level 48
God Stats
6W - 12L
1,304 SR
Queue Stats
164W - 166L
1,406 Elo+
Party 2
Poseidon
Poseidon
IS0 CHAP
Poseidon
Level 28
God Stats
1W - 0L
1,500 SR
Queue Stats
4W - 3L
1,500 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Odin
16
5 / 7 / 6
13,612
619
16,827
22,139
24,423
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Sylvanus
SlanePyro
Sylvanus
16
4 / 5 / 8
15,179
690
15,245
34,435
42,356
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Poseidon
StrafeReIiant
Poseidon
18
4 / 8 / 7
14,318
651
16,431
21,167
9,303
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Gilgamesh
Dap1zzaboy
Gilgamesh
17
1 / 4 / 18
14,175
644
20,163
28,908
24,818
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Magi's Cloak

Magi's Cloak

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Thanatos
DevilS3npai
Thanatos
20
14 / 6 / 6
16,311
741
25,985
28,178
12,805
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Poseidon
IS0 CHAP
Poseidon
18
5 / 3 / 13
14,289
650
23,779
11,195
3,798
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Match Insights

Player Kills, Deaths, and Assists

34
Kill Participation
57
13
Kills
20
20
Deaths
13
21
Assists
37
Player
Kills
Deaths
Assists
KDA
L
Odin
5
7
6
1.14
W
Gilgamesh
Dap1zzaboy
Gilgamesh
1
4
18
2.5
W
Thanatos
DevilS3npai
Thanatos
14
6
6
2.83
W
Poseidon
IS0 CHAP
Poseidon
5
3
13
3.83
L
Sylvanus
SlanePyro
Sylvanus
4
5
8
1.6
L
Poseidon
StrafeReIiant
Poseidon
4
8
7
0.94

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

48,503
Damage
69,927
77,741
Taken
68,281
76,082
Mitigated
41,421
34,587
Healing
37,092
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Odin
16,827
6,222
0
806
22,139
24,423
437
7,230
14,909
0
55,880
W
Gilgamesh
Dap1zzaboy
Gilgamesh
20,163
3,537
704
11,418
28,908
24,818
0
11,764
16,272
0
62,830
W
Thanatos
DevilS3npai
Thanatos
25,985
8,168
0
22,900
28,178
12,805
1,660
12,718
14,561
0
75,839
W
Poseidon
IS0 CHAP
Poseidon
23,779
2,343
0
2,070
11,195
3,798
812
7,037
3,877
74,076
0
L
Sylvanus
SlanePyro
Sylvanus
15,245
3,593
12,149
17,013
34,435
42,356
302
11,653
22,782
46,960
0
L
Poseidon
StrafeReIiant
Poseidon
16,431
2,857
905
3,714
21,167
9,303
738
5,019
16,148
79,372
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

43,109
Gold Earned
44,775
224
Minions Killed
264
0
Camps Cleared
0
1,058,293
Distance Traveled
1,262,987
6
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Odin
13,612
619
65
3
0
421,353
1
W
Gilgamesh
14,175
644
90
4
0
477,215
0
W
Thanatos
16,311
741
60
3
0
409,324
1
W
Poseidon
14,289
650
114
5
0
376,448
0
L
Sylvanus
15,179
690
43
2
0
298,563
1
L
Poseidon
14,318
651
116
5
0
338,377
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role