Player Matchup

Gilgamesh
Gilgamesh
N3grxian
Gilgamesh
Level 22
God Stats
8W - 3L
1,500 SR
Queue Stats
118W - 105L
1,651 Elo+
Solo
Ymir
Ymir
SeoulBrother
Ymir
Level 17
God Stats
10W - 0L
1,974 SR
Queue Stats
96W - 85L
1,654 Elo+
Party 2
Scylla
Scylla
itoffie
Scylla
Level 29
God Stats
6W - 2L
1,684 SR
Queue Stats
49W - 38L
1,651 Elo+
Solo
Thanatos
Thanatos
skiddlin696969
Thanatos
Level 27
God Stats
3W - 1L
1,539 SR
Queue Stats
70W - 32L
1,832 Elo+
Party 2
Ullr
Ullr
xXThorminatorXx
Ullr
Level 29
God Stats
1W - 1L
1,500 SR
Queue Stats
213W - 163L
1,674 Elo+
Solo
Team Averages
Level 25
1,639 SR
1,692 Elo+

VS

Team Averages
Level 40
1,512 SR
1,616 Elo+
Kukulkan
Kukulkan
PentasJonhson
Kukulkan
Level 28
God Stats
3W - 7L
1,395 SR
Queue Stats
62W - 76L
1,548 Elo+
Solo
Terra
Terra
ScreenedSheep7
Terra
Level 8
God Stats
0W - 1L
1,500 SR
Queue Stats
8W - 7L
1,651 Elo+
Party 1
Sun Wukong
Sun Wukong
ThePlugger
Sun Wukong
Level 27
God Stats
1W - 1L
1,500 SR
Queue Stats
76W - 25L
1,755 Elo+
Solo
Gilgamesh
Gilgamesh
Zrilly
Gilgamesh
Level 120
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Apollo
Apollo
thatboiii
Apollo
Level 17
God Stats
13W - 7L
1,663 SR
Queue Stats
123W - 100L
1,627 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Gilgamesh
N3grxian
Gilgamesh
20
5 / 2 / 16
13,777
551
25,908
21,944
25,390
Manikin Hidden Blade

Manikin Hidden Blade

+70
Physical Power
+95
Magical Power
+15%
Attack Speed

PASSIVE - If you have not taken or dealt damage in the last 5s and hit an enemy god, Jungle Monster, or Jungle Boss, they immediately take 20% of their Current Health as Physical Damage and are slowed by 25% for 3s.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

19
3 / 1 / 12
13,840
554
9,283
20,643
21,448
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Scylla
itoffie
Scylla
20
15 / 4 / 8
15,578
623
22,111
10,933
3,936
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Thanatos
20
15 / 3 / 4
16,611
664
16,225
21,316
9,283
Bumba's Hammer

Bumba's Hammer

+45
Physical Power
+60
Magical Power
+100
Health
+10%
Cooldown Reduction

PASSIVE - After casting an ability your next Basic Attack deals an additional 70 True Damage. After hitting a Basic Attack empowered by Bumba’s Hammer, your active cooldowns are reduced by 0.5s and you are healed for 80 Health.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

20
4 / 3 / 6
14,469
579
17,017
23,922
12,163
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kukulkan
PentasJonhson
Kukulkan
2
0 / 3 / 0
6,293
252
0
1,515
130
12
1 / 14 / 2
8,748
350
5,632
32,181
16,732
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Traveler's Shoes

Traveler's Shoes

+25
Magical Power
+15
Mp 5
+22%
Movement Speed

PASSIVE - You gain +20% additional Movement Speed after leaving the Fountain. This effect lasts 7s.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Sun Wukong
ThePlugger
Sun Wukong
20
7 / 5 / 1
14,513
581
23,851
31,231
16,613
Bumba's Hammer

Bumba's Hammer

+45
Physical Power
+60
Magical Power
+100
Health
+10%
Cooldown Reduction

PASSIVE - After casting an ability your next Basic Attack deals an additional 70 True Damage. After hitting a Basic Attack empowered by Bumba’s Hammer, your active cooldowns are reduced by 0.5s and you are healed for 80 Health.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Gilgamesh
Zrilly
Gilgamesh
15
3 / 14 / 3
11,049
442
12,044
29,196
17,747
Talaria Boots

Talaria Boots

+15
Physical Power
+15
Mp 5
+22%
Movement Speed

PASSIVE - You gain +20% additional Movement Speed after leaving the Fountain. This effect lasts 7s.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

Apollo
thatboiii
Apollo
17
2 / 6 / 0
11,179
447
9,680
17,649
5,831
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Match Insights

Player Kills, Deaths, and Assists

88
Kill Participation
19
42
Kills
13
13
Deaths
42
46
Assists
6
Player
Kills
Deaths
Assists
KDA
W
Gilgamesh
N3grxian
Gilgamesh
5
2
16
6.5
L
Kukulkan
PentasJonhson
Kukulkan
0
3
0
0
L
1
14
2
0.14
W
3
1
12
9
L
Sun Wukong
ThePlugger
Sun Wukong
7
5
1
1.5
L
Gilgamesh
Zrilly
Gilgamesh
3
14
3
0.32
W
Scylla
itoffie
Scylla
15
4
8
4.75
W
Thanatos
15
3
4
5.67
L
Apollo
thatboiii
Apollo
2
6
0
0.33
W
4
3
6
2.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

90,544
Damage
51,207
98,758
Taken
111,772
72,220
Mitigated
57,053
57,614
Healing
22,962
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Gilgamesh
N3grxian
Gilgamesh
25,908
9,782
0
8,580
21,944
25,390
59
3,163
18,461
402
97,819
L
Kukulkan
PentasJonhson
Kukulkan
0
0
0
0
1,515
130
0
455
1,060
0
0
L
5,632
945
1,032
3,306
32,181
16,732
0
11,094
20,969
16,748
0
W
9,283
1,884
1,867
11,138
20,643
21,448
1,331
2,062
18,513
47,361
0
L
Sun Wukong
ThePlugger
Sun Wukong
23,851
8,129
0
9,094
31,231
16,613
0
10,501
20,578
0
116,003
L
Gilgamesh
Zrilly
Gilgamesh
12,044
3,267
0
2,645
29,196
17,747
230
7,225
21,591
0
50,421
W
Scylla
itoffie
Scylla
22,111
3,956
0
2,803
10,933
3,936
2,052
530
10,403
123,757
0
W
Thanatos
16,225
6,962
0
24,433
21,316
9,283
7,445
1,619
19,549
0
124,562
L
Apollo
thatboiii
Apollo
9,680
6,048
0
6,885
17,649
5,831
1,524
2,692
14,877
0
83,901
W
17,017
9,977
0
8,793
23,922
12,163
1,173
2,204
21,638
0
138,342

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

74,275
Gold Earned
51,782
762
Minions Killed
469
0
Camps Cleared
0
2,539,322
Distance Traveled
1,691,364
19
Wards Purchased
21
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Gilgamesh
13,777
551
129
5
0
513,894
5
L
Kukulkan
6,293
252
0
0
0
0
0
L
Terra
8,748
350
28
1
0
443,631
5
W
Ymir
13,840
554
68
3
0
483,084
3
L
Sun Wukong
14,513
581
205
8
0
465,832
7
L
Gilgamesh
11,049
442
76
3
0
437,694
3
W
Scylla
15,578
623
178
7
0
490,719
2
W
Thanatos
16,611
664
207
8
0
559,304
3
L
Apollo
11,179
447
160
6
0
344,207
6
W
Ullr
14,469
579
180
7
0
492,321
6

Distance Traveled

Minion Kills by Role

Gold Earned by Role