Player Matchup

Gilgamesh
Gilgamesh
 
Gilgamesh
Level 29
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Merlin
Merlin
Rafiki257_Slime
Merlin
Level 26
God Stats
0W - 1L
1,500 SR
Queue Stats
4W - 12L
1,126 Elo+
Solo
Cerberus
Cerberus
TWINSFIGHTES12
Cerberus
Level 18
God Stats
7W - 11L
1,262 SR
Queue Stats
236W - 230L
1,466 Elo+
Solo
Neith
Neith
betlog226
Neith
Level 32
God Stats
2W - 8L
1,224 SR
Queue Stats
13W - 26L
1,435 Elo+
Solo
Aphrodite
Aphrodite
meryth
Aphrodite
Level 8
God Stats
4W - 2L
1,725 SR
Queue Stats
10W - 7L
1,437 Elo+
Solo
Team Averages
Level 23
1,442 SR
1,393 Elo+

VS

Team Averages
Level 29
1,538 SR
1,619 Elo+
Artemis
Artemis
ADoggoOnIce
Artemis
Level 6
God Stats
5W - 2L
1,500 SR
Queue Stats
124W - 76L
1,662 Elo+
Party 1
Hades
Hades
Alex Rocks 610
Hades
Level 67
God Stats
3W - 1L
1,565 SR
Queue Stats
66W - 59L
1,506 Elo+
Party 1
Kumbhakarna
Kumbhakarna
DivineGrnd
Kumbhakarna
Level 18
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Serqet
Serqet
Sikiforov
Serqet
Level 22
God Stats
1W - 0L
1,500 SR
Queue Stats
92W - 18L
1,973 Elo+
Party 1
Merlin
Merlin
UnBanable2746
Merlin
Level 30
God Stats
7W - 10L
1,625 SR
Queue Stats
224W - 254L
1,455 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Gilgamesh
 
Gilgamesh
12
1 / 8 / 1
8,713
513
6,366
15,310
8,022
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Enchanted Buckler

Enchanted Buckler

+7
Physical Power
+10
Magical Protection

11
0 / 6 / 0
7,055
415
2,574
7,273
2,031
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Magic Focus

Magic Focus

+20
Magical Power

Cerberus
15
0 / 2 / 0
8,420
495
3,312
12,593
5,610
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Neith
betlog226
Neith
10
2 / 3 / 0
6,932
408
3,301
7,439
2,412
The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Aphrodite
meryth
Aphrodite
9
0 / 1 / 1
6,378
375
678
4,763
1,536
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Artemis
ADoggoOnIce
Artemis
17
6 / 0 / 2
10,114
595
7,022
7,959
2,954
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

14
2 / 1 / 7
9,068
533
6,316
9,702
4,935
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Magic Focus

Magic Focus

+20
Magical Power

Kumbhakarna
DivineGrnd
Kumbhakarna
14
4 / 1 / 6
9,185
540
6,184
8,888
5,196
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Serqet
Sikiforov
Serqet
16
7 / 0 / 4
10,237
602
5,830
9,965
5,733
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

17
1 / 1 / 4
10,015
589
7,235
6,945
2,410
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Match Insights

Player Kills, Deaths, and Assists

5
Kill Participation
43
3
Kills
20
20
Deaths
3
2
Assists
23
Player
Kills
Deaths
Assists
KDA
L
Gilgamesh
 
Gilgamesh
1
8
1
0.19
W
Artemis
ADoggoOnIce
Artemis
6
0
2
7
W
2
1
7
5.5
W
Kumbhakarna
DivineGrnd
Kumbhakarna
4
1
6
7
L
0
6
0
0
W
Serqet
Sikiforov
Serqet
7
0
4
9
L
Cerberus
0
2
0
0
W
1
1
4
3
L
Neith
betlog226
Neith
2
3
0
0.67
L
Aphrodite
meryth
Aphrodite
0
1
1
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

16,231
Damage
32,587
47,378
Taken
43,459
19,611
Mitigated
21,228
10,593
Healing
17,022
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Gilgamesh
 
Gilgamesh
6,366
1,333
0
1,299
15,310
8,022
0
3,636
11,344
0
45,422
W
Artemis
ADoggoOnIce
Artemis
7,022
3,865
0
3,488
7,959
2,954
0
1,756
6,203
0
80,553
W
6,316
941
255
4,852
9,702
4,935
674
90
9,602
49,322
0
W
Kumbhakarna
DivineGrnd
Kumbhakarna
6,184
762
251
1,375
8,888
5,196
144
1,904
6,866
28,674
0
L
2,574
756
0
998
7,273
2,031
0
2,162
5,111
30,084
0
W
Serqet
Sikiforov
Serqet
5,830
1,508
0
3,946
9,965
5,733
540
466
9,499
0
61,071
L
Cerberus
3,312
133
0
4,103
12,593
5,610
474
8,167
4,426
52,632
0
W
7,235
602
0
2,855
6,945
2,410
0
2,220
4,725
78,702
0
L
Neith
betlog226
Neith
3,301
1,223
0
1,902
7,439
2,412
524
3,627
3,222
0
22,602
L
Aphrodite
meryth
Aphrodite
678
23
0
2,291
4,763
1,536
0
2,143
2,620
17,578
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

37,498
Gold Earned
48,619
330
Minions Killed
552
0
Camps Cleared
0
1,236,132
Distance Traveled
1,674,025
10
Wards Purchased
19
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Gilgamesh
8,713
513
84
5
0
315,532
4
W
Artemis
10,114
595
133
8
0
315,862
6
W
Hades
9,068
533
93
5
0
312,489
3
W
Kumbhakarna
9,185
540
62
4
0
317,127
0
L
Merlin
7,055
415
58
3
0
209,244
0
W
Serqet
10,237
602
124
7
0
413,274
4
L
Cerberus
8,420
495
117
7
0
291,944
4
W
Merlin
10,015
589
140
8
0
315,273
6
L
Neith
6,932
408
31
2
0
232,036
0
L
Aphrodite
6,378
375
40
2
0
187,376
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role