Player Matchup

Anubis
Anubis
BosnianCake
Anubis
Level 79
God Stats
27W - 26L
1,535 SR
Queue Stats
32W - 32L
1,527 Elo+
Solo
Artio
Artio
Cha0sguilmon
Artio
Level 99
God Stats
2W - 10L
1,315 SR
Queue Stats
184W - 213L
1,380 Elo+
Party 2
Izanami
Izanami
Danielza
Izanami
Level 42
God Stats
2W - 6L
1,161 SR
Queue Stats
151W - 195L
1,334 Elo+
Party 2
Cerberus
Cerberus
PatataFilosofal
Cerberus
Level 25
God Stats
8W - 11L
1,574 SR
Queue Stats
24W - 43L
1,369 Elo+
Party 2
Erlang Shen
Erlang Shen
Zebulah
Erlang Shen
Level 26
God Stats
11W - 26L
1,421 SR
Queue Stats
110W - 160L
1,336 Elo+
Party 2
Team Averages
Level 54
1,401 SR
1,389 Elo+

VS

Team Averages
Level 70
1,489 SR
1,455 Elo+
Skadi
Skadi
CR1NGEL0RD
Skadi
Level 26
God Stats
10W - 4L
1,624 SR
Queue Stats
36W - 33L
1,493 Elo+
Party 1
Ares
Ares
EvilKiwi92
Ares
Level 45
God Stats
2W - 1L
1,559 SR
Queue Stats
233W - 260L
1,514 Elo+
Solo
Hera
Hera
Mailanh
Hera
Level 124
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Cu Chulainn
Cu Chulainn
Shinji789
Cu Chulainn
Level 89
God Stats
18W - 15L
1,406 SR
Queue Stats
127W - 114L
1,412 Elo+
Party 1
Serqet
Serqet
Zaphkîel
Serqet
Level 67
God Stats
2W - 1L
1,357 SR
Queue Stats
11W - 16L
1,357 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anubis
16
9 / 3 / 2
9,997
625
13,400
13,177
6,620
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

15
7 / 2 / 2
9,182
574
8,125
16,940
11,765
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Ward Stone

Ward Stone

+50
Health
+20
Magical Power
+30
Magical Protection

AURA - Enemy gods within 55 units have their Magical Protection reduced by 5%.

Izanami
Danielza
Izanami
12
1 / 6 / 3
7,536
471
5,652
8,001
2,238
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Cerberus
11
0 / 6 / 3
7,286
455
2,894
11,919
7,777
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Jade Emperor's Crown

Jade Emperor's Crown

+30
Magical Power
+50
Physical Protection
+300
Health
+10%
Crowd Control Reduction

AURA - Enemy gods within 40 units have their Physical Power reduced by 15%.

Erlang Shen
Zebulah
Erlang Shen
12
1 / 5 / 6
8,290
518
7,395
9,908
5,283
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Skadi
16
12 / 2 / 6
10,577
661
11,144
10,434
3,145
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

11
1 / 4 / 14
7,926
495
7,379
13,960
8,082
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Talisman

Talisman

+75
Health
+15
Magical Protection

Hera
Mailanh
Hera
14
2 / 4 / 11
8,520
533
10,686
7,772
1,905
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Cu Chulainn
Shinji789
Cu Chulainn
12
5 / 5 / 3
8,166
510
12,776
14,743
9,720
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Hide of the Urchin

Hide of the Urchin

+30
Physical Protection
+30
Magical Protection
+250
Health
+250
Mana

PASSIVE - You gain +3 Magical Protection and +3 Physical Protection for each god kill or assist. At 7 stacks this item Evolves, providing a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level.

Serqet
Zaphkîel
Serqet
14
2 / 3 / 2
8,112
507
4,606
12,725
4,642
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Match Insights

Player Kills, Deaths, and Assists

34
Kill Participation
58
18
Kills
22
22
Deaths
18
16
Assists
36
Player
Kills
Deaths
Assists
KDA
L
Anubis
9
3
2
3.33
W
Skadi
12
2
6
7.5
L
7
2
2
4
L
Izanami
Danielza
Izanami
1
6
3
0.42
W
1
4
14
2
W
Hera
Mailanh
Hera
2
4
11
1.88
L
Cerberus
0
6
3
0.25
W
Cu Chulainn
Shinji789
Cu Chulainn
5
5
3
1.3
W
Serqet
Zaphkîel
Serqet
2
3
2
1
L
Erlang Shen
Zebulah
Erlang Shen
1
5
6
0.8

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

37,466
Damage
46,591
59,945
Taken
59,634
33,683
Mitigated
27,494
19,814
Healing
11,615
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Anubis
13,400
770
0
6,874
13,177
6,620
952
6,207
6,470
63,601
0
W
Skadi
11,144
7,599
0
1,937
10,434
3,145
2,473
2,701
7,733
0
62,446
L
8,125
314
288
8,197
16,940
11,765
264
2,027
14,271
36,029
0
L
Izanami
Danielza
Izanami
5,652
3,464
0
767
8,001
2,238
3,740
3,543
4,390
0
50,021
W
7,379
451
0
1,332
13,960
8,082
0
6,586
7,374
23,990
0
W
Hera
Mailanh
Hera
10,686
2,973
0
1,834
7,772
1,905
1,458
3,789
3,983
43,201
0
L
Cerberus
2,894
334
0
1,858
11,919
7,777
1,176
3,035
8,846
14,827
0
W
Cu Chulainn
Shinji789
Cu Chulainn
12,776
3,641
0
2,268
14,743
9,720
511
7,192
7,551
0
41,248
W
Serqet
Zaphkîel
Serqet
4,606
1,868
0
4,244
12,725
4,642
0
4,151
8,574
0
49,869
L
Erlang Shen
Zebulah
Erlang Shen
7,395
4,636
0
1,830
9,908
5,283
394
2,531
7,005
0
35,692

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

42,291
Gold Earned
43,301
363
Minions Killed
394
0
Camps Cleared
0
1,396,186
Distance Traveled
1,483,546
19
Wards Purchased
15
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Anubis
9,997
625
110
7
0
271,153
5
W
Skadi
10,577
661
129
8
0
259,527
4
L
Artio
9,182
574
56
4
0
328,486
5
L
Izanami
7,536
471
92
6
0
246,606
3
W
Ares
7,926
495
26
2
0
309,500
3
W
Hera
8,520
533
62
4
0
296,672
2
L
Cerberus
7,286
455
39
2
0
240,096
2
W
Cu Chulainn
8,166
510
68
4
0
266,814
0
W
Serqet
8,112
507
109
7
0
351,033
6
L
Erlang Shen
8,290
518
66
4
0
309,845
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role