Player Matchup

Gilgamesh
Gilgamesh
Bucci-_-Bonkai
Gilgamesh
Level 27
God Stats
15W - 8L
1,500 SR
Queue Stats
227W - 219L
1,552 Elo+
Solo
Sobek
Sobek
Good-Goat-Gamer
Sobek
Level 8
God Stats
2W - 2L
1,633 SR
Queue Stats
22W - 39L
1,460 Elo+
Solo
Cerberus
Cerberus
JRCaio01
Cerberus
Level 16
God Stats
0W - 1L
1,500 SR
Queue Stats
20W - 16L
1,713 Elo+
Solo
Zeus
Zeus
Xbaxter8943
Zeus
Level 8
God Stats
0W - 3L
1,196 SR
Queue Stats
4W - 4L
1,601 Elo+
Solo
Ra
Ra
stupipoopz1
Ra
Level 26
God Stats
18W - 29L
1,369 SR
Queue Stats
25W - 38L
1,429 Elo+
Solo
Team Averages
Level 17
1,440 SR
1,551 Elo+

VS

Team Averages
Level 31
1,528 SR
1,429 Elo+
Bellona
Bellona
Pshhly
Bellona
Level 5
God Stats
7W - 6L
1,626 SR
Queue Stats
7W - 8L
1,581 Elo+
Party 1
Gilgamesh
Gilgamesh
PuRe SaLt2882
Gilgamesh
Level 16
God Stats
3W - 2L
1,500 SR
Queue Stats
112W - 92L
1,395 Elo+
Solo
Nemesis
Nemesis
Twss-X
Nemesis
Level 37
God Stats
1W - 0L
1,500 SR
Queue Stats
97W - 75L
1,537 Elo+
Party 1
Janus
Janus
Zurrui
Janus
Level 89
God Stats
5W - 10L
1,514 SR
Queue Stats
117W - 90L
1,527 Elo+
Party 1
Sobek
Sobek
king1432
Sobek
Level 6
God Stats
1W - 0L
1,500 SR
Queue Stats
5W - 11L
1,104 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Gilgamesh
Bucci-_-Bonkai
Gilgamesh
20
8 / 9 / 10
14,707
1,051
23,965
28,652
20,852
Ornate Arrow

Ornate Arrow

+60
Basic Attack Damage
+100
Health
+10%
Attack Speed
+15
Physical Critical Strike Chance

PASSIVE - All sources of gold gain are increased by 5%. For every 100 gold you have gain 1.25% Attack Speed and 1% Physical Critical Strike Chance, up to a maximum of 20 stacks.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

17
0 / 1 / 4
10,734
767
1,113
4,973
3,010
Cerberus
JRCaio01
Cerberus
20
1 / 8 / 14
12,683
906
8,741
23,473
15,361
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

20
11 / 6 / 10
15,845
1,132
33,900
18,617
7,418
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

20
4 / 11 / 11
14,061
1,004
15,039
23,188
10,204
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Team 1 Tickets

0

VS

Team 2 Tickets

107

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bellona
Pshhly
Bellona
20
13 / 3 / 18
16,416
1,173
28,685
22,708
19,593
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Gilgamesh
PuRe SaLt2882
Gilgamesh
20
3 / 4 / 14
13,776
984
13,701
22,403
14,922
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Nemesis
Twss-X
Nemesis
20
12 / 5 / 15
15,522
1,109
20,707
18,394
7,581
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Janus
Zurrui
Janus
20
6 / 5 / 19
14,497
1,036
25,119
13,833
5,537
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Sobek
king1432
Sobek
18
1 / 7 / 10
11,996
857
5,265
19,511
22,104
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Match Insights

Player Kills, Deaths, and Assists

73
Kill Participation
111
24
Kills
35
35
Deaths
24
49
Assists
76
Player
Kills
Deaths
Assists
KDA
L
Gilgamesh
Bucci-_-Bonkai
Gilgamesh
8
9
10
1.44
L
0
1
4
2
L
Cerberus
JRCaio01
Cerberus
1
8
14
1
W
Bellona
Pshhly
Bellona
13
3
18
7.33
W
Gilgamesh
PuRe SaLt2882
Gilgamesh
3
4
14
2.5
W
Nemesis
Twss-X
Nemesis
12
5
15
3.9
L
11
6
10
2.67
W
Janus
Zurrui
Janus
6
5
19
3.1
W
Sobek
king1432
Sobek
1
7
10
0.86
L
4
11
11
0.86

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

82,758
Damage
93,477
98,903
Taken
96,849
56,845
Mitigated
69,737
6,888
Healing
14,624
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Gilgamesh
Bucci-_-Bonkai
Gilgamesh
23,965
9,340
0
540
28,652
20,852
0
8,673
19,979
0
38,017
L
1,113
140
0
186
4,973
3,010
0
869
4,104
1,836
0
L
Cerberus
JRCaio01
Cerberus
8,741
1,034
0
2,010
23,473
15,361
0
9,373
14,100
17,212
0
W
Bellona
Pshhly
Bellona
28,685
12,306
0
4,365
22,708
19,593
0
13,273
9,435
2,311
49,210
W
Gilgamesh
PuRe SaLt2882
Gilgamesh
13,701
4,620
0
1,225
22,403
14,922
0
16,695
5,708
0
34,988
W
Nemesis
Twss-X
Nemesis
20,707
15,223
275
6,450
18,394
7,581
0
12,003
6,391
0
35,631
L
33,900
1,802
0
866
18,617
7,418
0
5,322
13,295
60,145
0
W
Janus
Zurrui
Janus
25,119
1,640
243
1,124
13,833
5,537
0
8,838
4,995
63,108
0
W
Sobek
king1432
Sobek
5,265
574
0
942
19,511
22,104
0
7,984
9,326
24,095
0
L
15,039
1,214
1,899
1,387
23,188
10,204
0
7,400
15,788
65,964
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

68,030
Gold Earned
72,207
242
Minions Killed
248
5
Camps Cleared
11
1,038,521
Distance Traveled
1,292,731
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Gilgamesh
14,707
1,051
31
2
5
258,040
0
L
Sobek
10,734
767
0
0
0
80,417
0
L
Cerberus
12,683
906
21
2
0
192,406
0
W
Bellona
16,416
1,173
43
3
0
280,774
0
W
Gilgamesh
13,776
984
43
3
0
286,743
0
W
Nemesis
15,522
1,109
26
2
7
243,727
0
L
Zeus
15,845
1,132
63
5
0
240,497
0
W
Janus
14,497
1,036
104
7
3
229,704
0
W
Sobek
11,996
857
32
2
1
251,783
0
L
Ra
14,061
1,004
127
9
0
267,161
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role