Player Matchup

Cerberus
Cerberus
DEATHERAGE4339
Cerberus
Level 39
God Stats
1W - 0L
1,500 SR
Queue Stats
39W - 56L
1,317 Elo+
Party 1
Cupid
Cupid
IssaDraco
Cupid
Level 69
God Stats
2W - 1L
1,500 SR
Queue Stats
38W - 49L
1,336 Elo+
Party 1
Gilgamesh
Gilgamesh
WA Cubaca WIS
Gilgamesh
Level 73
God Stats
4W - 2L
1,500 SR
Queue Stats
311W - 351L
1,310 Elo+
Party 2
Hades
Hades
WA JUXI WIS
Hades
Level 43
God Stats
39W - 40L
1,426 SR
Queue Stats
192W - 242L
1,338 Elo+
Party 2
Tsukuyomi
Tsukuyomi
laneberle
Tsukuyomi
Level 85
God Stats
4W - 4L
1,263 SR
Queue Stats
38W - 52L
1,320 Elo+
Party 1
Team Averages
Level 62
1,438 SR
1,324 Elo+

VS

Team Averages
Level 46
1,481 SR
1,351 Elo+
Medusa
Medusa
CerbersDaGreat
Medusa
Level 62
God Stats
4W - 4L
1,269 SR
Queue Stats
142W - 162L
1,363 Elo+
Solo
Cthulhu
Cthulhu
GlobalSeeker136
Cthulhu
Level 28
God Stats
19W - 27L
1,495 SR
Queue Stats
54W - 77L
1,288 Elo+
Party 4
Scylla
Scylla
Lvkeyyyy
Scylla
Level 65
God Stats
0W - 4L
1,723 SR
Queue Stats
75W - 95L
1,383 Elo+
Party 3
Athena
Athena
Warbandalex
Athena
Level 31
God Stats
19W - 15L
1,463 SR
Queue Stats
62W - 70L
1,388 Elo+
Party 3
Loki
Loki
luigi lika dat4
Loki
Level 46
God Stats
25W - 31L
1,455 SR
Queue Stats
66W - 90L
1,334 Elo+
Party 4

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cerberus
8
0 / 0 / 2
4,936
548
587
4,284
2,021
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Cupid
IssaDraco
Cupid
9
3 / 0 / 0
5,449
605
2,672
3,109
861
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Gilgamesh
WA Cubaca WIS
Gilgamesh
8
3 / 2 / 0
5,424
603
3,762
5,808
2,805
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

10
2 / 1 / 0
5,584
620
2,573
3,667
1,345
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Magic Shoes

Magic Shoes

+20
Magical Power
+12%
Movement Speed

Tsukuyomi
laneberle
Tsukuyomi
9
0 / 2 / 1
5,095
566
2,251
5,768
2,025
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Combat Boots

Combat Boots

+10
Physical Power
+12%
Movement Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
7
0 / 3 / 0
4,334
482
2,659
4,712
983
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

9
2 / 2 / 0
4,937
549
2,349
4,684
1,644
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Scylla
Lvkeyyyy
Scylla
8
1 / 1 / 1
4,754
528
3,545
3,729
845
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Athena
1
0 / 0 / 0
1,707
190
0
0
0
8
2 / 2 / 2
5,142
571
2,012
4,851
1,332
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Match Insights

Player Kills, Deaths, and Assists

11
Kill Participation
8
8
Kills
5
5
Deaths
8
3
Assists
3
Player
Kills
Deaths
Assists
KDA
L
0
3
0
0
W
Cerberus
0
0
2
1
L
2
2
0
1
W
Cupid
IssaDraco
Cupid
3
0
0
3
L
Scylla
Lvkeyyyy
Scylla
1
1
1
1.5
W
Gilgamesh
WA Cubaca WIS
Gilgamesh
3
2
0
1.5
W
2
1
0
2
L
Athena
0
0
0
0
W
Tsukuyomi
laneberle
Tsukuyomi
0
2
1
0.25
L
2
2
2
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

11,845
Damage
10,565
22,636
Taken
17,976
9,057
Mitigated
4,804
7,049
Healing
3,508
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
2,659
1,213
0
603
4,712
983
0
587
4,125
0
13,419
W
Cerberus
587
0
147
1,922
4,284
2,021
520
672
3,556
14,651
0
L
2,349
207
0
777
4,684
1,644
0
0
4,684
18,008
0
W
Cupid
IssaDraco
Cupid
2,672
1,635
75
1,569
3,109
861
717
0
3,109
0
24,842
L
Scylla
Lvkeyyyy
Scylla
3,545
68
0
516
3,729
845
0
1,448
2,281
18,612
0
W
Gilgamesh
WA Cubaca WIS
Gilgamesh
3,762
1,039
0
178
5,808
2,805
0
2,104
3,704
0
20,393
W
2,573
0
22
1,544
3,667
1,345
193
1,545
1,932
22,001
0
L
Athena
0
0
0
0
0
0
0
0
0
0
0
W
Tsukuyomi
laneberle
Tsukuyomi
2,251
555
0
1,592
5,768
2,025
88
1,175
4,441
0
23,292
L
2,012
491
0
1,612
4,851
1,332
0
1,125
3,726
0
17,594

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

26,488
Gold Earned
20,874
230
Minions Killed
135
0
Camps Cleared
0
844,182
Distance Traveled
684,573
4
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Medusa
4,334
482
22
2
0
142,194
2
W
Cerberus
4,936
548
29
3
0
153,766
0
L
Cthulhu
4,937
549
25
3
0
188,940
0
W
Cupid
5,449
605
58
6
0
146,014
2
L
Scylla
4,754
528
36
4
0
169,458
0
W
Gilgamesh
5,424
603
29
3
0
170,151
0
W
Hades
5,584
620
62
7
0
173,492
0
L
Athena
1,707
190
0
0
0
0
0
W
Tsukuyomi
5,095
566
52
6
0
200,759
2
L
Loki
5,142
571
52
6
0
183,981
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role