Player Matchup

King Arthur
King Arthur
Bladebozo
King Arthur
Level 26
God Stats
2W - 1L
1,500 SR
Queue Stats
236W - 165L
1,517 Elo+
Party 1
Fafnir
Fafnir
CertainReece101
Fafnir
Level 29
God Stats
6W - 2L
1,630 SR
Queue Stats
112W - 91L
1,390 Elo+
Solo
Ra
Ra
CrypticBBB
Ra
Level 28
God Stats
171W - 200L
1,456 SR
Queue Stats
300W - 335L
1,375 Elo+
Solo
Zeus
Zeus
Riggedphisto
Zeus
Level 17
God Stats
10W - 2L
1,871 SR
Queue Stats
106W - 55L
1,513 Elo+
Party 1
Loki
Loki
SmiteYeeter420
Loki
Level 27
God Stats
5W - 9L
1,442 SR
Queue Stats
170W - 188L
1,303 Elo+
Solo
Team Averages
Level 25
1,580 SR
1,420 Elo+

VS

Team Averages
Level 30
1,460 SR
1,325 Elo+
Gilgamesh
Gilgamesh
KH2531
Gilgamesh
Level 28
God Stats
1W - 3L
1,836 SR
Queue Stats
47W - 49L
1,472 Elo+
Solo
Kukulkan
Kukulkan
M4rukusama
Kukulkan
Level 8
God Stats
6W - 4L
1,217 SR
Queue Stats
17W - 15L
988 Elo+
Party 2
Ao Kuang
Ao Kuang
MrAvade
Ao Kuang
Level 79
God Stats
17W - 24L
1,416 SR
Queue Stats
158W - 179L
1,329 Elo+
Party 2
Cerberus
Cerberus
StfuYeet
Cerberus
Level 15
God Stats
7W - 9L
1,330 SR
Queue Stats
33W - 35L
1,389 Elo+
Party 2
Izanami
Izanami
Susanoo985
Izanami
Level 22
God Stats
1W - 1L
1,500 SR
Queue Stats
182W - 193L
1,448 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
King Arthur
Bladebozo
King Arthur
13
5 / 1 / 2
7,260
660
6,993
7,539
3,725
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

10
3 / 0 / 3
6,207
564
3,950
6,577
3,360
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

10
3 / 2 / 4
6,318
574
5,544
5,198
1,431
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

14
3 / 1 / 0
8,111
737
2,809
3,694
1,117
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

11
3 / 0 / 1
6,457
587
1,893
5,325
1,530
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Gilgamesh
KH2531
Gilgamesh
7
1 / 5 / 0
4,873
443
3,369
8,589
3,793
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Kukulkan
M4rukusama
Kukulkan
8
1 / 3 / 0
5,074
461
1,883
4,285
1,366
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Magic Shoes

Magic Shoes

+20
Magical Power
+12%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Ao Kuang
MrAvade
Ao Kuang
8
1 / 4 / 0
5,287
481
1,895
6,184
1,633
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Cerberus
StfuYeet
Cerberus
9
0 / 3 / 2
5,549
504
2,881
8,603
3,834
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Magic Shoes

Magic Shoes

+20
Magical Power
+12%
Movement Speed

Izanami
Susanoo985
Izanami
8
1 / 2 / 0
4,928
448
3,269
3,798
1,203
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

Match Insights

Player Kills, Deaths, and Assists

27
Kill Participation
6
17
Kills
4
4
Deaths
17
10
Assists
2
Player
Kills
Deaths
Assists
KDA
W
King Arthur
Bladebozo
King Arthur
5
1
2
6
W
3
0
3
4.5
W
3
2
4
2.5
L
Gilgamesh
KH2531
Gilgamesh
1
5
0
0.2
L
Kukulkan
M4rukusama
Kukulkan
1
3
0
0.33
L
Ao Kuang
MrAvade
Ao Kuang
1
4
0
0.25
W
3
1
0
3
W
3
0
1
3.5
L
Cerberus
StfuYeet
Cerberus
0
3
2
0.33
L
Izanami
Susanoo985
Izanami
1
2
0
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

21,189
Damage
13,297
28,333
Taken
31,459
11,163
Mitigated
11,829
12,247
Healing
6,002
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
King Arthur
Bladebozo
King Arthur
6,993
987
0
2,334
7,539
3,725
150
1,071
6,430
3,904
40,139
W
3,950
1,176
0
2,694
6,577
3,360
0
1,810
4,765
21,930
0
W
5,544
885
1,024
2,942
5,198
1,431
0
1,692
3,466
35,247
0
L
Gilgamesh
KH2531
Gilgamesh
3,369
933
0
1,165
8,589
3,793
0
383
8,206
0
17,464
L
Kukulkan
M4rukusama
Kukulkan
1,883
289
0
0
4,285
1,366
0
2,718
1,567
16,426
0
L
Ao Kuang
MrAvade
Ao Kuang
1,895
669
111
2,023
6,184
1,633
0
2,023
4,161
18,758
0
W
2,809
381
0
500
3,694
1,117
547
836
2,782
59,468
0
W
1,893
452
0
2,753
5,325
1,530
0
1,008
4,231
0
35,050
L
Cerberus
StfuYeet
Cerberus
2,881
251
0
2,393
8,603
3,834
0
5,466
3,137
16,418
0
L
Izanami
Susanoo985
Izanami
3,269
2,046
0
310
3,798
1,203
21
2,364
1,434
0
29,772

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

34,353
Gold Earned
25,711
395
Minions Killed
206
0
Camps Cleared
0
1,124,430
Distance Traveled
962,697
13
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
King Arthur
7,260
660
84
8
0
234,600
1
W
Fafnir
6,207
564
42
4
0
203,554
3
W
Ra
6,318
574
56
5
0
216,253
4
L
Gilgamesh
4,873
443
31
3
0
177,125
1
L
Kukulkan
5,074
461
42
4
0
206,628
0
L
Ao Kuang
5,287
481
43
4
0
187,773
0
W
Zeus
8,111
737
122
11
0
213,090
4
W
Loki
6,457
587
91
8
0
256,933
1
L
Cerberus
5,549
504
25
2
0
218,332
0
L
Izanami
4,928
448
65
6
0
172,839
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role