Player Matchup

Chang'e
Chang'e
Hugabletiger
Chang'e
Level 27
God Stats
2W - 3L
1,446 SR
Queue Stats
214W - 194L
1,352 Elo+
Solo
Amaterasu
Amaterasu
JumpSkill
Amaterasu
Level 28
God Stats
2W - 1L
1,586 SR
Queue Stats
2W - 5L
1,273 Elo+
Solo
Cu Chulainn
Cu Chulainn
LeMecDeMiaKalifa
Cu Chulainn
Level 15
God Stats
0W - 1L
1,500 SR
Queue Stats
22W - 33L
1,026 Elo+
Party 1
Vamana
Vamana
One_Barje_Man
Vamana
Level 22
God Stats
0W - 1L
1,500 SR
Queue Stats
13W - 21L
1,026 Elo+
Party 1
Olorun
Olorun
Unicðrnycðrn
Olorun
Level 5
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 2L
1,500 Elo+
Solo
Team Averages
Level 19
1,506 SR
1,235 Elo+

VS

Team Averages
Level 18
1,531 SR
1,354 Elo+
Artemis
Artemis
Akterhed
Artemis
Level 3
God Stats
2W - 0L
1,500 SR
Queue Stats
3W - 0L
1,500 Elo+
Party 2
Gilgamesh
Gilgamesh
Currl
Gilgamesh
Level 25
God Stats
2W - 1L
1,657 SR
Queue Stats
7W - 4L
1,430 Elo+
Party 2
Kukulkan
Kukulkan
Smarran
Kukulkan
Level 23
God Stats
1W - 0L
1,500 SR
Queue Stats
25W - 23L
1,380 Elo+
Party 2
Cthulhu
Cthulhu
alimenciarz
Cthulhu
Level 15
God Stats
1W - 0L
1,500 SR
Queue Stats
2W - 6L
1,062 Elo+
Solo
Nemesis
Nemesis
kessachta
Nemesis
Level 24
God Stats
2W - 0L
1,500 SR
Queue Stats
28W - 23L
1,401 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chang'e
Hugabletiger
Chang'e
14
1 / 11 / 6
9,603
437
5,359
22,520
16,510
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Amaterasu
JumpSkill
Amaterasu
16
8 / 12 / 0
10,452
475
13,123
24,108
16,149
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Cudgel

Cudgel

+10
Physical Power
+50
Health

Cu Chulainn
LeMecDeMiaKalifa
Cu Chulainn
14
0 / 15 / 0
8,852
402
2,579
20,141
7,162
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

11
2 / 12 / 2
8,030
365
3,849
19,774
10,428
Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Mace

Mace

+10
Physical Power

16
4 / 9 / 2
10,706
487
13,252
18,770
7,250
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Artemis
Akterhed
Artemis
17
6 / 6 / 9
11,789
536
12,044
12,143
5,298
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Gilgamesh
Currl
Gilgamesh
20
23 / 2 / 10
15,463
703
26,444
15,953
15,875
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Kukulkan
Smarran
Kukulkan
18
7 / 4 / 9
12,445
566
14,218
10,977
4,548
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Cthulhu
alimenciarz
Cthulhu
15
5 / 2 / 6
10,550
480
9,332
14,571
7,808
Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Nemesis
kessachta
Nemesis
19
17 / 1 / 7
13,132
597
20,303
15,234
8,638
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Match Insights

Player Kills, Deaths, and Assists

25
Kill Participation
99
15
Kills
58
59
Deaths
15
10
Assists
41
Player
Kills
Deaths
Assists
KDA
W
Artemis
Akterhed
Artemis
6
6
9
1.75
W
Gilgamesh
Currl
Gilgamesh
23
2
10
14
L
Chang'e
Hugabletiger
Chang'e
1
11
6
0.36
L
Amaterasu
JumpSkill
Amaterasu
8
12
0
0.67
L
Cu Chulainn
LeMecDeMiaKalifa
Cu Chulainn
0
15
0
0
L
2
12
2
0.25
W
Kukulkan
Smarran
Kukulkan
7
4
9
2.88
L
4
9
2
0.56
W
Cthulhu
alimenciarz
Cthulhu
5
2
6
4
W
Nemesis
kessachta
Nemesis
17
1
7
20.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

38,162
Damage
82,341
105,313
Taken
68,878
57,499
Mitigated
42,167
21,467
Healing
9,348
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Artemis
Akterhed
Artemis
12,044
6,182
0
352
12,143
5,298
3,600
1,705
10,438
0
54,790
W
Gilgamesh
Currl
Gilgamesh
26,444
10,205
0
3,826
15,953
15,875
4,497
2,374
13,579
0
106,684
L
Chang'e
Hugabletiger
Chang'e
5,359
621
789
5,960
22,520
16,510
110
6,272
16,032
41,003
0
L
Amaterasu
JumpSkill
Amaterasu
13,123
6,844
312
3,662
24,108
16,149
220
7,639
16,414
0
52,869
L
Cu Chulainn
LeMecDeMiaKalifa
Cu Chulainn
2,579
722
342
2,687
20,141
7,162
3,487
560
19,567
0
43,231
L
3,849
2,182
0
3,590
19,774
10,428
714
1,795
17,965
0
19,328
W
Kukulkan
Smarran
Kukulkan
14,218
2,899
0
105
10,977
4,548
3,304
5,069
5,908
64,690
0
L
13,252
5,703
244
3,881
18,770
7,250
0
6,613
11,785
61,769
0
W
Cthulhu
alimenciarz
Cthulhu
9,332
561
855
2,281
14,571
7,808
617
5,857
8,714
27,783
0
W
Nemesis
kessachta
Nemesis
20,303
10,142
0
1,929
15,234
8,638
0
3,606
11,628
0
100,732

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

47,643
Gold Earned
63,379
336
Minions Killed
572
0
Camps Cleared
0
1,766,739
Distance Traveled
2,152,006
12
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Artemis
11,789
536
88
4
0
369,257
2
W
Gilgamesh
15,463
703
180
8
0
470,147
2
L
Chang'e
9,603
437
53
2
0
349,488
2
L
Amaterasu
10,452
475
54
2
0
347,268
2
L
Cu Chulainn
8,852
402
89
4
0
359,857
3
L
Vamana
8,030
365
25
1
0
352,471
4
W
Kukulkan
12,445
566
127
6
0
403,475
0
L
Olorun
10,706
487
115
5
0
357,655
1
W
Cthulhu
10,550
480
39
2
0
396,203
3
W
Nemesis
13,132
597
138
6
0
512,924
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role