Player Matchup

Gilgamesh
Gilgamesh
Taze iBandits
Gilgamesh
Level 63
God Stats
3W - 4L
1,660 SR
Queue Stats
212W - 153L
1,550 Elo+
Party 2
Zeus
Zeus
lmj10912
Zeus
Level 27
God Stats
3W - 5L
1,780 SR
Queue Stats
73W - 76L
1,517 Elo+
Party 2
Sobek
Sobek
sa1957
Sobek
Level 26
God Stats
20W - 24L
1,511 SR
Queue Stats
387W - 469L
1,403 Elo+
Solo
Team Averages
Level 39
1,650 SR
1,490 Elo+

VS

Team Averages
Level 22
1,414 SR
1,476 Elo+
Hades
Hades
combatwombat706
Hades
Level 48
God Stats
1W - 2L
1,489 SR
Queue Stats
34W - 48L
1,428 Elo+
Solo
Nemesis
Nemesis
minchar
Nemesis
Level 7
God Stats
0W - 1L
1,244 SR
Queue Stats
0W - 1L
1,500 Elo+
Party 1
Danzaburou
Danzaburou
sexyorangekoala
Danzaburou
Level 10
God Stats
1W - 2L
1,509 SR
Queue Stats
6W - 4L
1,500 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Gilgamesh
Taze iBandits
Gilgamesh
14
8 / 3 / 9
10,091
841
10,905
10,439
4,303
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Mace

Mace

+10
Physical Power

Zeus
13
7 / 4 / 6
10,042
837
8,122
5,891
1,767
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Sobek
sa1957
Sobek
12
5 / 6 / 11
10,072
839
7,126
14,236
14,367
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
1 / 7 / 6
7,865
655
5,568
12,427
6,390
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Magi's Cloak

Magi's Cloak

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity.

Nemesis
minchar
Nemesis
11
5 / 8 / 8
9,043
754
6,408
10,549
3,772
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Danzaburou
sexyorangekoala
Danzaburou
12
7 / 5 / 4
9,681
807
9,324
9,961
3,357
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Adventurer's Blade

Adventurer's Blade

+100
Health
+7%
Movement Speed

Match Insights

Player Kills, Deaths, and Assists

46
Kill Participation
31
20
Kills
13
13
Deaths
20
26
Assists
18
Player
Kills
Deaths
Assists
KDA
W
Gilgamesh
Taze iBandits
Gilgamesh
8
3
9
4.17
L
1
7
6
0.57
W
Zeus
7
4
6
2.5
L
Nemesis
minchar
Nemesis
5
8
8
1.13
W
Sobek
sa1957
Sobek
5
6
11
1.75
L
Danzaburou
sexyorangekoala
Danzaburou
7
5
4
1.8

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

26,153
Damage
21,300
30,566
Taken
32,937
20,437
Mitigated
13,519
5,993
Healing
5,640
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Gilgamesh
Taze iBandits
Gilgamesh
10,905
3,199
0
2,263
10,439
4,303
1,230
2,493
7,946
0
34,574
L
5,568
191
145
2,521
12,427
6,390
0
5,880
6,547
25,766
0
W
Zeus
8,122
1,955
465
1,300
5,891
1,767
1,075
1,697
4,194
32,815
0
L
Nemesis
minchar
Nemesis
6,408
2,080
0
640
10,549
3,772
0
5,471
5,078
0
17,488
W
Sobek
sa1957
Sobek
7,126
754
0
1,965
14,236
14,367
270
1,719
12,517
17,673
0
L
Danzaburou
sexyorangekoala
Danzaburou
9,324
4,678
0
2,334
9,961
3,357
887
4,492
5,469
0
39,869

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,205
Gold Earned
26,589
114
Minions Killed
109
0
Camps Cleared
0
599,601
Distance Traveled
551,764
5
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Gilgamesh
10,091
841
43
4
0
224,181
1
L
Hades
7,865
655
45
4
0
180,787
2
W
Zeus
10,042
837
42
4
0
159,054
0
L
Nemesis
9,043
754
13
1
0
193,082
1
W
Sobek
10,072
839
29
2
0
216,366
4
L
Danzaburou
9,681
807
51
4
0
177,895
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role