Player Matchup

Vulcan
Vulcan
CaBratoN
Vulcan
Level 142
God Stats
3W - 0L
1,500 SR
Queue Stats
177W - 137L
1,537 Elo+
Party 1
Nox
Nox
DaiHana
Nox
Level 29
God Stats
14W - 18L
1,403 SR
Queue Stats
758W - 773L
1,520 Elo+
Party 2
Tyr
Tyr
FluffyGina
Tyr
Level 157
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Geb
Geb
Skrymiiiir
Geb
Level 23
God Stats
2W - 1L
1,500 SR
Queue Stats
543W - 544L
1,467 Elo+
Party 2
Ganesha
Ganesha
xG0DSL4Y3R666x
Ganesha
Level 29
God Stats
1W - 0L
1,500 SR
Queue Stats
21W - 5L
1,500 Elo+
Party 1
Team Averages
Level 76
1,481 SR
1,505 Elo+

VS

Team Averages
Level 71
1,510 SR
1,455 Elo+
Agni
Agni
Dusepum
Agni
Level 27
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 4L
1,318 Elo+
Solo
Heimdallr
Heimdallr
Jack2Hoffman
Heimdallr
Level 27
God Stats
1W - 2L
1,305 SR
Queue Stats
24W - 26L
1,456 Elo+
Party 3
Cerberus
Cerberus
MrhmtRhn01
Cerberus
Level 29
God Stats
0W - 1L
1,500 SR
Queue Stats
13W - 18L
1,482 Elo+
Party 3
Ah Muzen Cab
Ah Muzen Cab
RioDa1998
Ah Muzen Cab
Level 131
God Stats
1W - 1L
1,500 SR
Queue Stats
43W - 37L
1,528 Elo+
Party 3
Sun Wukong
Sun Wukong
lakaka
Sun Wukong
Level 141
God Stats
2W - 1L
1,744 SR
Queue Stats
53W - 61L
1,493 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Vulcan
CaBratoN
Vulcan
18
1 / 5 / 19
11,832
740
19,016
9,839
4,960
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Nox
19
14 / 6 / 21
13,238
827
20,169
12,672
6,970
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

20
28 / 3 / 15
15,250
953
32,759
26,284
23,993
Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 30% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

19
7 / 5 / 21
12,230
764
8,451
16,536
18,825
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

20
0 / 3 / 44
12,294
768
11,076
18,307
26,092
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Talisman

Talisman

+75
Health
+15
Magical Protection

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Agni
Dusepum
Agni
17
2 / 12 / 7
10,783
674
7,705
17,387
10,245
Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Heimdallr
Jack2Hoffman
Heimdallr
15
1 / 12 / 11
9,638
602
6,289
21,522
14,825
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Cerberus
MrhmtRhn01
Cerberus
20
2 / 9 / 6
11,655
728
11,170
29,080
33,592
Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Ah Muzen Cab
RioDa1998
Ah Muzen Cab
10
1 / 8 / 9
8,482
530
5,857
9,757
4,088
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Sun Wukong
lakaka
Sun Wukong
19
12 / 9 / 5
12,132
758
16,610
24,175
29,441
OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Match Insights

Player Kills, Deaths, and Assists

170
Kill Participation
56
50
Kills
18
22
Deaths
50
120
Assists
38
Player
Kills
Deaths
Assists
KDA
W
Vulcan
CaBratoN
Vulcan
1
5
19
2.1
W
Nox
14
6
21
4.08
L
Agni
Dusepum
Agni
2
12
7
0.46
W
28
3
15
11.83
L
Heimdallr
Jack2Hoffman
Heimdallr
1
12
11
0.54
L
Cerberus
MrhmtRhn01
Cerberus
2
9
6
0.56
L
Ah Muzen Cab
RioDa1998
Ah Muzen Cab
1
8
9
0.69
W
7
5
21
3.5
L
Sun Wukong
lakaka
Sun Wukong
12
9
5
1.61
W
0
3
44
7.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

91,471
Damage
47,631
83,638
Taken
101,921
80,840
Mitigated
92,191
24,661
Healing
20,141
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Vulcan
CaBratoN
Vulcan
19,016
3,987
2,320
2,351
9,839
4,960
1,472
1,646
8,193
40,940
0
W
Nox
20,169
744
1,007
834
12,672
6,970
2,198
2,599
10,073
27,983
0
L
Agni
Dusepum
Agni
7,705
909
1,270
1,301
17,387
10,245
0
10,357
6,872
16,723
0
W
32,759
6,900
2,481
10,717
26,284
23,993
506
5,020
15,410
0
52,285
L
Heimdallr
Jack2Hoffman
Heimdallr
6,289
2,858
171
1,331
21,522
14,825
0
12,202
9,112
0
12,444
L
Cerberus
MrhmtRhn01
Cerberus
11,170
693
780
6,851
29,080
33,592
0
16,366
12,274
38,965
0
L
Ah Muzen Cab
RioDa1998
Ah Muzen Cab
5,857
807
1,137
1,220
9,757
4,088
0
4,584
5,097
0
11,362
W
8,451
1,087
128
257
16,536
18,825
526
4,109
11,763
13,559
0
L
Sun Wukong
lakaka
Sun Wukong
16,610
2,670
1,529
4,551
24,175
29,441
0
13,894
9,854
0
28,925
W
11,076
889
1,497
3,069
18,307
26,092
308
5,501
12,806
24,423
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

64,844
Gold Earned
52,690
145
Minions Killed
134
0
Camps Cleared
0
1,624,684
Distance Traveled
1,004,327
0
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Vulcan
11,832
740
55
3
0
287,691
0
W
Nox
13,238
827
27
2
0
292,880
0
L
Agni
10,783
674
26
2
0
196,767
1
W
Tyr
15,250
953
44
3
0
363,354
0
L
Heimdallr
9,638
602
17
1
0
195,164
0
L
Cerberus
11,655
728
62
4
0
241,902
0
L
Ah Muzen Cab
8,482
530
14
1
0
107,141
0
W
Geb
12,230
764
17
1
0
327,815
0
L
Sun Wukong
12,132
758
15
1
0
263,353
0
W
Ganesha
12,294
768
2
0
0
352,944
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role