Player Matchup

Horus
Horus
Beonmk
Horus
Level 17
God Stats
4W - 3L
1,910 SR
Queue Stats
23W - 27L
1,439 Elo+
Solo
Jing Wei
Jing Wei
LeKillerMimi
Jing Wei
Level 26
God Stats
0W - 1L
1,290 SR
Queue Stats
85W - 96L
1,651 Elo+
Party 2
Gilgamesh
Gilgamesh
Matthias810
Gilgamesh
Level 29
God Stats
0W - 1L
1,500 SR
Queue Stats
18W - 33L
1,410 Elo+
Solo
Baba Yaga
Baba Yaga
NovaAsriel
Baba Yaga
Level 16
God Stats
3W - 5L
1,500 SR
Queue Stats
87W - 100L
1,651 Elo+
Party 2
Aphrodite
Aphrodite
base1994qw
Aphrodite
Level 11
God Stats
2W - 2L
1,500 SR
Queue Stats
25W - 32L
1,393 Elo+
Solo
Team Averages
Level 20
1,540 SR
1,509 Elo+

VS

Team Averages
Level 47
1,522 SR
1,505 Elo+
Olorun
Olorun
Gapitano
Olorun
Level 29
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Thor
Thor
Geoawil
Thor
Level 5
God Stats
1W - 0L
1,500 SR
Queue Stats
5W - 0L
1,717 Elo+
Party 1
Neith
Neith
LadyLunaria
Neith
Level 157
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Bellona
Bellona
Lineaqtnabzz
Bellona
Level 25
God Stats
2W - 1L
1,591 SR
Queue Stats
79W - 84L
1,434 Elo+
Solo
Terra
Terra
forizon223
Terra
Level 17
God Stats
2W - 1L
1,520 SR
Queue Stats
20W - 18L
1,376 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Horus
Beonmk
Horus
7
0 / 5 / 1
4,695
470
2,092
7,531
3,295
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Combat Boots

Combat Boots

+10
Physical Power
+12%
Movement Speed

Jing Wei
LeKillerMimi
Jing Wei
6
0 / 5 / 1
4,171
417
2,131
5,829
1,519
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Gilgamesh
Matthias810
Gilgamesh
8
3 / 5 / 0
5,453
545
4,641
9,181
5,222
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

Baba Yaga
NovaAsriel
Baba Yaga
6
0 / 4 / 1
4,135
414
3,747
4,807
1,352
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Magic Shoes

Magic Shoes

+20
Magical Power
+12%
Movement Speed

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Aphrodite
base1994qw
Aphrodite
7
0 / 5 / 0
4,271
427
2,012
6,229
1,649
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Magic Shoes

Magic Shoes

+20
Magical Power
+12%
Movement Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Olorun
Gapitano
Olorun
11
7 / 1 / 3
6,445
645
6,039
7,420
2,638
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Thor
Geoawil
Thor
10
3 / 1 / 2
6,085
609
2,287
6,094
1,757
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Mace

Mace

+10
Physical Power

11
9 / 0 / 2
7,379
738
10,253
5,577
1,917
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

Bellona
Lineaqtnabzz
Bellona
10
2 / 1 / 1
5,850
585
3,152
4,381
2,957
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Terra
10
3 / 2 / 7
6,218
622
2,870
6,125
3,807
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

Match Insights

Player Kills, Deaths, and Assists

6
Kill Participation
39
3
Kills
24
24
Deaths
5
3
Assists
15
Player
Kills
Deaths
Assists
KDA
L
Horus
Beonmk
Horus
0
5
1
0.1
W
Olorun
Gapitano
Olorun
7
1
3
8.5
W
Thor
Geoawil
Thor
3
1
2
4
W
9
0
2
10
L
Jing Wei
LeKillerMimi
Jing Wei
0
5
1
0.1
W
Bellona
Lineaqtnabzz
Bellona
2
1
1
2.5
L
Gilgamesh
Matthias810
Gilgamesh
3
5
0
0.6
L
Baba Yaga
NovaAsriel
Baba Yaga
0
4
1
0.13
L
Aphrodite
base1994qw
Aphrodite
0
5
0
0
W
Terra
3
2
7
3.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

14,623
Damage
24,601
33,577
Taken
29,597
13,037
Mitigated
13,076
9,163
Healing
13,687
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Horus
Beonmk
Horus
2,092
1,022
208
2,151
7,531
3,295
29
430
7,101
0
21,168
W
Olorun
Gapitano
Olorun
6,039
2,750
508
5,096
7,420
2,638
306
1,443
5,795
43,409
0
W
Thor
Geoawil
Thor
2,287
871
0
3,017
6,094
1,757
0
0
6,094
0
32,907
W
10,253
5,571
0
1,557
5,577
1,917
460
1,179
4,398
0
35,453
L
Jing Wei
LeKillerMimi
Jing Wei
2,131
1,887
0
1,293
5,829
1,519
0
3,864
1,965
0
13,261
W
Bellona
Lineaqtnabzz
Bellona
3,152
659
0
1,133
4,381
2,957
294
264
4,037
0
21,843
L
Gilgamesh
Matthias810
Gilgamesh
4,641
1,655
0
2,109
9,181
5,222
19
587
8,594
0
20,263
L
Baba Yaga
NovaAsriel
Baba Yaga
3,747
509
0
608
4,807
1,352
0
2,872
1,935
8,054
0
L
Aphrodite
base1994qw
Aphrodite
2,012
228
541
2,253
6,229
1,649
0
1,156
5,073
15,289
0
W
Terra
2,870
512
676
1,700
6,125
3,807
108
2,351
3,514
9,837
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

22,725
Gold Earned
31,977
143
Minions Killed
284
0
Camps Cleared
0
857,004
Distance Traveled
923,939
7
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Horus
4,695
470
48
5
0
183,948
6
W
Olorun
6,445
645
81
8
0
169,092
0
W
Thor
6,085
609
74
7
0
183,822
2
W
Neith
7,379
738
63
6
0
172,179
0
L
Jing Wei
4,171
417
25
3
0
178,103
0
W
Bellona
5,850
585
49
5
0
203,539
0
L
Gilgamesh
5,453
545
36
4
0
171,742
0
L
Baba Yaga
4,135
414
9
1
0
175,137
0
L
Aphrodite
4,271
427
25
3
0
148,074
1
W
Terra
6,218
622
17
2
0
195,307
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role