Player Matchup

Guan Yu
Guan Yu
Gold II
NovaVI
Guan Yu
Gold II
Level 128
God Stats
31W - 16L
1,664 SR
Queue Stats
152W - 145L
1,583 MMR
Party 1
Kuzenbo
Kuzenbo
Bronze III
UneCourgettte
Kuzenbo
Bronze III
Level 37
God Stats
1W - 0L
1,500 SR
Queue Stats
1W - 1L
1,500 MMR
Solo
Discordia
Discordia
Bronze III
juananthony
Discordia
Bronze III
Level 102
God Stats
1W - 0L
1,614 SR
Queue Stats
35W - 36L
1,500 MMR
Solo
Awilix
Awilix
Platinum V
magicgast
Awilix
Platinum V
Level 160
God Stats
44W - 35L
1,734 SR
Queue Stats
422W - 409L
1,396 MMR
Solo
Apollo
Apollo
Gold IV
σςDaneZσς
Apollo
Gold IV
Level 63
God Stats
20W - 18L
1,765 SR
Queue Stats
169W - 173L
1,399 MMR
Party 1
Team Averages
Silver I
Silver I
Average Tier
Level 98
1,655 SR
1,476 MMR

VS

Team Averages
Silver IV
Silver IV
Average Tier
Level 90
1,613 SR
1,480 MMR
Hachiman
Hachiman
Bronze IV
Leoriс
Hachiman
Bronze IV
Level 84
God Stats
0W - 1L
1,366 SR
Queue Stats
53W - 94L
1,500 MMR
Solo
Izanami
Izanami
Silver III
LtDoC
Izanami
Silver III
Level 33
God Stats
0W - 1L
1,941 SR
Queue Stats
4W - 3L
1,491 MMR
Solo
Athena
Athena
Bronze III
Paramecius
Athena
Bronze III
Level 118
God Stats
1W - 1L
1,500 SR
Queue Stats
24W - 34L
1,469 MMR
Solo
Janus
Janus
Silver I
StaryjEdvin
Janus
Silver I
Level 107
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Ne Zha
Ne Zha
Gold III
ozan2005
Ne Zha
Gold III
Level 106
God Stats
10W - 16L
1,757 SR
Queue Stats
201W - 186L
1,440 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Guan Yu
NovaVI
Guan Yu
20
6 / 1 / 2
12,654
633
12,852
18,878
20,057
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Cudgel

Cudgel

+10
Physical Power
+75
Health

Kuzenbo
15
1 / 4 / 9
10,117
506
5,988
11,617
13,665
Benevolence

Benevolence

+75
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 0.6% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Discordia
juananthony
Discordia
19
5 / 3 / 4
11,774
589
9,943
10,749
3,842
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+115
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Awilix
magicgast
Awilix
20
12 / 1 / 8
13,118
656
21,329
14,319
5,973
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds. This item is only available to Assassins and Warriors.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

16
5 / 5 / 2
10,413
521
9,646
15,454
6,093
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Ichaival

Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Bans
Nu WaSetScyllaTsukuyomiNemesis

VS

Bans
DanzaburouAchillesThanatosCu ChulainnKing Arthur
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hachiman
Leoriс
Hachiman
12
1 / 4 / 2
7,965
398
3,767
10,488
3,737
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 10s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2250 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Izanami
LtDoC
Izanami
19
4 / 7 / 1
11,330
567
16,044
17,558
6,320
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Athena
Paramecius
Athena
13
1 / 5 / 7
8,812
441
6,251
18,937
19,262
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+75
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Sovereignty

Sovereignty

+200
Health
+35
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

15
7 / 6 / 1
9,862
493
11,363
13,464
5,451
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Ne Zha
ozan2005
Ne Zha
16
1 / 7 / 7
9,660
483
8,918
17,964
7,062
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+35
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Match Insights

Player Kills, Deaths, and Assists

54
Kill Participation
32
29
Kills
14
14
Deaths
29
25
Assists
18
Player
Kills
Deaths
Assists
KDA
L
Hachiman
Leoriс
Hachiman
1
4
2
0.5
L
Izanami
LtDoC
Izanami
4
7
1
0.64
W
Guan Yu
NovaVI
Guan Yu
6
1
2
7
L
Athena
Paramecius
Athena
1
5
7
0.9
L
7
6
1
1.25
W
Kuzenbo
1
4
9
1.38
W
Discordia
juananthony
Discordia
5
3
4
2.33
W
Awilix
magicgast
Awilix
12
1
8
16
L
Ne Zha
ozan2005
Ne Zha
1
7
7
0.64
W
5
5
2
1.2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

59,758
Damage
46,343
71,017
Taken
78,411
49,630
Mitigated
41,832
23,789
Healing
17,338
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Hachiman
Leoriс
Hachiman
3,767
1,950
0
1,618
10,488
3,737
0
1,872
8,592
0
41,491
L
Izanami
LtDoC
Izanami
16,044
10,928
0
5,475
17,558
6,320
667
1,340
16,132
1,237
83,660
W
Guan Yu
NovaVI
Guan Yu
12,852
955
525
8,343
18,878
20,057
1,592
1,763
17,075
0
89,132
L
Athena
Paramecius
Athena
6,251
2,178
0
2,094
18,937
19,262
0
4,937
13,834
27,557
0
L
11,363
1,018
0
1,993
13,464
5,451
0
3,771
9,247
55,421
0
W
Kuzenbo
5,988
1,684
0
500
11,617
13,665
275
5,479
5,991
13,393
0
W
Discordia
juananthony
Discordia
9,943
1,036
0
2,779
10,749
3,842
216
2,761
7,806
83,307
0
W
Awilix
magicgast
Awilix
21,329
8,861
0
4,973
14,319
5,973
609
4,462
9,717
0
99,338
L
Ne Zha
ozan2005
Ne Zha
8,918
3,108
0
6,158
17,964
7,062
0
3,121
14,675
0
68,357
W
9,646
6,429
0
6,669
15,454
6,093
1,082
3,804
11,582
0
85,006

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

58,076
Gold Earned
47,629
646
Minions Killed
513
0
Camps Cleared
0
1,871,246
Distance Traveled
1,670,394
16
Wards Purchased
25
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Hachiman
7,965
398
78
4
0
286,878
4
L
Izanami
11,330
567
178
9
0
310,390
5
W
Guan Yu
12,654
633
169
8
0
411,797
4
L
Athena
8,812
441
34
2
0
374,249
5
L
Janus
9,862
493
111
6
0
324,099
5
W
Kuzenbo
10,117
506
5
0
0
340,068
4
W
Discordia
11,774
589
167
8
0
352,910
3
W
Awilix
13,118
656
152
8
0
469,482
1
L
Ne Zha
9,660
483
112
6
0
374,778
6
W
Apollo
10,413
521
153
8
0
296,989
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role