Player Matchup

Kuzenbo
Kuzenbo
Kingcookiepop
Kuzenbo
Level 78
God Stats
13W - 7L
1,640 SR
Queue Stats
135W - 100L
1,638 Elo+
Party 1
Aphrodite
Aphrodite
VKIDMADNESSV
Aphrodite
Level 87
God Stats
7W - 2L
1,638 SR
Queue Stats
292W - 247L
1,625 Elo+
Party 1
Gilgamesh
Gilgamesh
VNAZSLXYEDV
Gilgamesh
Level 104
God Stats
26W - 21L
1,482 SR
Queue Stats
563W - 469L
1,643 Elo+
Party 1
Team Averages
Level 90
1,587 SR
1,635 Elo+

VS

Team Averages
Level 87
1,566 SR
1,531 Elo+
Sol
Sol
Marlux609
Sol
Level 144
God Stats
0W - 1L
1,823 SR
Queue Stats
50W - 50L
1,494 Elo+
Party 2
Gilgamesh
Gilgamesh
SSGodNappa
Gilgamesh
Level 23
God Stats
1W - 4L
1,364 SR
Queue Stats
19W - 24L
1,546 Elo+
Party 2
Medusa
Medusa
machin3gunTJ
Medusa
Level 94
God Stats
8W - 6L
1,511 SR
Queue Stats
182W - 161L
1,553 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kuzenbo
18
4 / 1 / 11
15,518
675
10,522
32,580
38,011
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Aphrodite
VKIDMADNESSV
Aphrodite
17
1 / 0 / 13
13,247
576
9,541
7,435
6,798
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Gilgamesh
VNAZSLXYEDV
Gilgamesh
19
11 / 0 / 5
17,152
746
20,988
24,196
24,118
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 30% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
0 / 7 / 1
12,054
524
12,514
15,092
5,548
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Gilgamesh
SSGodNappa
Gilgamesh
16
1 / 5 / 0
12,308
535
16,347
21,406
9,231
Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Talaria Boots

Talaria Boots

+15
Physical Power
+15
Mp 5
+22%
Movement Speed

PASSIVE - You gain +20% additional Movement Speed after leaving the Fountain. This effect lasts 7s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Medusa
16
0 / 4 / 1
12,425
540
14,054
16,853
6,737
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Match Insights

Player Kills, Deaths, and Assists

45
Kill Participation
3
16
Kills
1
1
Deaths
16
29
Assists
2
Player
Kills
Deaths
Assists
KDA
W
Kuzenbo
4
1
11
9.5
L
0
7
1
0.07
L
Gilgamesh
SSGodNappa
Gilgamesh
1
5
0
0.2
W
Aphrodite
VKIDMADNESSV
Aphrodite
1
0
13
7.5
W
Gilgamesh
VNAZSLXYEDV
Gilgamesh
11
0
5
13.5
L
Medusa
0
4
1
0.13

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

41,051
Damage
42,915
64,211
Taken
53,351
68,927
Mitigated
21,516
37,171
Healing
13,122
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Kuzenbo
10,522
3,534
0
14,540
32,580
38,011
808
6,910
25,670
48,338
0
L
12,514
1,009
0
4,399
15,092
5,548
750
4,684
10,408
64,224
0
L
Gilgamesh
SSGodNappa
Gilgamesh
16,347
1,916
0
4,977
21,406
9,231
377
9,723
11,683
0
81,627
W
Aphrodite
VKIDMADNESSV
Aphrodite
9,541
340
15,104
6,279
7,435
6,798
1,642
1,900
5,535
64,853
0
W
Gilgamesh
VNAZSLXYEDV
Gilgamesh
20,988
3,822
0
1,248
24,196
24,118
1,135
3,791
20,405
0
81,933
L
Medusa
14,054
5,567
0
3,746
16,853
6,737
0
5,796
11,057
0
88,338

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

45,917
Gold Earned
36,787
234
Minions Killed
308
0
Camps Cleared
0
1,230,312
Distance Traveled
1,271,150
0
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Kuzenbo
15,518
675
37
2
0
402,005
0
L
Sol
12,054
524
94
4
0
394,874
0
L
Gilgamesh
12,308
535
96
4
0
443,258
2
W
Aphrodite
13,247
576
117
5
0
380,823
0
W
Gilgamesh
17,152
746
80
3
0
447,484
0
L
Medusa
12,425
540
118
5
0
433,018
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role