Player Matchup

Apollo
Apollo
CMRKU
Apollo
Level 104
God Stats
1W - 2L
1,331 SR
Queue Stats
74W - 106L
1,350 Elo+
Party 1
Ymir
Ymir
ChrisAWESOME
Ymir
Level 98
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Gilgamesh
Gilgamesh
GodlyTheo
Gilgamesh
Level 119
God Stats
3W - 5L
1,418 SR
Queue Stats
69W - 102L
1,328 Elo+
Party 1
Team Averages
Level 107
1,416 SR
1,392 Elo+

VS

Team Averages
Level 20
1,415 SR
1,176 Elo+
Neith
Neith
FnTnv ITA
Neith
Level 16
God Stats
1W - 4L
1,488 SR
Queue Stats
2W - 12L
1,151 Elo+
Party 2
Kukulkan
Kukulkan
Hugo 2k9
Kukulkan
Level 24
God Stats
5W - 7L
1,396 SR
Queue Stats
11W - 28L
1,194 Elo+
Party 2
Ymir
Ymir
Shinjodeku
Ymir
Level 21
God Stats
6W - 9L
1,361 SR
Queue Stats
19W - 35L
1,183 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Apollo
CMRKU
Apollo
13
2 / 1 / 9
9,667
744
7,595
11,818
4,215
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

12
4 / 0 / 7
9,757
751
3,655
8,008
4,996
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Gilgamesh
GodlyTheo
Gilgamesh
12
6 / 1 / 4
9,730
748
7,067
8,049
4,433
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Neith
FnTnv ITA
Neith
10
0 / 5 / 2
7,707
593
4,545
6,255
2,230
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Kukulkan
Hugo 2k9
Kukulkan
12
2 / 3 / 0
8,595
661
6,400
5,586
2,183
Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Book of the Dead

Book of the Dead

+120
Magical Power
+200
Mana
+20%
Crowd Control Reduction

PASSIVE - If you drop below 40% Health, you gain a shield equal to 25% of your maximum Mana. This shield lasts 6s. This effect can only occur once every 90s.

10
0 / 4 / 2
7,654
589
3,744
8,480
5,412
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

32
Kill Participation
6
12
Kills
2
2
Deaths
12
20
Assists
4
Player
Kills
Deaths
Assists
KDA
W
Apollo
CMRKU
Apollo
2
1
9
6.5
W
4
0
7
7.5
L
Neith
FnTnv ITA
Neith
0
5
2
0.2
W
Gilgamesh
GodlyTheo
Gilgamesh
6
1
4
8
L
Kukulkan
Hugo 2k9
Kukulkan
2
3
0
0.67
L
0
4
2
0.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

18,317
Damage
14,689
27,875
Taken
20,321
13,644
Mitigated
9,825
8,386
Healing
1,640
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Apollo
CMRKU
Apollo
7,595
5,237
0
5,322
11,818
4,215
1,635
3,451
8,367
0
53,072
W
3,655
764
0
1,893
8,008
4,996
178
4,410
3,598
16,990
0
L
Neith
FnTnv ITA
Neith
4,545
1,813
285
645
6,255
2,230
0
927
5,328
0
20,262
W
Gilgamesh
GodlyTheo
Gilgamesh
7,067
1,492
0
1,171
8,049
4,433
431
2,464
5,585
0
30,432
L
Kukulkan
Hugo 2k9
Kukulkan
6,400
582
0
0
5,586
2,183
0
1,147
4,439
33,202
0
L
3,744
1,001
147
563
8,480
5,412
0
1,596
6,884
18,794
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

29,154
Gold Earned
23,956
155
Minions Killed
118
0
Camps Cleared
0
716,889
Distance Traveled
639,482
5
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Apollo
9,667
744
101
8
0
234,155
1
W
Ymir
9,757
751
17
1
0
233,211
4
L
Neith
7,707
593
37
3
0
189,756
1
W
Gilgamesh
9,730
748
37
3
0
249,523
0
L
Kukulkan
8,595
661
58
4
0
211,306
0
L
Ymir
7,654
589
23
2
0
238,420
6

Distance Traveled

Minion Kills by Role

Gold Earned by Role