Player Matchup

Danzaburou
Danzaburou
Angeltl4
Danzaburou
Level 28
God Stats
194W - 184L
1,543 SR
Queue Stats
208W - 212L
1,503 Elo+
Solo
Artemis
Artemis
Boblennonien
Artemis
Level 25
God Stats
0W - 1L
1,878 SR
Queue Stats
84W - 75L
1,439 Elo+
Party 2
Yemoja
Yemoja
Saratoomas
Yemoja
Level 5
God Stats
1W - 4L
1,392 SR
Queue Stats
2W - 5L
1,447 Elo+
Solo
Gilgamesh
Gilgamesh
Trackses
Gilgamesh
Level 25
God Stats
3W - 1L
1,500 SR
Queue Stats
80W - 76L
1,427 Elo+
Party 2
Arachne
Arachne
vicpay
Arachne
Level 16
God Stats
16W - 11L
1,602 SR
Queue Stats
137W - 153L
1,499 Elo+
Solo
Team Averages
Level 20
1,583 SR
1,463 Elo+

VS

Team Averages
Level 23
1,488 SR
1,509 Elo+
Thanatos
Thanatos
PogCemp
Thanatos
Level 28
God Stats
16W - 4L
1,683 SR
Queue Stats
154W - 175L
1,474 Elo+
Solo
Gilgamesh
Gilgamesh
Sotek97
Gilgamesh
Level 29
God Stats
10W - 9L
1,345 SR
Queue Stats
17W - 14L
1,429 Elo+
Solo
Khepri
Khepri
TheShadow007
Khepri
Level 16
God Stats
4W - 6L
1,616 SR
Queue Stats
19W - 18L
1,583 Elo+
Solo
Chernobog
Chernobog
cotoco2003
Chernobog
Level 18
God Stats
1W - 0L
1,500 SR
Queue Stats
3W - 5L
1,500 Elo+
Party 1
Tiamat
Tiamat
mutacuri
Tiamat
Level 22
God Stats
1W - 1L
1,294 SR
Queue Stats
31W - 31L
1,561 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
Angeltl4
Danzaburou
11
5 / 3 / 0
6,639
664
6,014
7,348
1,892
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Artemis
Boblennonien
Artemis
8
2 / 4 / 1
5,014
501
3,481
4,903
1,316
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Yemoja
Saratoomas
Yemoja
6
0 / 3 / 2
4,465
447
1,936
5,110
1,964
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Gilgamesh
Trackses
Gilgamesh
8
0 / 3 / 3
4,551
455
2,584
4,777
1,884
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Arachne
vicpay
Arachne
7
1 / 3 / 0
4,840
484
1,182
4,776
1,555
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thanatos
PogCemp
Thanatos
12
6 / 1 / 4
6,933
693
6,160
5,849
1,964
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Gilgamesh
Sotek97
Gilgamesh
10
5 / 1 / 2
6,271
627
3,053
3,599
1,585
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

Khepri
9
2 / 1 / 4
5,786
579
2,341
6,176
3,431
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Traveler's Shoes

Traveler's Shoes

+25
Magical Power
+15
Mp 5
+22%
Movement Speed

PASSIVE - You gain +20% additional Movement Speed after leaving the Fountain. This effect lasts 7s.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Chernobog
cotoco2003
Chernobog
8
3 / 2 / 1
5,423
542
3,273
4,866
1,611
The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Tiamat
mutacuri
Tiamat
9
0 / 3 / 2
5,318
532
2,941
4,931
2,295
Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Match Insights

Player Kills, Deaths, and Assists

14
Kill Participation
29
8
Kills
16
16
Deaths
8
6
Assists
13
Player
Kills
Deaths
Assists
KDA
L
Danzaburou
Angeltl4
Danzaburou
5
3
0
1.67
L
Artemis
Boblennonien
Artemis
2
4
1
0.63
W
Thanatos
PogCemp
Thanatos
6
1
4
8
L
Yemoja
Saratoomas
Yemoja
0
3
2
0.33
W
Gilgamesh
Sotek97
Gilgamesh
5
1
2
6
W
Khepri
2
1
4
4
L
Gilgamesh
Trackses
Gilgamesh
0
3
3
0.5
W
Chernobog
cotoco2003
Chernobog
3
2
1
1.75
W
Tiamat
mutacuri
Tiamat
0
3
2
0.33
L
Arachne
vicpay
Arachne
1
3
0
0.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

15,197
Damage
17,768
26,914
Taken
25,421
8,611
Mitigated
10,886
6,778
Healing
12,722
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Danzaburou
Angeltl4
Danzaburou
6,014
2,673
0
3,306
7,348
1,892
0
2,342
5,006
0
31,992
L
Artemis
Boblennonien
Artemis
3,481
1,580
369
340
4,903
1,316
0
888
4,015
0
17,490
W
Thanatos
PogCemp
Thanatos
6,160
2,245
0
6,587
5,849
1,964
0
305
5,544
0
32,930
L
Yemoja
Saratoomas
Yemoja
1,936
367
203
456
5,110
1,964
105
1,021
4,089
9,133
0
W
Gilgamesh
Sotek97
Gilgamesh
3,053
1,061
0
242
3,599
1,585
899
465
3,134
0
20,657
W
Khepri
2,341
33
0
3,138
6,176
3,431
220
902
5,274
6,323
0
L
Gilgamesh
Trackses
Gilgamesh
2,584
812
45
625
4,777
1,884
0
540
4,237
0
15,497
W
Chernobog
cotoco2003
Chernobog
3,273
1,806
0
1,119
4,866
1,611
161
264
4,602
0
22,942
W
Tiamat
mutacuri
Tiamat
2,941
306
0
1,636
4,931
2,295
1,293
0
4,931
21,818
0
L
Arachne
vicpay
Arachne
1,182
867
0
1,434
4,776
1,555
0
491
4,285
0
17,870

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

25,509
Gold Earned
29,731
160
Minions Killed
236
0
Camps Cleared
0
831,692
Distance Traveled
936,203
7
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Danzaburou
6,639
664
56
6
0
161,097
0
L
Artemis
5,014
501
35
4
0
159,169
0
W
Thanatos
6,933
693
82
8
0
199,050
2
L
Yemoja
4,465
447
10
1
0
184,822
5
W
Gilgamesh
6,271
627
54
5
0
201,699
0
W
Khepri
5,786
579
7
1
0
196,127
3
L
Gilgamesh
4,551
455
19
2
0
185,355
1
W
Chernobog
5,423
542
53
5
0
152,912
0
W
Tiamat
5,318
532
40
4
0
186,415
3
L
Arachne
4,840
484
40
4
0
141,249
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role