Player Matchup

Odin
Odin
Alakard88
Odin
Level 28
God Stats
3W - 7L
1,267 SR
Queue Stats
148W - 177L
1,325 Elo+
Party 2
Ra
Ra
Juckob
Ra
Level 37
God Stats
4W - 2L
1,682 SR
Queue Stats
92W - 85L
1,584 Elo+
Party 4
Gilgamesh
Gilgamesh
Shawngay
Gilgamesh
Level 29
God Stats
3W - 3L
1,500 SR
Queue Stats
145W - 119L
1,530 Elo+
Party 4
Sylvanus
Sylvanus
SlanePyro
Sylvanus
Level 76
God Stats
4W - 8L
1,477 SR
Queue Stats
121W - 127L
1,385 Elo+
Party 2
Discordia
Discordia
SocialLite
Discordia
Level 29
God Stats
5W - 9L
1,307 SR
Queue Stats
171W - 155L
1,529 Elo+
Party 4
Team Averages
Level 40
1,447 SR
1,471 Elo+

VS

Team Averages
Level 60
1,451 SR
1,341 Elo+
Osiris
Osiris
Fr33Xcr0w
Osiris
Level 52
God Stats
1W - 2L
1,500 SR
Queue Stats
408W - 576L
1,286 Elo+
Party 1
Neith
Neith
Libbyada
Neith
Level 24
God Stats
69W - 128L
1,386 SR
Queue Stats
442W - 615L
1,323 Elo+
Party 1
Poseidon
Poseidon
omarinsane415
Poseidon
Level 29
God Stats
5W - 15L
1,352 SR
Queue Stats
48W - 152L
1,183 Elo+
Party 1
Cthulhu
Cthulhu
skaterboyy16
Cthulhu
Level 89
God Stats
44W - 42L
1,519 SR
Queue Stats
229W - 203L
1,485 Elo+
Party 3
Gilgamesh
Gilgamesh
xMR_Harry_pickle
Gilgamesh
Level 107
God Stats
10W - 11L
1,500 SR
Queue Stats
93W - 105L
1,432 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Odin
20
12 / 1 / 18
13,944
1,073
18,838
18,444
22,505
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Ra
20
6 / 5 / 21
13,482
1,037
20,237
16,538
8,356
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Gilgamesh
Shawngay
Gilgamesh
20
14 / 1 / 19
15,907
1,224
25,113
17,476
13,857
Death's Temper

Death's Temper

+35
Physical Power
+50
Magical Power
+150
Health
+30%
Attack Speed

PASSIVE - When an enemy dies within 80 units of you gain 1 stack of Temper that provides 7% increased Basic Attack Damage for 10s. This can stack up to 5 times. If an enemy god dies near you immediately gain 5 stacks.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Sylvanus
SlanePyro
Sylvanus
20
3 / 3 / 27
13,941
1,072
14,355
26,124
22,246
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Discordia
SocialLite
Discordia
20
8 / 4 / 23
14,100
1,085
27,284
16,554
7,946
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Team 1 Tickets

174

VS

Team 2 Tickets

0

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Osiris
Fr33Xcr0w
Osiris
18
1 / 10 / 3
11,462
882
11,760
26,414
14,034
Talaria Boots

Talaria Boots

+15
Physical Power
+15
Mp 5
+22%
Movement Speed

PASSIVE - You gain +20% additional Movement Speed after leaving the Fountain. This effect lasts 7s.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Poisoned Star

Poisoned Star

+35
Physical Power
+10%
Attack Speed
+15
Critical Strike Chance

PASSIVE - Critical hits on enemy gods afflict them with poison for 2s. This poison slows them by 10% and reduces their damage output by 15%.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Neith
Libbyada
Neith
18
1 / 10 / 5
12,122
932
16,106
23,514
9,899
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Poseidon
omarinsane415
Poseidon
18
0 / 8 / 5
11,289
868
10,282
15,714
7,162
Jade Mountain Helm

Jade Mountain Helm

+20
Magical Power
+20
Physical Protection

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Traveler's Shoes

Traveler's Shoes

+25
Magical Power
+15
Mp 5
+22%
Movement Speed

PASSIVE - You gain +20% additional Movement Speed after leaving the Fountain. This effect lasts 7s.

Cthulhu
skaterboyy16
Cthulhu
20
6 / 7 / 6
14,135
1,087
24,824
23,381
21,130
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Gilgamesh
19
6 / 8 / 4
14,065
1,082
27,242
26,065
19,986
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Match Insights

Player Kills, Deaths, and Assists

151
Kill Participation
37
43
Kills
14
14
Deaths
43
108
Assists
23
Player
Kills
Deaths
Assists
KDA
W
Odin
12
1
18
21
L
Osiris
Fr33Xcr0w
Osiris
1
10
3
0.25
W
Ra
6
5
21
3.3
L
Neith
Libbyada
Neith
1
10
5
0.35
W
Gilgamesh
Shawngay
Gilgamesh
14
1
19
23.5
W
Sylvanus
SlanePyro
Sylvanus
3
3
27
5.5
W
Discordia
SocialLite
Discordia
8
4
23
4.88
L
Poseidon
omarinsane415
Poseidon
0
8
5
0.31
L
Cthulhu
skaterboyy16
Cthulhu
6
7
6
1.29
L
Gilgamesh
6
8
4
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

105,827
Damage
90,214
95,136
Taken
115,088
74,910
Mitigated
72,211
37,796
Healing
7,056
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Odin
18,838
7,915
0
871
18,444
22,505
0
7,164
11,280
0
26,991
L
Osiris
Fr33Xcr0w
Osiris
11,760
7,690
0
0
26,414
14,034
0
14,459
11,795
0
25,170
W
Ra
20,237
3,890
6,614
2,698
16,538
8,356
0
5,911
10,627
53,868
0
L
Neith
Libbyada
Neith
16,106
7,249
0
983
23,514
9,899
0
9,948
13,423
0
45,187
W
Gilgamesh
Shawngay
Gilgamesh
25,113
9,001
0
1,595
17,476
13,857
0
4,674
12,802
484
51,206
W
Sylvanus
SlanePyro
Sylvanus
14,355
4,258
14,510
11,353
26,124
22,246
0
11,901
14,223
23,254
0
W
Discordia
SocialLite
Discordia
27,284
1,212
0
155
16,554
7,946
0
5,456
11,098
42,688
0
L
Poseidon
omarinsane415
Poseidon
10,282
2,401
0
813
15,714
7,162
0
10,339
5,200
35,488
0
L
Cthulhu
skaterboyy16
Cthulhu
24,824
1,429
578
1,318
23,381
21,130
0
11,470
11,782
52,760
0
L
Gilgamesh
27,242
8,010
0
3,364
26,065
19,986
0
16,131
9,784
0
46,228

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

71,374
Gold Earned
63,073
216
Minions Killed
245
5
Camps Cleared
11
1,116,610
Distance Traveled
1,208,927
3
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Odin
13,944
1,073
23
2
0
257,681
2
L
Osiris
11,462
882
42
3
3
250,597
0
W
Ra
13,482
1,037
74
6
0
210,135
0
L
Neith
12,122
932
61
5
4
255,461
0
W
Gilgamesh
15,907
1,224
48
4
2
235,753
1
W
Sylvanus
13,941
1,072
32
2
1
187,160
0
W
Discordia
14,100
1,085
39
3
2
225,881
0
L
Poseidon
11,289
868
38
3
0
190,497
0
L
Cthulhu
14,135
1,087
57
4
1
265,598
0
L
Gilgamesh
14,065
1,082
47
4
3
246,774
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role