Player Matchup

Heimdallr
Heimdallr
 
Heimdallr
Level 125
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Jormungandr
Jormungandr
ButtGrum
Jormungandr
Level 82
God Stats
19W - 11L
1,517 SR
Queue Stats
87W - 86L
1,313 Elo+
Party 2
Ullr
Ullr
HFGGus
Ullr
Level 85
God Stats
4W - 2L
1,486 SR
Queue Stats
120W - 94L
1,489 Elo+
Solo
Gilgamesh
Gilgamesh
Own Booty
Gilgamesh
Level 75
God Stats
6W - 4L
1,355 SR
Queue Stats
44W - 51L
1,299 Elo+
Party 2
Sol
Sol
TealSteal
Sol
Level 157
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Team Averages
Level 105
1,472 SR
1,420 Elo+

VS

Team Averages
Level 54
1,422 SR
1,449 Elo+
Apollo
Apollo
GGxDarkGhost
Apollo
Level 24
God Stats
0W - 1L
1,500 SR
Queue Stats
21W - 18L
1,508 Elo+
Solo
Ao Kuang
Ao Kuang
HeadshotHunter49
Ao Kuang
Level 23
God Stats
0W - 1L
1,305 SR
Queue Stats
0W - 2L
1,500 Elo+
Party 1
Medusa
Medusa
Neiluj133
Medusa
Level 87
God Stats
1W - 1L
1,500 SR
Queue Stats
43W - 49L
1,387 Elo+
Solo
Gilgamesh
Gilgamesh
bobbykjr
Gilgamesh
Level 108
God Stats
1W - 2L
1,500 SR
Queue Stats
24W - 25L
1,350 Elo+
Solo
Cabrakan
Cabrakan
kushmanjarrett94
Cabrakan
Level 28
God Stats
0W - 1L
1,306 SR
Queue Stats
4W - 11L
1,500 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Heimdallr
 
Heimdallr
14
2 / 2 / 9
8,522
775
4,314
5,855
2,516
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Jormungandr
ButtGrum
Jormungandr
16
8 / 0 / 7
10,240
931
10,384
7,697
7,404
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Ullr
HFGGus
Ullr
14
3 / 3 / 11
8,839
804
9,413
9,359
4,449
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Gilgamesh
Own Booty
Gilgamesh
14
4 / 3 / 8
9,166
833
6,661
9,969
7,549
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

15
1 / 0 / 6
8,255
750
5,073
2,813
916
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Apollo
14
2 / 3 / 3
8,088
735
5,463
8,416
3,367
Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

11
0 / 5 / 1
6,211
565
1,981
7,987
2,663
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Medusa
Neiluj133
Medusa
15
3 / 2 / 2
8,589
781
5,322
8,584
3,464
Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Gilgamesh
bobbykjr
Gilgamesh
14
3 / 3 / 2
7,812
710
9,362
10,523
5,571
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

11
0 / 6 / 1
6,291
572
1,105
9,790
8,080
Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Match Insights

Player Kills, Deaths, and Assists

59
Kill Participation
17
18
Kills
8
8
Deaths
19
41
Assists
9
Player
Kills
Deaths
Assists
KDA
W
Heimdallr
 
Heimdallr
2
2
9
3.25
W
Jormungandr
ButtGrum
Jormungandr
8
0
7
11.5
L
Apollo
2
3
3
1.17
W
Ullr
HFGGus
Ullr
3
3
11
2.83
L
0
5
1
0.1
L
Medusa
Neiluj133
Medusa
3
2
2
2
W
Gilgamesh
Own Booty
Gilgamesh
4
3
8
2.67
W
1
0
6
4
L
Gilgamesh
bobbykjr
Gilgamesh
3
3
2
1.33
L
0
6
1
0.08

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

35,845
Damage
23,233
35,693
Taken
45,300
22,834
Mitigated
23,145
7,768
Healing
3,604
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Heimdallr
 
Heimdallr
4,314
988
0
460
5,855
2,516
2,021
921
4,934
0
25,483
W
Jormungandr
ButtGrum
Jormungandr
10,384
2,185
1,100
1,361
7,697
7,404
291
1,033
6,664
32,222
0
L
Apollo
5,463
2,370
0
1,032
8,416
3,367
0
2,367
6,049
0
26,126
W
Ullr
HFGGus
Ullr
9,413
5,824
0
292
9,359
4,449
37
798
8,561
0
26,525
L
1,981
609
0
569
7,987
2,663
9
1,922
6,065
8,588
0
L
Medusa
Neiluj133
Medusa
5,322
2,406
0
899
8,584
3,464
0
3,899
4,685
0
31,515
W
Gilgamesh
Own Booty
Gilgamesh
6,661
1,043
1,164
2,655
9,969
7,549
113
640
9,329
0
14,583
W
5,073
1,223
0
736
2,813
916
4,753
308
2,505
30,601
0
L
Gilgamesh
bobbykjr
Gilgamesh
9,362
2,205
0
1,104
10,523
5,571
0
4,013
6,510
0
21,236
L
1,105
296
0
0
9,790
8,080
0
3,256
6,534
8,690
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

45,022
Gold Earned
36,991
248
Minions Killed
194
12
Camps Cleared
3
1,015,062
Distance Traveled
918,886
7
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Heimdallr
8,522
775
48
4
1
182,444
2
W
Jormungandr
10,240
931
56
5
3
224,321
0
L
Apollo
8,088
735
54
5
0
180,195
3
W
Ullr
8,839
804
52
5
4
191,689
1
L
Ao Kuang
6,211
565
18
2
2
159,674
1
L
Medusa
8,589
781
82
7
0
199,783
0
W
Gilgamesh
9,166
833
18
2
1
214,679
2
W
Sol
8,255
750
74
7
3
201,929
2
L
Gilgamesh
7,812
710
25
2
0
220,789
1
L
Cabrakan
6,291
572
15
1
1
158,445
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role