Player Matchup

Khepri
Khepri
Gold II
DiosJimix
Khepri
Gold II
Level 157
God Stats
4W - 3L
1,733 SR
Queue Stats
106W - 98L
1,719 MMR
Party 3
Tsukuyomi
Tsukuyomi
Gold II
GodLight18
Tsukuyomi
Gold II
Level 131
God Stats
4W - 7L
1,519 SR
Queue Stats
106W - 110L
1,532 MMR
Party 3
Medusa
Medusa
Silver I
JacuzziMan
Medusa
Silver I
Level 88
God Stats
1W - 0L
1,714 SR
Queue Stats
3W - 0L
1,541 MMR
Party 2
King Arthur
King Arthur
Gold II
KingDusan
King Arthur
Gold II
Level 101
God Stats
1W - 0L
1,516 SR
Queue Stats
40W - 38L
1,530 MMR
Solo
Anubis
Anubis
Bronze III
ProAcid8
Anubis
Bronze III
Level 99
God Stats
1W - 0L
1,626 SR
Queue Stats
3W - 6L
1,600 MMR
Party 2
Team Averages
Gold V
Gold V
Average Tier
Level 115
1,622 SR
1,584 MMR

VS

Team Averages
Gold III
Gold III
Average Tier
Level 135
1,672 SR
1,487 MMR
Hou Yi
Hou Yi
Gold IV
KaratBanger
Hou Yi
Gold IV
Level 105
God Stats
4W - 6L
1,651 SR
Queue Stats
307W - 291L
1,443 MMR
Party 1
Aphrodite
Aphrodite
Gold II
Metaxonn
Aphrodite
Gold II
Level 157
God Stats
37W - 24L
1,771 SR
Queue Stats
331W - 339L
1,623 MMR
Party 1
Janus
Janus
Gold IV
MoneyGram
Janus
Gold IV
Level 128
God Stats
5W - 6L
1,778 SR
Queue Stats
102W - 79L
1,581 MMR
Solo
Set
Set
Gold II
Naim99s
Set
Gold II
Level 126
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Ymir
Ymir
Gold IV
mangogogo
Ymir
Gold IV
Level 160
God Stats
12W - 12L
1,661 SR
Queue Stats
869W - 871L
1,290 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Khepri
DiosJimix
Khepri
13
1 / 2 / 12
8,183
455
3,739
6,633
5,102
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Tsukuyomi
GodLight18
Tsukuyomi
17
6 / 1 / 10
10,148
564
10,025
12,070
6,079
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Medusa
JacuzziMan
Medusa
17
4 / 3 / 6
10,616
590
12,412
10,714
3,905
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

King Arthur
KingDusan
King Arthur
17
3 / 3 / 1
9,848
547
11,775
18,605
12,182
Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Anubis
ProAcid8
Anubis
17
11 / 0 / 4
10,623
590
11,189
5,891
3,039
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Bans
LokiApolloTiamatDanzaburouGuan Yu

VS

Bans
AthenaCu ChulainnSobekScyllaSylvanus
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hou Yi
16
3 / 5 / 2
9,770
543
10,858
13,166
4,774
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Aphrodite
Metaxonn
Aphrodite
15
0 / 4 / 3
8,983
499
7,070
16,234
8,054
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Janus
MoneyGram
Janus
15
0 / 6 / 2
8,543
475
4,535
7,634
1,846
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Set
17
3 / 4 / 1
9,812
545
8,618
15,128
8,865
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

Ymir
14
3 / 6 / 2
9,044
502
3,686
14,115
11,879
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Match Insights

Player Kills, Deaths, and Assists

58
Kill Participation
19
25
Kills
9
9
Deaths
25
33
Assists
10
Player
Kills
Deaths
Assists
KDA
W
Khepri
DiosJimix
Khepri
1
2
12
3.5
W
Tsukuyomi
GodLight18
Tsukuyomi
6
1
10
11
W
Medusa
JacuzziMan
Medusa
4
3
6
2.33
L
Hou Yi
3
5
2
0.8
W
King Arthur
KingDusan
King Arthur
3
3
1
1.17
L
Aphrodite
Metaxonn
Aphrodite
0
4
3
0.38
L
Janus
MoneyGram
Janus
0
6
2
0.17
L
Set
3
4
1
0.88
W
Anubis
ProAcid8
Anubis
11
0
4
13
L
Ymir
3
6
2
0.67

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

49,140
Damage
34,767
53,913
Taken
66,277
30,307
Mitigated
35,418
18,903
Healing
18,740
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Khepri
DiosJimix
Khepri
3,739
192
0
1,595
6,633
5,102
0
2,670
3,857
15,453
0
W
Tsukuyomi
GodLight18
Tsukuyomi
10,025
2,662
0
3,801
12,070
6,079
25
2,946
8,982
0
69,561
W
Medusa
JacuzziMan
Medusa
12,412
7,774
0
4,249
10,714
3,905
936
1,266
9,401
0
75,302
L
Hou Yi
10,858
3,494
0
3,174
13,166
4,774
966
2,085
11,081
0
77,282
W
King Arthur
KingDusan
King Arthur
11,775
1,745
0
5,569
18,605
12,182
9
5,794
12,274
0
70,416
L
Aphrodite
Metaxonn
Aphrodite
7,070
889
837
9,557
16,234
8,054
0
1,257
14,977
60,480
0
L
Janus
MoneyGram
Janus
4,535
94
0
600
7,634
1,846
0
4,094
3,540
64,911
0
L
Set
8,618
3,983
0
2,622
15,128
8,865
0
3,559
11,569
0
77,730
W
Anubis
ProAcid8
Anubis
11,189
271
0
3,689
5,891
3,039
231
1,679
4,108
77,757
0
L
Ymir
3,686
653
0
1,950
14,115
11,879
0
3,933
10,182
23,681
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

49,418
Gold Earned
46,152
565
Minions Killed
578
0
Camps Cleared
0
1,834,763
Distance Traveled
1,692,116
26
Wards Purchased
22
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Khepri
8,183
455
23
1
0
390,571
5
W
Tsukuyomi
10,148
564
115
6
0
425,448
5
W
Medusa
10,616
590
128
7
0
336,628
4
L
Hou Yi
9,770
543
141
8
0
286,418
2
W
King Arthur
9,848
547
142
8
0
329,704
2
L
Aphrodite
8,983
499
125
7
0
319,447
3
L
Janus
8,543
475
131
7
0
355,151
0
L
Set
9,812
545
129
7
0
389,258
7
W
Anubis
10,623
590
157
9
0
352,412
10
L
Ymir
9,044
502
52
3
0
341,842
10

Distance Traveled

Minion Kills by Role

Gold Earned by Role