Player Matchup

Gilgamesh
Gilgamesh
Crow In Fear
Gilgamesh
Level 85
God Stats
13W - 10L
1,500 SR
Queue Stats
280W - 265L
1,504 Elo+
Party 1
Chang'e
Chang'e
RoninVsWorld
Chang'e
Level 88
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Osiris
Osiris
Smelly mothe
Osiris
Level 104
God Stats
0W - 1L
1,500 SR
Queue Stats
71W - 73L
1,462 Elo+
Party 1
Thoth
Thoth
brothernarms
Thoth
Level 105
God Stats
0W - 3L
1,270 SR
Queue Stats
134W - 145L
1,530 Elo+
Party 1
Danzaburou
Danzaburou
freckled face19
Danzaburou
Level 67
God Stats
66W - 46L
1,606 SR
Queue Stats
172W - 171L
1,504 Elo+
Party 1
Team Averages
Level 90
1,475 SR
1,500 Elo+

VS

Team Averages
Level 119
1,574 SR
1,522 Elo+
Baba Yaga
Baba Yaga
Ayerow
Baba Yaga
Level 145
God Stats
2W - 1L
1,791 SR
Queue Stats
66W - 58L
1,652 Elo+
Party 2
Ares
Ares
DOGofWAR607
Ares
Level 125
God Stats
6W - 2L
1,916 SR
Queue Stats
52W - 51L
1,464 Elo+
Party 2
Danzaburou
Danzaburou
Forgottendream5
Danzaburou
Level 152
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Gilgamesh
Gilgamesh
frostyagent007
Gilgamesh
Level 106
God Stats
4W - 1L
1,500 SR
Queue Stats
213W - 188L
1,535 Elo+
Solo
Mercury
Mercury
sebas2241
Mercury
Level 68
God Stats
12W - 24L
1,165 SR
Queue Stats
363W - 375L
1,457 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Gilgamesh
Crow In Fear
Gilgamesh
18
10 / 5 / 4
12,107
550
18,754
24,159
11,776
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Chang'e
RoninVsWorld
Chang'e
18
7 / 2 / 5
11,788
536
15,244
12,235
4,338
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

Osiris
15
4 / 7 / 8
10,193
463
11,319
21,124
17,895
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

15
2 / 6 / 6
10,005
455
6,667
12,140
3,921
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Danzaburou
freckled face19
Danzaburou
13
3 / 7 / 3
9,689
440
9,789
16,455
5,627
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Baba Yaga
Ayerow
Baba Yaga
20
12 / 4 / 6
13,232
601
20,648
11,934
6,372
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

15
4 / 8 / 11
10,677
485
10,957
21,666
23,193
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Danzaburou
Forgottendream5
Danzaburou
18
6 / 5 / 8
11,991
545
12,762
17,753
6,904
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Poisoned Star

Poisoned Star

+35
Physical Power
+10%
Attack Speed
+15
Critical Strike Chance

PASSIVE - Critical hits on enemy gods afflict them with poison for 2s. This poison slows them by 10% and reduces their damage output by 15%.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Gilgamesh
frostyagent007
Gilgamesh
18
3 / 3 / 5
10,881
495
7,589
18,327
8,803
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Mercury
sebas2241
Mercury
18
2 / 6 / 5
10,822
492
6,693
18,877
7,279
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Match Insights

Player Kills, Deaths, and Assists

52
Kill Participation
62
26
Kills
27
27
Deaths
26
26
Assists
35
Player
Kills
Deaths
Assists
KDA
W
Baba Yaga
Ayerow
Baba Yaga
12
4
6
3.75
L
Gilgamesh
Crow In Fear
Gilgamesh
10
5
4
2.4
W
4
8
11
1.19
W
Danzaburou
Forgottendream5
Danzaburou
6
5
8
2
L
Chang'e
RoninVsWorld
Chang'e
7
2
5
4.75
L
Osiris
4
7
8
1.14
L
2
6
6
0.83
L
Danzaburou
freckled face19
Danzaburou
3
7
3
0.64
W
Gilgamesh
frostyagent007
Gilgamesh
3
3
5
1.83
W
Mercury
sebas2241
Mercury
2
6
5
0.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

61,773
Damage
58,649
86,113
Taken
88,557
43,557
Mitigated
52,551
22,274
Healing
17,844
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Baba Yaga
Ayerow
Baba Yaga
20,648
1,423
95
2,814
11,934
6,372
1,138
3,989
7,945
85,027
0
L
Gilgamesh
Crow In Fear
Gilgamesh
18,754
6,625
0
4,206
24,159
11,776
273
7,574
16,323
0
89,083
W
10,957
429
0
1,626
21,666
23,193
153
4,421
17,245
22,880
0
W
Danzaburou
Forgottendream5
Danzaburou
12,762
4,874
0
3,491
17,753
6,904
3,245
2,884
14,869
0
88,084
L
Chang'e
RoninVsWorld
Chang'e
15,244
659
2,476
6,415
12,235
4,338
1,007
4,891
7,264
67,253
0
L
Osiris
11,319
2,066
886
3,492
21,124
17,895
178
6,297
14,610
6,697
29,218
L
6,667
95
0
40
12,140
3,921
1,140
6,414
5,486
55,216
0
L
Danzaburou
freckled face19
Danzaburou
9,789
3,179
602
4,157
16,455
5,627
872
5,554
10,825
0
56,753
W
Gilgamesh
frostyagent007
Gilgamesh
7,589
2,168
0
5,254
18,327
8,803
1,633
8,863
9,464
0
59,819
W
Mercury
sebas2241
Mercury
6,693
3,133
0
4,564
18,877
7,279
0
3,868
15,009
0
85,368

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

53,782
Gold Earned
57,603
458
Minions Killed
540
0
Camps Cleared
0
1,933,742
Distance Traveled
2,044,290
11
Wards Purchased
23
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Baba Yaga
13,232
601
129
6
0
408,271
7
L
Gilgamesh
12,107
550
104
5
0
430,557
4
W
Ares
10,677
485
31
1
0
376,562
6
W
Danzaburou
11,991
545
131
6
0
363,112
2
L
Chang'e
11,788
536
128
6
0
384,676
4
L
Osiris
10,193
463
36
2
0
422,290
0
L
Thoth
10,005
455
77
4
0
395,498
2
L
Danzaburou
9,689
440
113
5
0
300,721
1
W
Gilgamesh
10,881
495
100
5
0
438,173
6
W
Mercury
10,822
492
149
7
0
458,172
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role