Player Matchup

Pele
Pele
IIDamon
Pele
Level 153
God Stats
1W - 5L
1,531 SR
Queue Stats
623W - 635L
1,600 Elo+
Solo
Merlin
Merlin
KoopaKįng531
Merlin
Level 108
God Stats
18W - 13L
1,554 SR
Queue Stats
369W - 233L
1,618 Elo+
Party 1
Danzaburou
Danzaburou
MajigJamin
Danzaburou
Level 149
God Stats
4W - 6L
1,426 SR
Queue Stats
253W - 218L
1,647 Elo+
Solo
Xing Tian
Xing Tian
jose913314
Xing Tian
Level 100
God Stats
0W - 1L
1,749 SR
Queue Stats
325W - 203L
1,636 Elo+
Party 1
Gilgamesh
Gilgamesh
plague_doctor_5
Gilgamesh
Level 67
God Stats
0W - 2L
1,500 SR
Queue Stats
400W - 263L
1,569 Elo+
Party 1
Team Averages
Level 115
1,552 SR
1,614 Elo+

VS

Team Averages
Level 121
1,591 SR
1,595 Elo+
Nu Wa
Nu Wa
AwokenPhoenixVI
Nu Wa
Level 142
God Stats
9W - 6L
1,605 SR
Queue Stats
171W - 157L
1,647 Elo+
Solo
Ares
Ares
ComicSans1
Ares
Level 114
God Stats
4W - 0L
1,517 SR
Queue Stats
264W - 244L
1,524 Elo+
Solo
Heimdallr
Heimdallr
Lindolh
Heimdallr
Level 106
God Stats
28W - 33L
1,535 SR
Queue Stats
424W - 375L
1,580 Elo+
Solo
Chaac
Chaac
Sanatamed
Chaac
Level 160
God Stats
5W - 6L
1,500 SR
Queue Stats
450W - 391L
1,575 Elo+
Solo
Gilgamesh
Gilgamesh
Squidthor
Gilgamesh
Level 82
God Stats
5W - 1L
1,798 SR
Queue Stats
130W - 102L
1,650 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Pele
IIDamon
Pele
10
1 / 0 / 1
5,469
608
1,635
5,432
1,581
Heavy Mace

Heavy Mace

+30
Physical Power

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

9
1 / 2 / 0
5,064
563
1,625
4,034
1,092
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Danzaburou
MajigJamin
Danzaburou
8
0 / 3 / 0
4,767
530
556
6,371
1,511
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Xing Tian
jose913314
Xing Tian
2
0 / 1 / 0
3,494
388
36
2,050
616
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Magic Shoes

Magic Shoes

+20
Magical Power
+12%
Movement Speed

Gilgamesh
plague_doctor_5
Gilgamesh
8
1 / 5 / 0
4,681
520
2,024
6,747
2,326
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Cudgel

Cudgel

+10
Physical Power
+50
Health

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
10
1 / 1 / 1
5,770
641
3,772
3,212
998
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

9
1 / 0 / 3
5,298
589
1,353
3,745
1,718
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Traveler's Shoes

Traveler's Shoes

+25
Magical Power
+15
Mp 5
+22%
Movement Speed

PASSIVE - You gain +20% additional Movement Speed after leaving the Fountain. This effect lasts 7s.

Heimdallr
Lindolh
Heimdallr
11
3 / 0 / 1
5,818
646
3,930
4,044
1,352
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Chaac
Sanatamed
Chaac
11
3 / 0 / 2
6,367
707
4,009
5,944
2,946
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Gilgamesh
Squidthor
Gilgamesh
10
3 / 2 / 0
5,499
611
1,651
5,154
2,024
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Match Insights

Player Kills, Deaths, and Assists

4
Kill Participation
18
3
Kills
11
11
Deaths
3
1
Assists
7
Player
Kills
Deaths
Assists
KDA
W
1
1
1
1.5
W
1
0
3
2.5
L
Pele
IIDamon
Pele
1
0
1
1.5
L
1
2
0
0.5
W
Heimdallr
Lindolh
Heimdallr
3
0
1
3.5
L
Danzaburou
MajigJamin
Danzaburou
0
3
0
0
W
Chaac
Sanatamed
Chaac
3
0
2
4
W
Gilgamesh
Squidthor
Gilgamesh
3
2
0
1.5
L
Xing Tian
jose913314
Xing Tian
0
1
0
0
L
Gilgamesh
plague_doctor_5
Gilgamesh
1
5
0
0.2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

5,876
Damage
14,715
24,634
Taken
22,099
7,126
Mitigated
9,038
6,423
Healing
10,107
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
3,772
838
0
1,045
3,212
998
0
1,052
1,978
32,270
0
W
1,353
234
0
1,043
3,745
1,718
0
347
3,354
17,166
0
L
Pele
IIDamon
Pele
1,635
212
0
1,174
5,432
1,581
0
1,230
4,202
0
31,552
L
1,625
88
0
449
4,034
1,092
0
2,514
1,520
22,917
0
W
Heimdallr
Lindolh
Heimdallr
3,930
1,237
0
2,628
4,044
1,352
0
36
4,008
0
34,571
L
Danzaburou
MajigJamin
Danzaburou
556
127
0
2,743
6,371
1,511
0
776
5,595
0
23,482
W
Chaac
Sanatamed
Chaac
4,009
338
0
3,120
5,944
2,946
88
0
5,944
0
34,030
W
Gilgamesh
Squidthor
Gilgamesh
1,651
500
0
2,271
5,154
2,024
400
0
5,154
0
30,517
L
Xing Tian
jose913314
Xing Tian
36
0
0
260
2,050
616
0
369
1,681
3,069
0
L
Gilgamesh
plague_doctor_5
Gilgamesh
2,024
239
0
1,797
6,747
2,326
0
236
6,511
0
17,385

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

23,475
Gold Earned
28,752
220
Minions Killed
320
0
Camps Cleared
0
800,594
Distance Traveled
886,705
10
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Nu Wa
5,770
641
77
9
0
169,898
3
W
Ares
5,298
589
37
4
0
176,847
2
L
Pele
5,469
608
77
9
0
215,424
5
L
Merlin
5,064
563
50
6
0
151,928
3
W
Heimdallr
5,818
646
69
8
0
147,689
2
L
Danzaburou
4,767
530
51
6
0
212,789
0
W
Chaac
6,367
707
66
7
0
193,999
0
W
Gilgamesh
5,499
611
71
8
0
198,272
2
L
Xing Tian
3,494
388
6
1
0
50,489
1
L
Gilgamesh
4,681
520
36
4
0
169,964
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role