Player Matchup

Sobek
Sobek
Bartinor55
Sobek
Level 58
God Stats
46W - 43L
1,508 SR
Queue Stats
362W - 382L
1,458 Elo+
Solo
Anhur
Anhur
Jooua
Anhur
Level 65
God Stats
6W - 13L
1,421 SR
Queue Stats
266W - 252L
1,426 Elo+
Solo
Hun Batz
Hun Batz
Vastolord_Q8
Hun Batz
Level 134
God Stats
2W - 4L
1,367 SR
Queue Stats
97W - 146L
1,268 Elo+
Party 2
Ra
Ra
Yonko_dragon16
Ra
Level 89
God Stats
1W - 4L
1,568 SR
Queue Stats
309W - 356L
1,394 Elo+
Party 2
Gilgamesh
Gilgamesh
tdotmerkz
Gilgamesh
Level 63
God Stats
20W - 7L
1,734 SR
Queue Stats
313W - 316L
1,387 Elo+
Solo
Team Averages
Level 82
1,520 SR
1,387 Elo+

VS

Team Averages
Level 80
1,428 SR
1,467 Elo+
Cabrakan
Cabrakan
 
Cabrakan
Level 81
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
The Morrigan
The Morrigan
HYHT_YT
The Morrigan
Level 89
God Stats
4W - 8L
1,500 SR
Queue Stats
249W - 245L
1,451 Elo+
Solo
Gilgamesh
Gilgamesh
Tobarone
Gilgamesh
Level 66
God Stats
8W - 7L
1,160 SR
Queue Stats
454W - 458L
1,420 Elo+
Party 1
Fenrir
Fenrir
blaze210
Fenrir
Level 102
God Stats
2W - 1L
1,481 SR
Queue Stats
50W - 33L
1,516 Elo+
Solo
Hachiman
Hachiman
smirkydorito07
Hachiman
Level 63
God Stats
1W - 0L
1,500 SR
Queue Stats
217W - 218L
1,450 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sobek
12
1 / 4 / 4
7,461
439
6,327
18,064
13,676
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+75
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Anhur
Jooua
Anhur
13
2 / 6 / 3
7,551
444
4,484
13,173
3,817
Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Hun Batz
Vastolord_Q8
Hun Batz
13
4 / 4 / 1
7,804
459
4,893
10,444
3,665
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Heavy Mace

Heavy Mace

+30
Physical Power

14
1 / 5 / 2
8,127
478
6,506
10,452
4,221
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Gilgamesh
tdotmerkz
Gilgamesh
11
1 / 9 / 0
6,275
369
4,769
15,924
8,980
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cabrakan
 
Cabrakan
18
9 / 1 / 4
11,077
652
16,535
12,830
9,643
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

The Morrigan
HYHT_YT
The Morrigan
17
6 / 0 / 3
10,075
593
7,396
5,581
2,120
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

Gilgamesh
Tobarone
Gilgamesh
11
1 / 4 / 8
7,754
456
7,901
11,761
7,749
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+75
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Ancile

Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Fenrir
blaze210
Fenrir
15
7 / 0 / 5
9,297
547
6,780
10,462
4,050
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+35
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Shillelagh

Shillelagh

+25
Physical Power
+100
Health

PASSIVE - While you are under 25% of your Maximum Mana, gain 20 MP5

Hachiman
14
4 / 4 / 6
8,578
505
10,949
10,832
3,344
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Match Insights

Player Kills, Deaths, and Assists

19
Kill Participation
53
9
Kills
27
28
Deaths
9
10
Assists
26
Player
Kills
Deaths
Assists
KDA
W
Cabrakan
 
Cabrakan
9
1
4
11
L
Sobek
1
4
4
0.75
W
The Morrigan
HYHT_YT
The Morrigan
6
0
3
7.5
L
Anhur
Jooua
Anhur
2
6
3
0.58
W
Gilgamesh
Tobarone
Gilgamesh
1
4
8
1.25
L
Hun Batz
Vastolord_Q8
Hun Batz
4
4
1
1.13
L
1
5
2
0.4
W
Fenrir
blaze210
Fenrir
7
0
5
9.5
W
Hachiman
4
4
6
1.75
L
Gilgamesh
tdotmerkz
Gilgamesh
1
9
0
0.11

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

26,979
Damage
49,561
68,057
Taken
51,466
34,359
Mitigated
26,906
19,535
Healing
22,216
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Cabrakan
 
Cabrakan
16,535
2,975
0
7,150
12,830
9,643
930
1,236
11,548
74,076
0
L
Sobek
6,327
134
393
7,664
18,064
13,676
0
2,333
15,657
26,320
0
W
The Morrigan
HYHT_YT
The Morrigan
7,396
1,449
0
1,978
5,581
2,120
622
2,494
2,935
64,061
4,121
L
Anhur
Jooua
Anhur
4,484
2,621
0
4,189
13,173
3,817
0
668
12,439
0
42,541
W
Gilgamesh
Tobarone
Gilgamesh
7,901
1,767
0
3,250
11,761
7,749
616
3,454
8,195
0
25,939
L
Hun Batz
Vastolord_Q8
Hun Batz
4,893
1,754
0
449
10,444
3,665
0
3,681
6,657
0
48,061
L
6,506
892
1,160
3,947
10,452
4,221
843
3,639
6,631
61,242
0
W
Fenrir
blaze210
Fenrir
6,780
1,614
0
5,998
10,462
4,050
0
1,289
9,079
0
55,294
W
Hachiman
10,949
5,586
0
3,840
10,832
3,344
849
3,934
6,876
0
47,335
L
Gilgamesh
tdotmerkz
Gilgamesh
4,769
856
0
1,733
15,924
8,980
0
11,523
4,401
0
26,352

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

37,218
Gold Earned
46,781
350
Minions Killed
498
0
Camps Cleared
0
1,510,633
Distance Traveled
1,580,101
9
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Cabrakan
11,077
652
141
8
0
282,909
1
L
Sobek
7,461
439
36
2
0
323,878
1
W
The Morrigan
10,075
593
135
8
0
316,550
0
L
Anhur
7,551
444
72
4
0
272,937
2
W
Gilgamesh
7,754
456
34
2
0
315,708
1
L
Hun Batz
7,804
459
85
5
0
339,061
1
L
Ra
8,127
478
117
7
0
294,366
5
W
Fenrir
9,297
547
101
6
0
372,805
3
W
Hachiman
8,578
505
87
5
0
292,129
2
L
Gilgamesh
6,275
369
40
2
0
280,391
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role