Player Matchup

Gilgamesh
Gilgamesh
Ginnbhoy
Gilgamesh
Level 40
God Stats
4W - 7L
1,500 SR
Queue Stats
59W - 91L
1,309 Elo+
Solo
Hera
Hera
Joceky
Hera
Level 112
God Stats
1W - 0L
1,500 SR
Queue Stats
107W - 85L
1,602 Elo+
Party 3
Nemesis
Nemesis
Maxiskyvs
Nemesis
Level 156
God Stats
4W - 8L
1,316 SR
Queue Stats
467W - 439L
1,578 Elo+
Party 3
Sobek
Sobek
Pueblito
Sobek
Level 26
God Stats
11W - 7L
1,584 SR
Queue Stats
131W - 83L
1,567 Elo+
Party 3
Apollo
Apollo
Tonisky
Apollo
Level 119
God Stats
2W - 2L
1,500 SR
Queue Stats
48W - 30L
1,504 Elo+
Party 3
Team Averages
Level 91
1,480 SR
1,512 Elo+

VS

Team Averages
Level 56
1,525 SR
1,504 Elo+
Athena
Athena
AnonPartyHard
Athena
Level 41
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Izanami
Izanami
BunbunMaid
Izanami
Level 28
God Stats
5W - 3L
1,676 SR
Queue Stats
5W - 4L
1,561 Elo+
Party 1
Gilgamesh
Gilgamesh
EmptyFenrir
Gilgamesh
Level 56
God Stats
4W - 9L
1,519 SR
Queue Stats
354W - 368L
1,401 Elo+
Party 1
Zhong Kui
Zhong Kui
KnightMarco7
Zhong Kui
Level 29
God Stats
24W - 28L
1,428 SR
Queue Stats
66W - 75L
1,516 Elo+
Party 2
Discordia
Discordia
LowSav
Discordia
Level 125
God Stats
1W - 3L
1,504 SR
Queue Stats
297W - 275L
1,542 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Gilgamesh
Ginnbhoy
Gilgamesh
12
0 / 2 / 0
6,703
559
3,172
7,154
3,672
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Hera
Joceky
Hera
12
1 / 4 / 3
6,701
558
1,603
4,787
1,414
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Nemesis
Maxiskyvs
Nemesis
15
11 / 0 / 2
8,574
715
7,808
8,855
3,763
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Sobek
Pueblito
Sobek
10
3 / 1 / 7
6,779
565
2,288
4,866
3,059
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Apollo
Tonisky
Apollo
12
6 / 2 / 5
7,471
623
12,105
10,089
3,154
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
9
3 / 5 / 0
6,320
527
3,792
10,777
3,959
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

Izanami
BunbunMaid
Izanami
9
0 / 9 / 3
5,639
470
5,352
10,702
2,170
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Combat Boots

Combat Boots

+10
Physical Power
+12%
Movement Speed

Gilgamesh
EmptyFenrir
Gilgamesh
10
1 / 4 / 2
6,051
504
3,074
7,069
3,218
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Zhong Kui
KnightMarco7
Zhong Kui
13
1 / 0 / 1
7,427
619
4,252
5,247
3,399
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Discordia
LowSav
Discordia
10
4 / 4 / 0
6,490
541
3,451
4,450
841
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Magic Focus

Magic Focus

+20
Magical Power

Match Insights

Player Kills, Deaths, and Assists

38
Kill Participation
15
21
Kills
9
9
Deaths
22
17
Assists
6
Player
Kills
Deaths
Assists
KDA
L
3
5
0
0.6
L
Izanami
BunbunMaid
Izanami
0
9
3
0.17
L
Gilgamesh
EmptyFenrir
Gilgamesh
1
4
2
0.5
W
Gilgamesh
Ginnbhoy
Gilgamesh
0
2
0
0
W
Hera
Joceky
Hera
1
4
3
0.63
L
Zhong Kui
KnightMarco7
Zhong Kui
1
0
1
1.5
L
Discordia
LowSav
Discordia
4
4
0
1
W
Nemesis
Maxiskyvs
Nemesis
11
0
2
12
W
Sobek
Pueblito
Sobek
3
1
7
6.5
W
Apollo
Tonisky
Apollo
6
2
5
4.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

26,976
Damage
19,921
35,751
Taken
38,245
15,062
Mitigated
13,587
16,578
Healing
9,553
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
3,792
1,477
0
2,732
10,777
3,959
18
2,043
8,734
11,922
0
L
Izanami
BunbunMaid
Izanami
5,352
4,279
469
2,081
10,702
2,170
32
322
10,380
0
28,228
L
Gilgamesh
EmptyFenrir
Gilgamesh
3,074
762
0
694
7,069
3,218
0
1,143
5,926
0
33,160
W
Gilgamesh
Ginnbhoy
Gilgamesh
3,172
778
0
2,591
7,154
3,672
192
4,968
2,140
0
33,318
W
Hera
Joceky
Hera
1,603
316
0
750
4,787
1,414
469
1,988
2,497
39,612
0
L
Zhong Kui
KnightMarco7
Zhong Kui
4,252
440
0
3,077
5,247
3,399
0
0
4,997
34,327
0
L
Discordia
LowSav
Discordia
3,451
221
0
500
4,450
841
0
383
4,042
26,058
0
W
Nemesis
Maxiskyvs
Nemesis
7,808
3,826
0
4,871
8,855
3,763
0
1,014
7,821
0
56,030
W
Sobek
Pueblito
Sobek
2,288
326
0
2,710
4,866
3,059
0
929
3,937
15,286
0
W
Apollo
Tonisky
Apollo
12,105
7,844
0
5,656
10,089
3,154
0
2,228
7,861
0
55,968

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

36,228
Gold Earned
31,927
378
Minions Killed
261
0
Camps Cleared
0
1,239,576
Distance Traveled
1,087,620
9
Wards Purchased
12
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Athena
6,320
527
21
2
0
232,637
3
L
Izanami
5,639
470
54
5
0
230,933
0
L
Gilgamesh
6,051
504
67
6
0
247,407
5
W
Gilgamesh
6,703
559
71
6
0
212,280
0
W
Hera
6,701
558
83
7
0
235,514
3
L
Zhong Kui
7,427
619
68
6
0
204,431
2
L
Discordia
6,490
541
51
4
0
172,212
2
W
Nemesis
8,574
715
107
9
0
292,924
3
W
Sobek
6,779
565
23
2
0
272,556
2
W
Apollo
7,471
623
94
8
0
226,302
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role