Player Matchup

Xbalanque
Xbalanque
 
Xbalanque
Level 98
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Gilgamesh
Gilgamesh
 
Gilgamesh
Level 157
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Ares
Ares
AkumaNoOkami
Ares
Level 158
God Stats
1W - 0L
1,713 SR
Queue Stats
151W - 131L
1,657 Elo+
Party 3
Artio
Artio
RandomJnT
Artio
Level 141
God Stats
11W - 3L
1,720 SR
Queue Stats
137W - 135L
1,497 Elo+
Party 3
Ah Puch
Ah Puch
ReAl BoI n3rVeZ
Ah Puch
Level 122
God Stats
12W - 2L
1,809 SR
Queue Stats
226W - 218L
1,463 Elo+
Party 3
Team Averages
Level 135
1,648 SR
1,524 Elo+

VS

Team Averages
Level 133
1,548 SR
1,621 Elo+
Ganesha
Ganesha
Caffekun
Ganesha
Level 121
God Stats
4W - 4L
1,581 SR
Queue Stats
70W - 74L
1,579 Elo+
Party 2
Tiamat
Tiamat
DefaultKek
Tiamat
Level 90
God Stats
2W - 4L
1,484 SR
Queue Stats
6W - 8L
1,664 Elo+
Party 2
Thor
Thor
JHeart647
Thor
Level 148
God Stats
2W - 2L
1,677 SR
Queue Stats
44W - 31L
1,669 Elo+
Party 2
Gilgamesh
Gilgamesh
Sindivision
Gilgamesh
Level 160
God Stats
19W - 11L
1,500 SR
Queue Stats
312W - 293L
1,596 Elo+
Solo
Ullr
Ullr
TheRonaldNess
Ullr
Level 148
God Stats
0W - 1L
1,500 SR
Queue Stats
47W - 49L
1,598 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Xbalanque
 
Xbalanque
16
6 / 1 / 11
9,428
943
10,473
8,410
3,758
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Gilgamesh
 
Gilgamesh
14
2 / 0 / 14
7,763
776
7,271
13,662
8,608
Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

16
8 / 4 / 10
9,517
952
9,118
11,404
7,873
Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Artio
RandomJnT
Artio
14
0 / 2 / 16
7,359
736
3,428
10,689
5,320
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

15
5 / 0 / 11
8,583
858
10,430
3,829
1,690
Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ganesha
Caffekun
Ganesha
13
0 / 4 / 4
7,245
725
4,587
11,008
9,495
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Tiamat
DefaultKek
Tiamat
13
1 / 3 / 2
6,662
666
5,094
5,997
3,864
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Thor
14
3 / 4 / 4
8,685
869
8,498
7,761
3,835
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Gilgamesh
Sindivision
Gilgamesh
12
0 / 6 / 2
6,169
617
9,387
12,854
8,086
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

14
3 / 4 / 3
8,165
817
8,729
9,537
3,568
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

83
Kill Participation
22
21
Kills
7
7
Deaths
21
62
Assists
15
Player
Kills
Deaths
Assists
KDA
W
Xbalanque
 
Xbalanque
6
1
11
11.5
W
Gilgamesh
 
Gilgamesh
2
0
14
9
W
8
4
10
3.25
L
Ganesha
Caffekun
Ganesha
0
4
4
0.5
L
Tiamat
DefaultKek
Tiamat
1
3
2
0.67
L
Thor
3
4
4
1.25
W
Artio
RandomJnT
Artio
0
2
16
4
W
5
0
11
10.5
L
Gilgamesh
Sindivision
Gilgamesh
0
6
2
0.17
L
3
4
3
1.13

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

40,720
Damage
36,295
47,994
Taken
47,157
27,249
Mitigated
28,848
14,356
Healing
4,905
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Xbalanque
 
Xbalanque
10,473
5,790
0
1,023
8,410
3,758
767
1,560
6,850
0
35,524
W
Gilgamesh
 
Gilgamesh
7,271
1,557
0
6,173
13,662
8,608
133
3,238
10,424
364
21,584
W
9,118
1,583
0
1,132
11,404
7,873
0
2,437
8,967
20,572
0
L
Ganesha
Caffekun
Ganesha
4,587
347
0
1,125
11,008
9,495
0
5,173
5,835
15,837
0
L
Tiamat
DefaultKek
Tiamat
5,094
150
0
1,492
5,997
3,864
0
2,547
3,450
21,973
0
L
Thor
8,498
1,041
0
134
7,761
3,835
0
4,235
3,526
0
26,395
W
Artio
RandomJnT
Artio
3,428
237
1,935
2,540
10,689
5,320
0
1,845
8,844
16,853
0
W
10,430
445
0
1,553
3,829
1,690
137
1,010
2,819
25,462
0
L
Gilgamesh
Sindivision
Gilgamesh
9,387
2,646
0
766
12,854
8,086
0
5,638
7,216
0
24,134
L
8,729
4,104
0
1,388
9,537
3,568
0
6,274
3,263
0
20,597

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

42,650
Gold Earned
36,926
223
Minions Killed
218
9
Camps Cleared
8
941,318
Distance Traveled
888,719
6
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Xbalanque
9,428
943
87
9
4
176,091
1
W
Gilgamesh
7,763
776
26
3
1
195,896
0
W
Ares
9,517
952
31
3
3
160,371
2
L
Ganesha
7,245
725
3
0
0
182,420
1
L
Tiamat
6,662
666
54
5
2
173,826
1
L
Thor
8,685
869
57
6
4
181,800
1
W
Artio
7,359
736
32
3
0
204,052
3
W
Ah Puch
8,583
858
47
5
1
204,908
0
L
Gilgamesh
6,169
617
53
5
1
172,797
2
L
Ullr
8,165
817
51
5
1
177,876
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role