Player Matchup

Xing Tian
Xing Tian
OhSwack
Xing Tian
Level 29
God Stats
0W - 1L
1,475 SR
Queue Stats
14W - 21L
1,047 Elo+
Party 1
Apollo
Apollo
SlavicBlyat
Apollo
Level 18
God Stats
0W - 2L
1,500 SR
Queue Stats
1W - 4L
1,500 Elo+
Party 1
Baron Samedi
Baron Samedi
TheRadLime
Baron Samedi
Level 28
God Stats
0W - 2L
1,525 SR
Queue Stats
11W - 16L
1,202 Elo+
Party 1
Team Averages
Level 25
1,500 SR
1,250 Elo+

VS

Team Averages
Level 15
1,451 SR
1,466 Elo+
Gilgamesh
Gilgamesh
Ashtrux
Gilgamesh
Level 10
God Stats
7W - 3L
1,500 SR
Queue Stats
141W - 98L
1,724 Elo+
Solo
Raijin
Raijin
Benjinn RTC
Raijin
Level 29
God Stats
2W - 2L
1,353 SR
Queue Stats
126W - 94L
1,668 Elo+
Solo
Yemoja
Yemoja
NoelShoot
Yemoja
Level 5
God Stats
1W - 0L
1,500 SR
Queue Stats
7W - 10L
1,005 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Xing Tian
OhSwack
Xing Tian
14
2 / 5 / 7
11,100
653
6,791
19,870
21,018
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Magic Shoes

Magic Shoes

+20
Magical Power
+12%
Movement Speed

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Apollo
11
1 / 9 / 5
9,673
569
8,913
15,893
5,972
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Baron Samedi
TheRadLime
Baron Samedi
14
7 / 7 / 2
11,481
675
15,340
16,613
7,688
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Gilgamesh
Ashtrux
Gilgamesh
16
8 / 2 / 11
12,440
732
15,946
18,079
16,782
Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Raijin
16
10 / 2 / 10
12,780
752
24,978
14,065
5,248
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Yemoja
NoelShoot
Yemoja
13
3 / 6 / 9
10,522
619
3,455
13,421
8,964
Dynasty Plate Helm

Dynasty Plate Helm

+40
Magical Power
+20
Physical Protection
+50
Health

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Match Insights

Player Kills, Deaths, and Assists

24
Kill Participation
51
10
Kills
21
21
Deaths
10
14
Assists
30
Player
Kills
Deaths
Assists
KDA
W
Gilgamesh
Ashtrux
Gilgamesh
8
2
11
6.75
W
Raijin
10
2
10
7.5
W
Yemoja
NoelShoot
Yemoja
3
6
9
1.25
L
Xing Tian
OhSwack
Xing Tian
2
5
7
1.1
L
Apollo
1
9
5
0.39
L
Baron Samedi
TheRadLime
Baron Samedi
7
7
2
1.14

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

31,044
Damage
44,379
52,376
Taken
45,565
34,678
Mitigated
30,994
6,030
Healing
13,539
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Gilgamesh
Ashtrux
Gilgamesh
15,946
3,437
936
4,575
18,079
16,782
1,699
7,246
10,468
0
60,963
W
Raijin
24,978
2,456
0
5,211
14,065
5,248
807
6,459
7,260
83,658
0
W
Yemoja
NoelShoot
Yemoja
3,455
1,805
1,593
1,224
13,421
8,964
590
7,634
5,354
12,432
0
L
Xing Tian
OhSwack
Xing Tian
6,791
1,244
0
1,320
19,870
21,018
0
10,284
9,586
20,971
0
L
Apollo
8,913
4,585
0
226
15,893
5,972
0
8,288
7,605
0
26,317
L
Baron Samedi
TheRadLime
Baron Samedi
15,340
807
1,101
3,383
16,613
7,688
67
9,917
6,696
42,650
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

32,254
Gold Earned
35,742
114
Minions Killed
186
0
Camps Cleared
0
823,961
Distance Traveled
852,536
0
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Gilgamesh
12,440
732
74
4
0
342,269
2
W
Raijin
12,780
752
97
6
0
277,379
0
W
Yemoja
10,522
619
15
1
0
232,888
0
L
Xing Tian
11,100
653
29
2
0
286,579
0
L
Apollo
9,673
569
37
2
0
276,236
0
L
Baron Samedi
11,481
675
48
3
0
261,146
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role