Player Matchup

Hera
Hera
Gold II
I_NEED_MONEY_49
Hera
Gold II
Level 96
God Stats
14W - 10L
1,689 SR
Queue Stats
84W - 88L
1,637 MMR
Party 1
Sylvanus
Sylvanus
Gold II
J Squeezyy
Sylvanus
Gold II
Level 128
God Stats
0W - 1L
1,500 SR
Queue Stats
447W - 444L
1,519 MMR
Party 3
Chiron
Chiron
Gold V
TiMAR-
Chiron
Gold V
Level 102
God Stats
19W - 16L
1,609 SR
Queue Stats
62W - 64L
1,135 MMR
Party 1
Awilix
Awilix
Platinum V
lm ReaIIy Bad
Awilix
Platinum V
Level 109
God Stats
3W - 9L
1,194 SR
Queue Stats
489W - 503L
1,781 MMR
Solo
Hercules
Hercules
Gold III
xFeVaxKG
Hercules
Gold III
Level 111
God Stats
0W - 1L
1,500 SR
Queue Stats
339W - 338L
1,539 MMR
Party 3
Team Averages
Gold II
Gold II
Average Tier
Level 109
1,498 SR
1,522 MMR

VS

Team Averages
Gold I
Gold I
Average Tier
Level 119
1,589 SR
1,620 MMR
Artemis
Artemis
Gold II
 
Artemis
Gold II
Level 158
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Sobek
Sobek
Gold II
HazeG59
Sobek
Gold II
Level 121
God Stats
10W - 2L
1,315 SR
Queue Stats
331W - 338L
1,679 MMR
Solo
Nemesis
Nemesis
Platinum V
OUTDAY-Troll-You
Nemesis
Platinum V
Level 65
God Stats
12W - 6L
1,687 SR
Queue Stats
35W - 19L
1,633 MMR
Party 2
Poseidon
Poseidon
Gold I
THEROUGHNECK
Poseidon
Gold I
Level 123
God Stats
7W - 4L
1,655 SR
Queue Stats
127W - 127L
1,684 MMR
Solo
Chaac
Chaac
Gold II
yXvnhz-
Chaac
Gold II
Level 129
God Stats
3W - 2L
1,790 SR
Queue Stats
64W - 64L
1,604 MMR
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
0 / 5 / 0
6,736
449
2,420
6,947
2,198
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Magic Focus

Magic Focus

+20
Magical Power

Sylvanus
J Squeezyy
Sylvanus
10
0 / 2 / 0
6,178
412
3,387
10,325
7,583
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Breastplate

Breastplate

+20
Physical Protection

Chiron
TiMAR-
Chiron
13
0 / 3 / 2
7,440
496
5,950
8,149
2,441
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Heavy Mace

Heavy Mace

+30
Physical Power

12
2 / 3 / 0
6,942
463
2,910
9,577
2,999
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Hercules
xFeVaxKG
Hercules
12
1 / 5 / 1
7,615
508
7,937
13,617
9,778
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Heavy Mace

Heavy Mace

+30
Physical Power

Bans
DanzaburouSetAthenaScyllaJanus

VS

Bans
TiamatGebNu WaTsukuyomiRa
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Artemis
 
Artemis
14
3 / 1 / 1
8,216
548
5,177
7,942
2,312
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Sobek
HazeG59
Sobek
11
1 / 1 / 8
7,248
483
3,246
9,811
5,911
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

16
10 / 1 / 3
9,670
645
11,386
10,453
4,207
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Poseidon
THEROUGHNECK
Poseidon
15
2 / 0 / 9
8,904
594
6,742
6,003
1,936
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chaac
yXvnhz-
Chaac
14
2 / 0 / 10
8,884
592
7,917
9,398
8,429
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Match Insights

Player Kills, Deaths, and Assists

6
Kill Participation
49
3
Kills
18
18
Deaths
3
3
Assists
31
Player
Kills
Deaths
Assists
KDA
W
Artemis
 
Artemis
3
1
1
3.5
W
Sobek
HazeG59
Sobek
1
1
8
5
L
0
5
0
0
L
Sylvanus
J Squeezyy
Sylvanus
0
2
0
0
W
10
1
3
11.5
W
Poseidon
THEROUGHNECK
Poseidon
2
0
9
6.5
L
Chiron
TiMAR-
Chiron
0
3
2
0.33
L
2
3
0
0.67
L
Hercules
xFeVaxKG
Hercules
1
5
1
0.3
W
Chaac
yXvnhz-
Chaac
2
0
10
7

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

22,604
Damage
34,468
48,615
Taken
43,607
24,999
Mitigated
22,795
15,249
Healing
17,335
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Artemis
 
Artemis
5,177
2,322
0
4,458
7,942
2,312
0
480
7,462
0
45,971
W
Sobek
HazeG59
Sobek
3,246
420
0
4,733
9,811
5,911
60
1,916
7,797
13,387
0
L
2,420
444
0
838
6,947
2,198
0
2,589
4,262
45,660
0
L
Sylvanus
J Squeezyy
Sylvanus
3,387
537
527
3,401
10,325
7,583
0
3,280
6,909
18,296
0
W
11,386
6,785
0
1,435
10,453
4,207
51
1,349
9,020
0
76,621
W
Poseidon
THEROUGHNECK
Poseidon
6,742
446
0
1,805
6,003
1,936
186
1,694
4,265
75,463
0
L
Chiron
TiMAR-
Chiron
5,950
2,715
138
3,004
8,149
2,441
0
2,459
5,565
0
50,081
L
2,910
1,059
0
3,226
9,577
2,999
0
949
8,570
0
42,757
L
Hercules
xFeVaxKG
Hercules
7,937
2,411
0
4,115
13,617
9,778
0
319
13,286
0
39,938
W
Chaac
yXvnhz-
Chaac
7,917
1,856
0
4,904
9,398
8,429
597
142
9,256
0
52,574

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

34,911
Gold Earned
42,922
412
Minions Killed
501
0
Camps Cleared
0
1,307,038
Distance Traveled
1,506,397
15
Wards Purchased
21
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Artemis
8,216
548
95
6
0
238,683
3
W
Sobek
7,248
483
19
1
0
291,851
8
L
Hera
6,736
449
114
8
0
251,490
6
L
Sylvanus
6,178
412
26
2
0
233,676
0
W
Nemesis
9,670
645
116
8
0
346,639
3
W
Poseidon
8,904
594
157
10
0
323,919
4
L
Chiron
7,440
496
103
7
0
264,319
3
L
Awilix
6,942
463
80
5
0
296,024
3
L
Hercules
7,615
508
89
6
0
261,529
3
W
Chaac
8,884
592
114
8
0
305,305
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role