Player Matchup

Amaterasu
Amaterasu
AgusLock
Amaterasu
Level 28
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Danzaburou
Danzaburou
Bibi_Swank
Danzaburou
Level 22
God Stats
22W - 18L
1,620 SR
Queue Stats
117W - 161L
1,357 Elo+
Solo
Kukulkan
Kukulkan
MCSTILLYSTILLZ
Kukulkan
Level 8
God Stats
8W - 9L
1,336 SR
Queue Stats
10W - 15L
1,259 Elo+
Solo
Gilgamesh
Gilgamesh
SugaWhite
Gilgamesh
Level 28
God Stats
7W - 3L
1,678 SR
Queue Stats
88W - 80L
1,440 Elo+
Solo
Yemoja
Yemoja
entropyaoe
Yemoja
Level 26
God Stats
6W - 12L
1,362 SR
Queue Stats
56W - 71L
1,449 Elo+
Solo
Team Averages
Level 22
1,499 SR
1,401 Elo+

VS

Team Averages
Level 19
1,466 SR
1,362 Elo+
Tsukuyomi
Tsukuyomi
Elgost Faust
Tsukuyomi
Level 11
God Stats
14W - 6L
1,500 SR
Queue Stats
237W - 261L
1,432 Elo+
Solo
Cthulhu
Cthulhu
Frostame
Cthulhu
Level 28
God Stats
7W - 13L
1,358 SR
Queue Stats
149W - 176L
1,367 Elo+
Solo
Skadi
Skadi
YallaQueen
Skadi
Level 32
God Stats
171W - 195L
1,545 SR
Queue Stats
177W - 202L
1,399 Elo+
Solo
Aphrodite
Aphrodite
meryth
Aphrodite
Level 8
God Stats
4W - 2L
1,500 SR
Queue Stats
10W - 7L
1,393 Elo+
Solo
Izanami
Izanami
solid-stripe33
Izanami
Level 18
God Stats
21W - 31L
1,427 SR
Queue Stats
29W - 45L
1,220 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Amaterasu
AgusLock
Amaterasu
13
2 / 8 / 4
8,080
505
7,816
15,921
6,649
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Danzaburou
Bibi_Swank
Danzaburou
11
4 / 7 / 1
7,610
476
8,546
11,891
3,750
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Kukulkan
1
0 / 0 / 0
4,623
289
0
0
0
Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Gilgamesh
SugaWhite
Gilgamesh
13
3 / 5 / 3
7,950
497
6,151
11,523
7,138
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Yemoja
entropyaoe
Yemoja
13
2 / 4 / 3
7,794
487
4,832
13,122
8,472
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Rod of Healing

Rod of Healing

+55
Magical Power
+75
Health
+75
Mana

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tsukuyomi
Elgost Faust
Tsukuyomi
16
5 / 3 / 4
9,705
607
3,869
9,459
3,699
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Cthulhu
Frostame
Cthulhu
15
3 / 2 / 6
9,209
576
7,423
9,827
6,664
Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Skadi
14
5 / 4 / 4
9,283
580
10,722
11,482
3,912
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Short Bow

Short Bow

+15%
Attack Speed

Aphrodite
meryth
Aphrodite
16
9 / 1 / 3
10,025
627
8,264
9,097
3,532
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

14
2 / 3 / 4
9,409
588
6,333
8,949
3,033
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Match Insights

Player Kills, Deaths, and Assists

22
Kill Participation
45
11
Kills
24
24
Deaths
13
11
Assists
21
Player
Kills
Deaths
Assists
KDA
L
Amaterasu
AgusLock
Amaterasu
2
8
4
0.5
L
Danzaburou
Bibi_Swank
Danzaburou
4
7
1
0.64
W
Tsukuyomi
Elgost Faust
Tsukuyomi
5
3
4
2.33
W
Cthulhu
Frostame
Cthulhu
3
2
6
3
L
Kukulkan
0
0
0
0
L
Gilgamesh
SugaWhite
Gilgamesh
3
5
3
0.9
W
Skadi
5
4
4
1.75
L
Yemoja
entropyaoe
Yemoja
2
4
3
0.88
W
Aphrodite
meryth
Aphrodite
9
1
3
10.5
W
2
3
4
1.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

27,345
Damage
36,611
52,457
Taken
48,814
26,009
Mitigated
20,840
10,350
Healing
15,701
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Amaterasu
AgusLock
Amaterasu
7,816
4,211
77
3,658
15,921
6,649
0
6,613
9,236
0
42,417
L
Danzaburou
Bibi_Swank
Danzaburou
8,546
3,123
0
974
11,891
3,750
318
2,345
9,430
0
34,417
W
Tsukuyomi
Elgost Faust
Tsukuyomi
3,869
925
0
914
9,459
3,699
92
169
9,290
0
55,750
W
Cthulhu
Frostame
Cthulhu
7,423
1,333
0
2,069
9,827
6,664
1,393
598
9,229
38,488
0
L
Kukulkan
0
0
0
0
0
0
0
0
0
0
0
L
Gilgamesh
SugaWhite
Gilgamesh
6,151
2,293
0
2,280
11,523
7,138
0
3,666
7,811
0
38,074
W
Skadi
10,722
4,587
0
2,807
11,482
3,912
3,308
1,315
10,167
0
39,513
L
Yemoja
entropyaoe
Yemoja
4,832
751
693
2,668
13,122
8,472
0
2,669
10,293
35,652
0
W
Aphrodite
meryth
Aphrodite
8,264
1,500
3,411
5,083
9,097
3,532
957
474
8,623
53,114
0
W
6,333
4,044
0
1,417
8,949
3,033
3,748
2,276
6,673
0
53,521

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

36,057
Gold Earned
47,631
246
Minions Killed
461
0
Camps Cleared
0
1,119,000
Distance Traveled
1,425,451
7
Wards Purchased
13
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Amaterasu
8,080
505
70
4
0
300,770
0
L
Danzaburou
7,610
476
52
3
0
274,788
1
W
Tsukuyomi
9,705
607
106
7
0
298,154
3
W
Cthulhu
9,209
576
85
5
0
272,199
5
L
Kukulkan
4,623
289
0
0
0
5,327
0
L
Gilgamesh
7,950
497
72
5
0
291,767
3
W
Skadi
9,283
580
63
4
0
297,658
3
L
Yemoja
7,794
487
52
3
0
246,348
3
W
Aphrodite
10,025
627
95
6
0
310,776
2
W
Izanami
9,409
588
112
7
0
246,664
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role