Player Matchup

Anubis
Anubis
Falillo5
Anubis
Level 26
God Stats
6W - 2L
1,701 SR
Queue Stats
47W - 24L
1,684 Elo+
Solo
Set
Set
GetL4STed
Set
Level 32
God Stats
3W - 2L
1,742 SR
Queue Stats
148W - 140L
1,609 Elo+
Solo
Ares
Ares
Pandanemiya
Ares
Level 30
God Stats
5W - 1L
1,928 SR
Queue Stats
119W - 71L
1,672 Elo+
Solo
Heimdallr
Heimdallr
dolanpino
Heimdallr
Level 24
God Stats
17W - 9L
1,840 SR
Queue Stats
70W - 52L
1,622 Elo+
Solo
Poseidon
Poseidon
klauschwab
Poseidon
Level 26
God Stats
3W - 3L
1,500 SR
Queue Stats
124W - 102L
1,609 Elo+
Solo
Team Averages
Level 28
1,742 SR
1,639 Elo+

VS

Team Averages
Level 26
1,424 SR
1,588 Elo+
Ne Zha
Ne Zha
HarmonyWonder
Ne Zha
Level 27
God Stats
6W - 4L
1,321 SR
Queue Stats
75W - 66L
1,566 Elo+
Party 1
Ares
Ares
Honka5
Ares
Level 27
God Stats
2W - 0L
1,500 SR
Queue Stats
91W - 66L
1,531 Elo+
Party 1
Gilgamesh
Gilgamesh
Qroooow
Gilgamesh
Level 28
God Stats
3W - 4L
1,300 SR
Queue Stats
266W - 215L
1,692 Elo+
Party 1
Olorun
Olorun
Spin2WinThor
Olorun
Level 23
God Stats
2W - 0L
1,500 SR
Queue Stats
85W - 57L
1,653 Elo+
Solo
Ra
Ra
Stoodenee
Ra
Level 25
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anubis
Falillo5
Anubis
9
0 / 5 / 0
5,239
524
5,952
6,576
3,449
Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

10
1 / 3 / 1
5,432
543
3,399
6,596
2,595
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

7
0 / 5 / 0
4,424
442
1,528
7,701
3,495
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Heimdallr
dolanpino
Heimdallr
8
1 / 2 / 0
4,900
490
2,742
6,155
1,836
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Poseidon
klauschwab
Poseidon
9
0 / 5 / 0
5,012
501
2,879
5,442
1,462
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
4 / 0 / 8
6,496
650
4,878
6,695
2,436
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Ares
Honka5
Ares
9
2 / 1 / 4
5,027
503
3,891
6,441
2,612
Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Gilgamesh
Qroooow
Gilgamesh
10
3 / 1 / 3
5,502
550
2,415
7,448
3,061
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Olorun
11
5 / 0 / 2
6,058
606
7,027
5,901
1,916
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

13
6 / 0 / 2
7,502
750
5,370
2,884
1,057
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Match Insights

Player Kills, Deaths, and Assists

3
Kill Participation
39
2
Kills
20
20
Deaths
2
1
Assists
19
Player
Kills
Deaths
Assists
KDA
L
Anubis
Falillo5
Anubis
0
5
0
0
L
1
3
1
0.5
W
4
0
8
8
W
Ares
Honka5
Ares
2
1
4
4
L
0
5
0
0
W
Gilgamesh
Qroooow
Gilgamesh
3
1
3
4.5
W
Olorun
5
0
2
6
W
6
0
2
7
L
Heimdallr
dolanpino
Heimdallr
1
2
0
0.5
L
Poseidon
klauschwab
Poseidon
0
5
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

16,500
Damage
23,581
32,470
Taken
29,369
12,837
Mitigated
11,082
7,809
Healing
13,995
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Anubis
Falillo5
Anubis
5,952
262
0
1,688
6,576
3,449
26
1,168
5,352
30,012
0
L
3,399
1,597
0
1,546
6,596
2,595
0
2,421
4,105
0
30,891
W
4,878
2,414
0
1,892
6,695
2,436
0
2,540
4,155
0
32,694
W
Ares
Honka5
Ares
3,891
0
245
2,504
6,441
2,612
0
1,424
5,017
8,126
0
L
1,528
59
0
1,368
7,701
3,495
0
5,672
2,029
10,071
0
W
Gilgamesh
Qroooow
Gilgamesh
2,415
675
0
2,138
7,448
3,061
0
5,130
2,318
0
21,596
W
Olorun
7,027
3,351
371
4,116
5,901
1,916
1,161
104
5,797
47,111
0
W
5,370
978
652
2,077
2,884
1,057
0
1,161
1,723
53,196
0
L
Heimdallr
dolanpino
Heimdallr
2,742
1,682
0
2,737
6,155
1,836
0
4,510
1,645
0
25,782
L
Poseidon
klauschwab
Poseidon
2,879
138
0
470
5,442
1,462
0
2,229
3,051
30,239
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

25,007
Gold Earned
30,585
265
Minions Killed
324
0
Camps Cleared
0
862,665
Distance Traveled
988,370
14
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Anubis
5,239
524
67
7
0
145,986
1
L
Set
5,432
543
59
6
0
201,876
4
W
Ne Zha
6,496
650
65
7
0
229,960
2
W
Ares
5,027
503
11
1
0
191,183
1
L
Ares
4,424
442
16
2
0
170,797
3
W
Gilgamesh
5,502
550
50
5
0
178,755
1
W
Olorun
6,058
606
79
8
0
179,421
4
W
Ra
7,502
750
119
12
0
209,051
2
L
Heimdallr
4,900
490
53
5
0
162,558
3
L
Poseidon
5,012
501
70
7
0
181,448
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role