Player Matchup

Janus
Janus
Silver IV
BJDrizzle
Janus
Silver IV
Level 112
God Stats
0W - 1L
1,592 SR
Queue Stats
16W - 33L
1,137 MMR
Party 1
Da Ji
Da Ji
Silver IV
BreadmanSands
Da Ji
Silver IV
Level 107
God Stats
0W - 1L
1,343 SR
Queue Stats
15W - 33L
1,137 MMR
Party 1
Heimdallr
Heimdallr
Gold V
Flopsie
Heimdallr
Gold V
Level 35
God Stats
5W - 2L
1,789 SR
Queue Stats
34W - 21L
1,421 MMR
Party 2
Bellona
Bellona
Silver III
Glevitoffer
Bellona
Silver III
Level 41
God Stats
1W - 2L
1,389 SR
Queue Stats
26W - 31L
1,074 MMR
Solo
Cabrakan
Cabrakan
Gold V
Αppa
Cabrakan
Gold V
Level 38
God Stats
2W - 2L
1,500 SR
Queue Stats
27W - 10L
1,500 MMR
Party 2
Team Averages
Silver II
Silver II
Average Tier
Level 67
1,523 SR
1,254 MMR

VS

Team Averages
Gold V
Gold V
Average Tier
Level 107
1,621 SR
1,384 MMR
Ah Muzen Cab
Ah Muzen Cab
Gold III
BobaFett831
Ah Muzen Cab
Gold III
Level 110
God Stats
9W - 12L
1,565 SR
Queue Stats
394W - 404L
1,508 MMR
Solo
Cerberus
Cerberus
Silver V
Catgut
Cerberus
Silver V
Level 57
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Tsukuyomi
Tsukuyomi
Silver I
ShxttersBLike
Tsukuyomi
Silver I
Level 58
God Stats
2W - 1L
1,594 SR
Queue Stats
127W - 136L
1,115 MMR
Solo
Aphrodite
Aphrodite
Platinum V
Ssshaasnaal
Aphrodite
Platinum V
Level 160
God Stats
19W - 18L
1,602 SR
Queue Stats
469W - 464L
1,438 MMR
Solo
Vamana
Vamana
Gold V
TheVaiper07
Vamana
Gold V
Level 149
God Stats
6W - 4L
1,845 SR
Queue Stats
182W - 180L
1,362 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Janus
BJDrizzle
Janus
14
0 / 8 / 1
8,391
400
6,194
13,712
4,384
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Sorcerer's Staff

Sorcerer's Staff

+45
Magical Power
+100
Health
+100
Mana

PASSIVE - On leveling up, heal 15% of your Maximum Health and Mana over 3s.

16
1 / 5 / 0
9,389
447
2,012
16,767
7,176
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heimdallr
Flopsie
Heimdallr
18
2 / 4 / 2
10,995
524
9,746
14,616
6,007
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Mace

Mace

+10
Physical Power

Bellona
Glevitoffer
Bellona
14
0 / 7 / 0
8,686
414
8,506
18,724
20,268
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Cabrakan
Αppa
Cabrakan
15
2 / 3 / 3
10,365
494
11,357
19,149
22,486
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Jade Emperor's Crown

Jade Emperor's Crown

+30
Magical Power
+50
Physical Protection
+300
Health
+10%
Crowd Control Reduction

AURA - Enemy gods within 40 units have their Physical Power reduced by 15%.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Bans
SetTiamatGuan YuApolloScylla

VS

Bans
DanzaburouMerlinAthenaThothSobek
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ah Muzen Cab
BobaFett831
Ah Muzen Cab
18
3 / 3 / 4
11,734
559
9,134
14,451
7,464
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Cerberus
Catgut
Cerberus
16
4 / 0 / 10
11,188
533
6,773
18,349
15,802
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Tsukuyomi
ShxttersBLike
Tsukuyomi
20
8 / 0 / 5
13,297
633
12,958
14,218
6,000
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Aphrodite
Ssshaasnaal
Aphrodite
19
7 / 2 / 6
13,021
620
15,141
18,734
8,876
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Vamana
20
5 / 0 / 7
12,757
607
15,343
17,690
24,048
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Match Insights

Player Kills, Deaths, and Assists

11
Kill Participation
59
5
Kills
27
27
Deaths
5
6
Assists
32
Player
Kills
Deaths
Assists
KDA
L
Janus
BJDrizzle
Janus
0
8
1
0.06
W
Ah Muzen Cab
BobaFett831
Ah Muzen Cab
3
3
4
1.67
L
1
5
0
0.2
W
Cerberus
Catgut
Cerberus
4
0
10
9
L
Heimdallr
Flopsie
Heimdallr
2
4
2
0.75
L
Bellona
Glevitoffer
Bellona
0
7
0
0
W
Tsukuyomi
ShxttersBLike
Tsukuyomi
8
0
5
10.5
W
Aphrodite
Ssshaasnaal
Aphrodite
7
2
6
5
W
Vamana
5
0
7
8.5
L
Cabrakan
Αppa
Cabrakan
2
3
3
1.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

37,815
Damage
59,349
82,968
Taken
83,442
60,321
Mitigated
62,190
19,355
Healing
45,755
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Janus
BJDrizzle
Janus
6,194
321
0
1,901
13,712
4,384
0
7,459
6,253
46,742
0
W
Ah Muzen Cab
BobaFett831
Ah Muzen Cab
9,134
5,062
0
6,719
14,451
7,464
5,470
3,226
11,225
0
82,608
L
2,012
366
0
4,873
16,767
7,176
385
2,172
14,595
0
52,723
W
Cerberus
Catgut
Cerberus
6,773
382
0
6,446
18,349
15,802
474
5,972
12,133
30,245
0
L
Heimdallr
Flopsie
Heimdallr
9,746
4,665
0
5,210
14,616
6,007
2,844
2,830
11,786
0
80,794
L
Bellona
Glevitoffer
Bellona
8,506
2,073
0
3,533
18,724
20,268
0
1,904
16,638
0
53,256
W
Tsukuyomi
ShxttersBLike
Tsukuyomi
12,958
2,328
0
5,840
14,218
6,000
1,570
3,770
10,374
0
114,079
W
Aphrodite
Ssshaasnaal
Aphrodite
15,141
2,112
4,414
13,463
18,734
8,876
2,400
6,852
11,702
100,048
0
W
Vamana
15,343
5,449
0
8,873
17,690
24,048
1,155
2,292
15,392
182
74,183
L
Cabrakan
Αppa
Cabrakan
11,357
1,856
0
3,838
19,149
22,486
273
7,537
11,612
37,638
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

47,826
Gold Earned
61,997
513
Minions Killed
663
0
Camps Cleared
0
1,626,837
Distance Traveled
2,176,385
13
Wards Purchased
24
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Janus
8,391
400
94
4
0
263,121
0
W
Ah Muzen Cab
11,734
559
130
6
0
428,531
4
L
Da Ji
9,389
447
101
5
0
400,007
4
W
Cerberus
11,188
533
41
2
0
446,031
8
L
Heimdallr
10,995
524
160
8
0
301,087
3
L
Bellona
8,686
414
98
5
0
261,022
1
W
Tsukuyomi
13,297
633
189
9
0
497,702
4
W
Aphrodite
13,021
620
175
8
0
396,753
3
W
Vamana
12,757
607
128
6
0
407,368
5
L
Cabrakan
10,365
494
60
3
0
401,600
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role