Player Matchup

Fenrir
Fenrir
AlexxxSynoid
Fenrir
Level 29
God Stats
37W - 37L
1,514 SR
Queue Stats
43W - 56L
1,346 Elo+
Party 3
Gilgamesh
Gilgamesh
Apex0514
Gilgamesh
Level 48
God Stats
3W - 3L
1,500 SR
Queue Stats
58W - 78L
1,348 Elo+
Party 2
Zeus
Zeus
CaramelPuddle55
Zeus
Level 46
God Stats
2W - 0L
1,500 SR
Queue Stats
147W - 161L
1,438 Elo+
Solo
Ganesha
Ganesha
CountSlothula7
Ganesha
Level 48
God Stats
12W - 6L
1,717 SR
Queue Stats
122W - 143L
1,451 Elo+
Party 3
Apollo
Apollo
Titan Jedi Fury
Apollo
Level 25
God Stats
3W - 1L
1,596 SR
Queue Stats
15W - 18L
1,410 Elo+
Party 2
Team Averages
Level 39
1,565 SR
1,399 Elo+

VS

Team Averages
Level 63
1,605 SR
1,450 Elo+
Tiamat
Tiamat
CoffeeBobcat811
Tiamat
Level 45
God Stats
2W - 2L
1,489 SR
Queue Stats
261W - 268L
1,453 Elo+
Solo
Kuzenbo
Kuzenbo
DTC323
Kuzenbo
Level 38
God Stats
0W - 1L
1,500 SR
Queue Stats
6W - 8L
1,500 Elo+
Solo
Apollo
Apollo
TR0LL UR DAD
Apollo
Level 112
God Stats
6W - 12L
1,641 SR
Queue Stats
132W - 183L
1,522 Elo+
Party 1
Nike
Nike
Zehetsubo
Nike
Level 49
God Stats
30W - 22L
1,707 SR
Queue Stats
713W - 810L
1,376 Elo+
Party 1
Gilgamesh
Gilgamesh
mattstangGT
Gilgamesh
Level 69
God Stats
7W - 5L
1,689 SR
Queue Stats
94W - 145L
1,401 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fenrir
20
7 / 0 / 7
12,943
518
8,508
14,591
8,172
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Gilgamesh
Apex0514
Gilgamesh
20
6 / 1 / 7
12,699
508
15,242
19,507
15,372
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

20
8 / 2 / 5
13,821
553
17,277
10,618
4,741
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

18
0 / 1 / 8
11,589
464
10,039
22,141
22,620
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

16
0 / 4 / 1
10,240
410
7,727
15,087
5,539
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
2 / 10 / 1
10,906
436
9,144
18,759
10,492
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Kuzenbo
DTC323
Kuzenbo
16
0 / 1 / 3
9,289
372
5,229
13,548
12,394
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Apollo
20
2 / 0 / 4
12,231
489
20,347
17,439
6,542
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

Nike
18
0 / 3 / 0
11,256
450
6,464
15,694
14,775
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Gilgamesh
mattstangGT
Gilgamesh
18
4 / 7 / 0
12,474
499
14,516
24,984
13,252
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Match Insights

Player Kills, Deaths, and Assists

49
Kill Participation
16
21
Kills
8
8
Deaths
21
28
Assists
8
Player
Kills
Deaths
Assists
KDA
W
Fenrir
7
0
7
10.5
W
Gilgamesh
Apex0514
Gilgamesh
6
1
7
9.5
W
8
2
5
5.25
L
2
10
1
0.25
W
0
1
8
4
L
Kuzenbo
DTC323
Kuzenbo
0
1
3
1.5
L
Apollo
2
0
4
4
W
0
4
1
0.13
L
Nike
0
3
0
0
L
Gilgamesh
mattstangGT
Gilgamesh
4
7
0
0.57

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

58,793
Damage
55,700
81,944
Taken
90,424
56,444
Mitigated
57,455
23,666
Healing
23,085
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Fenrir
8,508
542
0
3,977
14,591
8,172
0
2,278
12,125
0
99,912
W
Gilgamesh
Apex0514
Gilgamesh
15,242
3,562
0
3,526
19,507
15,372
119
1,286
17,760
0
86,709
W
17,277
1,871
0
3,672
10,618
4,741
0
2,317
8,076
100,809
0
L
9,144
1,503
0
3,778
18,759
10,492
575
6,270
12,142
60,341
0
W
10,039
198
855
7,106
22,141
22,620
0
4,913
17,075
56,142
0
L
Kuzenbo
DTC323
Kuzenbo
5,229
2,095
0
532
13,548
12,394
0
7,363
6,050
31,289
0
L
Apollo
20,347
13,133
0
11,401
17,439
6,542
541
4,851
12,500
0
129,658
W
7,727
3,457
795
3,735
15,087
5,539
880
2,887
12,110
0
73,164
L
Nike
6,464
530
0
2,360
15,694
14,775
739
2,802
12,816
0
75,492
L
Gilgamesh
mattstangGT
Gilgamesh
14,516
1,849
0
5,014
24,984
13,252
284
5,146
19,600
0
83,923

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

61,292
Gold Earned
56,156
744
Minions Killed
619
0
Camps Cleared
0
2,379,434
Distance Traveled
2,365,017
20
Wards Purchased
17
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Fenrir
12,943
518
164
7
0
566,198
0
W
Gilgamesh
12,699
508
162
6
0
473,477
5
W
Zeus
13,821
553
208
8
0
474,426
13
L
Tiamat
10,906
436
129
5
0
422,493
6
W
Ganesha
11,589
464
28
1
0
460,486
2
L
Kuzenbo
9,289
372
34
1
0
480,787
0
L
Apollo
12,231
489
198
8
0
462,153
4
W
Apollo
10,240
410
182
7
0
404,847
0
L
Nike
11,256
450
137
5
0
498,808
1
L
Gilgamesh
12,474
499
121
5
0
500,776
6

Distance Traveled

Minion Kills by Role

Gold Earned by Role