Player Matchup

Janus
Janus
AnthonyMarquez
Janus
Level 28
God Stats
12W - 5L
1,689 SR
Queue Stats
334W - 210L
1,668 Elo+
Solo
Gilgamesh
Gilgamesh
BigDoinks6969
Gilgamesh
Level 28
God Stats
4W - 1L
1,699 SR
Queue Stats
47W - 30L
1,696 Elo+
Party 3
Danzaburou
Danzaburou
ScreenedSheep7
Danzaburou
Level 8
God Stats
1W - 0L
1,500 SR
Queue Stats
8W - 7L
1,620 Elo+
Party 1
Achilles
Achilles
SirOnerous
Achilles
Level 24
God Stats
2W - 1L
1,699 SR
Queue Stats
6W - 4L
1,663 Elo+
Party 3
Fafnir
Fafnir
Zrilly
Fafnir
Level 120
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Team Averages
Level 42
1,617 SR
1,629 Elo+

VS

Team Averages
Level 49
1,530 SR
1,617 Elo+
Sobek
Sobek
Alphalight24
Sobek
Level 27
God Stats
1W - 2L
1,336 SR
Queue Stats
182W - 163L
1,663 Elo+
Solo
The Morrigan
The Morrigan
BigGirthy
The Morrigan
Level 26
God Stats
0W - 1L
1,500 SR
Queue Stats
26W - 20L
1,728 Elo+
Solo
Gilgamesh
Gilgamesh
Kewky
Gilgamesh
Level 160
God Stats
1W - 3L
1,500 SR
Queue Stats
13W - 18L
1,528 Elo+
Party 2
Anhur
Anhur
LieutenantRook
Anhur
Level 27
God Stats
1W - 1L
1,813 SR
Queue Stats
40W - 30L
1,668 Elo+
Solo
Bellona
Bellona
freecosbyuwu
Bellona
Level 4
God Stats
1W - 2L
1,500 SR
Queue Stats
1W - 2L
1,500 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
10
1 / 0 / 2
5,351
595
4,043
2,800
760
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Gilgamesh
BigDoinks6969
Gilgamesh
9
1 / 1 / 2
5,144
572
2,606
5,884
2,085
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Enchanted Buckler

Enchanted Buckler

+7
Physical Power
+10
Magical Protection

Danzaburou
ScreenedSheep7
Danzaburou
8
0 / 4 / 2
4,618
513
2,474
5,963
1,357
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Achilles
SirOnerous
Achilles
10
2 / 0 / 0
5,550
617
3,704
6,176
2,972
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Fafnir
Zrilly
Fafnir
6
1 / 2 / 1
4,755
528
2,499
7,152
2,690
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
7
0 / 2 / 5
4,787
532
3,160
7,381
4,214
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

The Morrigan
BigGirthy
The Morrigan
10
2 / 0 / 1
5,502
611
1,608
2,896
892
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Gilgamesh
Kewky
Gilgamesh
7
3 / 0 / 1
4,866
541
2,345
3,766
1,353
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

7
1 / 1 / 4
4,716
524
4,560
4,099
1,107
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Bellona
freecosbyuwu
Bellona
7
0 / 2 / 0
4,356
484
2,797
4,983
2,776
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Match Insights

Player Kills, Deaths, and Assists

12
Kill Participation
17
5
Kills
6
7
Deaths
5
7
Assists
11
Player
Kills
Deaths
Assists
KDA
L
0
2
5
1.25
W
1
0
2
2
W
Gilgamesh
BigDoinks6969
Gilgamesh
1
1
2
2
L
The Morrigan
BigGirthy
The Morrigan
2
0
1
2.5
L
Gilgamesh
Kewky
Gilgamesh
3
0
1
3.5
L
1
1
4
3
W
Danzaburou
ScreenedSheep7
Danzaburou
0
4
2
0.25
W
Achilles
SirOnerous
Achilles
2
0
0
2
W
Fafnir
Zrilly
Fafnir
1
2
1
0.75
L
Bellona
freecosbyuwu
Bellona
0
2
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

15,326
Damage
14,470
27,975
Taken
23,125
9,864
Mitigated
10,342
10,908
Healing
8,424
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
3,160
702
0
3,661
7,381
4,214
56
2,655
4,726
10,662
0
W
4,043
451
0
1,281
2,800
760
0
1,007
1,691
39,978
0
W
Gilgamesh
BigDoinks6969
Gilgamesh
2,606
820
0
1,871
5,884
2,085
0
637
5,231
0
27,799
L
The Morrigan
BigGirthy
The Morrigan
1,608
346
0
930
2,896
892
0
1,307
1,589
31,114
59
L
Gilgamesh
Kewky
Gilgamesh
2,345
792
0
992
3,766
1,353
0
763
3,003
0
19,362
L
4,560
1,491
0
1,394
4,099
1,107
473
1,817
2,282
0
18,528
W
Danzaburou
ScreenedSheep7
Danzaburou
2,474
1,190
0
1,837
5,963
1,357
0
1,539
4,408
0
21,157
W
Achilles
SirOnerous
Achilles
3,704
1,513
0
2,698
6,176
2,972
375
0
6,176
0
29,869
W
Fafnir
Zrilly
Fafnir
2,499
647
0
3,221
7,152
2,690
0
1,382
5,760
5,984
0
L
Bellona
freecosbyuwu
Bellona
2,797
1,274
0
1,447
4,983
2,776
0
0
4,983
0
15,752

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

25,418
Gold Earned
24,227
238
Minions Killed
194
0
Camps Cleared
0
918,748
Distance Traveled
806,691
7
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Sobek
4,787
532
9
1
0
179,358
1
W
Janus
5,351
595
77
9
0
188,493
3
W
Gilgamesh
5,144
572
59
7
0
209,792
0
L
The Morrigan
5,502
611
72
8
0
173,726
3
L
Gilgamesh
4,866
541
42
5
0
158,851
2
L
Anhur
4,716
524
35
4
0
155,013
0
W
Danzaburou
4,618
513
37
4
0
154,232
0
W
Achilles
5,550
617
60
7
0
173,373
0
W
Fafnir
4,755
528
5
1
0
192,858
4
L
Bellona
4,356
484
36
4
0
139,743
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role