Player Matchup

Ra
Ra
Choppaboi_Anbu17
Ra
Level 29
God Stats
2W - 1L
1,500 SR
Queue Stats
89W - 131L
1,334 Elo+
Solo
Yemoja
Yemoja
DreadMarker1704
Yemoja
Level 29
God Stats
1W - 0L
1,500 SR
Queue Stats
30W - 34L
1,453 Elo+
Solo
Chronos
Chronos
ExtaCee
Chronos
Level 28
God Stats
10W - 4L
1,335 SR
Queue Stats
27W - 21L
1,354 Elo+
Solo
Gilgamesh
Gilgamesh
YEExYEExBROTHER
Gilgamesh
Level 25
God Stats
7W - 3L
1,725 SR
Queue Stats
120W - 104L
1,350 Elo+
Solo
Da Ji
Da Ji
ZackTwig
Da Ji
Level 16
God Stats
1W - 0L
1,500 SR
Queue Stats
5W - 3L
1,404 Elo+
Solo
Team Averages
Level 25
1,512 SR
1,379 Elo+

VS

Team Averages
Level 25
1,502 SR
1,323 Elo+
Apollo
Apollo
Mr-BCrazy
Apollo
Level 29
God Stats
0W - 1L
1,500 SR
Queue Stats
64W - 71L
1,366 Elo+
Party 2
Arachne
Arachne
RNZ_Po0ky_19
Arachne
Level 29
God Stats
3W - 4L
1,411 SR
Queue Stats
70W - 70L
1,392 Elo+
Party 2
Ymir
Ymir
Rabbz808
Ymir
Level 14
God Stats
0W - 1L
1,500 SR
Queue Stats
24W - 40L
1,268 Elo+
Party 1
Amaterasu
Amaterasu
Tauoa808DnomyaR
Amaterasu
Level 28
God Stats
2W - 1L
1,807 SR
Queue Stats
141W - 165L
1,324 Elo+
Party 1
Sol
Sol
aquilespuc
Sol
Level 25
God Stats
12W - 17L
1,290 SR
Queue Stats
109W - 185L
1,268 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
9 / 1 / 7
9,535
596
8,217
7,270
2,756
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

7
1 / 0 / 4
6,571
411
942
3,579
1,665
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Magic Shoes

Magic Shoes

+20
Magical Power
+12%
Movement Speed

Chronos
ExtaCee
Chronos
15
9 / 1 / 8
9,569
598
7,961
9,598
3,605
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Gilgamesh
YEExYEExBROTHER
Gilgamesh
17
9 / 0 / 1
10,392
650
12,385
10,762
7,250
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Da Ji
ZackTwig
Da Ji
14
10 / 4 / 10
9,194
575
8,963
10,752
4,258
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heavy Mace

Heavy Mace

+30
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Apollo
Mr-BCrazy
Apollo
11
1 / 10 / 2
7,356
460
8,240
14,690
5,949
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Arachne
RNZ_Po0ky_19
Arachne
9
0 / 7 / 0
5,990
374
3,021
9,869
2,718
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Ymir
10
0 / 9 / 0
6,412
401
1,060
13,916
8,792
Sage's Stone

Sage's Stone

+20
Physical Protection
+20
Magical Protection
+150
Health

Ritual Blade

Ritual Blade

+150
Health
+5%
Movement Speed
+10%
Cooldown Reduction

Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Amaterasu
Tauoa808DnomyaR
Amaterasu
15
3 / 5 / 1
9,020
564
5,787
12,131
10,052
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Cudgel

Cudgel

+10
Physical Power
+50
Health

13
2 / 7 / 1
8,297
519
4,612
8,243
2,946
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

68
Kill Participation
10
38
Kills
6
6
Deaths
38
30
Assists
4
Player
Kills
Deaths
Assists
KDA
W
9
1
7
12.5
W
1
0
4
3
W
Chronos
ExtaCee
Chronos
9
1
8
13
L
Apollo
Mr-BCrazy
Apollo
1
10
2
0.2
L
Arachne
RNZ_Po0ky_19
Arachne
0
7
0
0
L
Ymir
0
9
0
0
L
Amaterasu
Tauoa808DnomyaR
Amaterasu
3
5
1
0.7
W
Gilgamesh
YEExYEExBROTHER
Gilgamesh
9
0
1
9.5
W
Da Ji
ZackTwig
Da Ji
10
4
10
3.75
L
2
7
1
0.36

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

38,468
Damage
22,720
41,961
Taken
58,849
19,534
Mitigated
30,457
16,329
Healing
7,173
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
8,217
759
1,203
2,998
7,270
2,756
776
2,269
5,001
39,419
0
W
942
217
249
519
3,579
1,665
75
110
3,469
6,749
0
W
Chronos
ExtaCee
Chronos
7,961
3,315
90
4,095
9,598
3,605
1,564
973
8,625
52,627
0
L
Apollo
Mr-BCrazy
Apollo
8,240
4,746
0
1,240
14,690
5,949
0
7,187
7,337
0
34,404
L
Arachne
RNZ_Po0ky_19
Arachne
3,021
2,132
0
2,242
9,869
2,718
0
694
9,141
0
20,216
L
Ymir
1,060
621
0
40
13,916
8,792
397
4,217
9,563
33,162
0
L
Amaterasu
Tauoa808DnomyaR
Amaterasu
5,787
2,447
0
2,535
12,131
10,052
295
1,177
10,939
0
45,683
W
Gilgamesh
YEExYEExBROTHER
Gilgamesh
12,385
4,517
0
5,485
10,762
7,250
2,254
1,071
9,691
0
59,569
W
Da Ji
ZackTwig
Da Ji
8,963
2,734
0
1,690
10,752
4,258
1,429
1,121
9,631
0
33,705
L
4,612
1,155
0
1,116
8,243
2,946
0
3,262
4,749
36,595
1,897

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

45,261
Gold Earned
37,075
363
Minions Killed
304
0
Camps Cleared
0
1,341,237
Distance Traveled
1,392,056
12
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ra
9,535
596
77
5
0
280,338
2
W
Yemoja
6,571
411
12
1
0
137,209
0
W
Chronos
9,569
598
92
6
0
324,187
8
L
Apollo
7,356
460
49
3
0
275,188
0
L
Arachne
5,990
374
47
3
0
277,147
0
L
Ymir
6,412
401
49
3
0
270,738
2
L
Amaterasu
9,020
564
81
5
0
322,719
2
W
Gilgamesh
10,392
650
118
7
0
283,539
1
W
Da Ji
9,194
575
64
4
0
315,964
1
L
Sol
8,297
519
78
5
0
246,264
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role