Player Matchup

Anubis
Anubis
VxBanxV
Anubis
Level 69
God Stats
5W - 2L
1,783 SR
Queue Stats
34W - 42L
1,500 Elo+
Party 1
Thor
Thor
WileyBee
Thor
Level 37
God Stats
2W - 3L
1,555 SR
Queue Stats
249W - 199L
1,584 Elo+
Party 2
Danzaburou
Danzaburou
exczk77
Danzaburou
Level 38
God Stats
0W - 1L
1,500 SR
Queue Stats
27W - 26L
1,560 Elo+
Party 1
Athena
Athena
fingerofd00m
Athena
Level 16
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 7L
1,500 Elo+
Party 1
King Arthur
King Arthur
jawhawk
King Arthur
Level 129
God Stats
2W - 2L
1,709 SR
Queue Stats
255W - 203L
1,601 Elo+
Party 2
Team Averages
Level 58
1,610 SR
1,549 Elo+

VS

Team Averages
Level 60
1,604 SR
1,580 Elo+
Gilgamesh
Gilgamesh
EtienneLantier
Gilgamesh
Level 25
God Stats
4W - 4L
1,500 SR
Queue Stats
92W - 79L
1,619 Elo+
Party 3
Sol
Sol
Kaakou
Sol
Level 64
God Stats
6W - 4L
1,868 SR
Queue Stats
196W - 167L
1,578 Elo+
Party 3
Skadi
Skadi
MobiIis
Skadi
Level 103
God Stats
5W - 11L
1,500 SR
Queue Stats
413W - 399L
1,610 Elo+
Party 4
Cthulhu
Cthulhu
PrincepsXXI
Cthulhu
Level 30
God Stats
7W - 4L
1,637 SR
Queue Stats
81W - 76L
1,542 Elo+
Party 4
Tsukuyomi
Tsukuyomi
ShelbiteV2
Tsukuyomi
Level 76
God Stats
13W - 7L
1,516 SR
Queue Stats
443W - 446L
1,554 Elo+
Party 4

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anubis
VxBanxV
Anubis
15
4 / 4 / 2
9,758
488
13,033
11,402
6,015
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Magic Focus

Magic Focus

+20
Magical Power

Thor
16
1 / 4 / 3
9,762
488
4,554
14,291
5,798
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Danzaburou
exczk77
Danzaburou
15
1 / 6 / 1
9,233
462
4,925
14,132
4,744
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Athena
13
2 / 6 / 5
8,567
428
5,350
17,016
8,643
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

Talisman

Talisman

+75
Health
+15
Magical Protection

King Arthur
jawhawk
King Arthur
18
5 / 8 / 0
11,209
560
16,567
27,995
24,408
Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Gilgamesh
EtienneLantier
Gilgamesh
19
7 / 5 / 8
12,660
633
23,771
23,489
20,226
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Evolved Hide of the Urchin

Evolved Hide of the Urchin

+51
Physical Protection
+51
Magical Protection
+250
Health
+250
Mana

PASSIVE - Provides a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level. The full shield will regenerate after 20 seconds.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Sol
Kaakou
Sol
18
1 / 1 / 11
11,254
563
10,557
10,843
3,672
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Skadi
MobiIis
Skadi
17
2 / 0 / 9
11,305
565
5,417
7,719
2,412
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Cthulhu
PrincepsXXI
Cthulhu
14
4 / 5 / 9
9,210
461
8,649
17,722
9,597
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Tsukuyomi
ShelbiteV2
Tsukuyomi
20
14 / 2 / 4
12,830
642
16,830
16,118
10,400
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Match Insights

Player Kills, Deaths, and Assists

24
Kill Participation
69
13
Kills
28
28
Deaths
13
11
Assists
41
Player
Kills
Deaths
Assists
KDA
W
Gilgamesh
EtienneLantier
Gilgamesh
7
5
8
2.2
W
Sol
Kaakou
Sol
1
1
11
6.5
W
Skadi
MobiIis
Skadi
2
0
9
6.5
W
Cthulhu
PrincepsXXI
Cthulhu
4
5
9
1.7
W
Tsukuyomi
ShelbiteV2
Tsukuyomi
14
2
4
8
L
Anubis
VxBanxV
Anubis
4
4
2
1.25
L
Thor
1
4
3
0.63
L
Danzaburou
exczk77
Danzaburou
1
6
1
0.25
L
Athena
2
6
5
0.75
L
King Arthur
jawhawk
King Arthur
5
8
0
0.63

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

44,429
Damage
65,224
84,836
Taken
75,891
49,608
Mitigated
46,307
26,105
Healing
26,377
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Gilgamesh
EtienneLantier
Gilgamesh
23,771
9,449
0
8,317
23,489
20,226
502
2,152
21,337
579
78,726
W
Sol
Kaakou
Sol
10,557
3,072
0
6,190
10,843
3,672
2,490
4,313
6,530
75,539
0
W
Skadi
MobiIis
Skadi
5,417
2,712
0
3,099
7,719
2,412
1,337
2,248
5,471
0
68,968
W
Cthulhu
PrincepsXXI
Cthulhu
8,649
822
401
2,379
17,722
9,597
207
7,332
10,390
35,386
0
W
Tsukuyomi
ShelbiteV2
Tsukuyomi
16,830
4,692
0
5,991
16,118
10,400
0
2,489
13,629
0
99,917
L
Anubis
VxBanxV
Anubis
13,033
229
0
5,133
11,402
6,015
0
4,606
6,796
68,200
0
L
Thor
4,554
885
0
5,296
14,291
5,798
0
3,114
11,177
0
69,318
L
Danzaburou
exczk77
Danzaburou
4,925
2,636
0
4,750
14,132
4,744
0
2,733
11,399
0
59,913
L
Athena
5,350
1,621
0
2,869
17,016
8,643
0
7,783
9,233
15,283
0
L
King Arthur
jawhawk
King Arthur
16,567
1,149
0
8,057
27,995
24,408
0
1,501
26,494
151
72,816

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

48,529
Gold Earned
57,259
526
Minions Killed
600
0
Camps Cleared
0
1,835,057
Distance Traveled
1,962,377
23
Wards Purchased
19
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Gilgamesh
12,660
633
126
6
0
341,102
0
W
Sol
11,254
563
132
7
0
374,785
3
W
Skadi
11,305
565
145
7
0
377,856
3
W
Cthulhu
9,210
461
43
2
0
392,084
4
W
Tsukuyomi
12,830
642
154
8
0
476,550
9
L
Anubis
9,758
488
134
7
0
331,414
5
L
Thor
9,762
488
124
6
0
383,902
4
L
Danzaburou
9,233
462
113
6
0
335,536
7
L
Athena
8,567
428
14
1
0
431,929
2
L
King Arthur
11,209
560
141
7
0
352,276
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role