Player Matchup

Gilgamesh
Gilgamesh
 
Gilgamesh
Level 120
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Fenrir
Fenrir
King_Farlon_TTV
Fenrir
Level 155
God Stats
4W - 2L
1,380 SR
Queue Stats
210W - 183L
1,533 Elo+
Party 1
Merlin
Merlin
kribeast
Merlin
Level 148
God Stats
3W - 1L
1,453 SR
Queue Stats
269W - 204L
1,582 Elo+
Party 1
Team Averages
Level 141
1,444 SR
1,539 Elo+

VS

Team Averages
Level 105
1,531 SR
1,486 Elo+
Artio
Artio
ghostskill014
Artio
Level 101
God Stats
4W - 3L
1,512 SR
Queue Stats
16W - 14L
1,487 Elo+
Solo
Gilgamesh
Gilgamesh
kidfraser
Gilgamesh
Level 109
God Stats
12W - 11L
1,500 SR
Queue Stats
166W - 214L
1,439 Elo+
Party 2
Ra
Ra
madclown13
Ra
Level 104
God Stats
17W - 26L
1,582 SR
Queue Stats
205W - 220L
1,533 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Gilgamesh
 
Gilgamesh
10
1 / 2 / 9
7,207
721
5,016
4,882
2,331
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

10
6 / 1 / 6
7,864
786
5,054
5,618
2,160
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Spiked Shield

Spiked Shield

+30
Physical Protection
+100
Health
+15
Hp 5

Merlin
kribeast
Merlin
13
8 / 0 / 7
8,635
864
7,730
4,100
1,324
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
8
0 / 5 / 2
5,882
588
1,036
9,983
5,904
Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Gilgamesh
kidfraser
Gilgamesh
9
3 / 4 / 0
6,584
658
5,230
7,795
3,523
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

9
0 / 6 / 3
6,145
615
2,861
6,117
1,609
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Match Insights

Player Kills, Deaths, and Assists

37
Kill Participation
8
15
Kills
3
3
Deaths
15
22
Assists
5
Player
Kills
Deaths
Assists
KDA
W
Gilgamesh
 
Gilgamesh
1
2
9
2.75
W
6
1
6
9
L
0
5
2
0.2
L
Gilgamesh
kidfraser
Gilgamesh
3
4
0
0.75
W
Merlin
kribeast
Merlin
8
0
7
11.5
L
0
6
3
0.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

17,800
Damage
9,127
14,600
Taken
23,895
5,815
Mitigated
11,036
2,818
Healing
3,426
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Gilgamesh
 
Gilgamesh
5,016
1,782
0
558
4,882
2,331
342
1,320
3,487
0
26,566
W
5,054
1,355
0
819
5,618
2,160
570
1,720
3,798
0
18,225
L
1,036
165
272
640
9,983
5,904
0
2,151
7,832
7,405
0
L
Gilgamesh
kidfraser
Gilgamesh
5,230
1,182
0
987
7,795
3,523
0
3,098
4,697
0
11,133
W
Merlin
kribeast
Merlin
7,730
699
0
1,441
4,100
1,324
543
904
3,096
41,784
0
L
2,861
256
532
995
6,117
1,609
0
2,509
3,608
30,656
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

23,706
Gold Earned
18,611
141
Minions Killed
81
0
Camps Cleared
0
505,358
Distance Traveled
520,497
2
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Gilgamesh
7,207
721
36
4
0
178,185
2
W
Fenrir
7,864
786
22
2
0
154,083
0
L
Artio
5,882
588
14
1
0
163,866
0
L
Gilgamesh
6,584
658
12
1
0
177,634
2
W
Merlin
8,635
864
83
8
0
173,090
0
L
Ra
6,145
615
55
6
0
178,997
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role