Player Matchup

Fenrir
Fenrir
AzathothThe1st
Fenrir
Level 103
God Stats
2W - 1L
1,735 SR
Queue Stats
66W - 74L
1,474 Elo+
Solo
Danzaburou
Danzaburou
Daniel_Wolf-300
Danzaburou
Level 83
God Stats
10W - 5L
1,652 SR
Queue Stats
149W - 126L
1,571 Elo+
Party 2
Cerberus
Cerberus
OMEGAJUNKVS
Cerberus
Level 127
God Stats
8W - 14L
1,679 SR
Queue Stats
155W - 154L
1,530 Elo+
Party 2
Gilgamesh
Gilgamesh
genera1chaos
Gilgamesh
Level 67
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 3
Kukulkan
Kukulkan
kaylesk
Kukulkan
Level 88
God Stats
4W - 1L
1,589 SR
Queue Stats
19W - 13L
1,615 Elo+
Party 3
Team Averages
Level 94
1,631 SR
1,538 Elo+

VS

Team Averages
Level 96
1,612 SR
1,561 Elo+
Scylla
Scylla
AngelDo147
Scylla
Level 107
God Stats
66W - 70L
1,564 SR
Queue Stats
144W - 155L
1,606 Elo+
Party 1
Ra
Ra
Azazel_Joestar
Ra
Level 99
God Stats
8W - 12L
1,645 SR
Queue Stats
94W - 117L
1,505 Elo+
Party 1
Gilgamesh
Gilgamesh
DarcMerk96
Gilgamesh
Level 88
God Stats
1W - 4L
1,500 SR
Queue Stats
359W - 394L
1,494 Elo+
Solo
Ymir
Ymir
Meta4play
Ymir
Level 101
God Stats
1W - 2L
1,500 SR
Queue Stats
30W - 23L
1,676 Elo+
Solo
Mulan
Mulan
lI-D_4_G_3_R-Il
Mulan
Level 87
God Stats
0W - 1L
1,852 SR
Queue Stats
51W - 50L
1,523 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
0 / 0 / 0
11,430
714
0
0
0
Danzaburou
Daniel_Wolf-300
Danzaburou
20
5 / 5 / 19
15,473
967
22,888
23,423
9,724
Death's Embrace

Death's Embrace

+45
Physical Power
+80
Magical Power
+150
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 1.4% of your Health, 2% of your Mana and reduces your active non-Ultimate Cooldowns by 0.33s. Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first and only count once for the Cooldown reduction effect.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Cerberus
OMEGAJUNKVS
Cerberus
20
11 / 3 / 15
16,585
1,037
32,282
31,406
40,713
Sundering Axe

Sundering Axe

+30
Physical Power
+45
Magical Power
+25
Physical Protection
+25
Magical Protection

PASSIVE - Damaging an enemy god steals 3% (+2% of your Protection from items) of their Current Health away from your target and restores it to you. This effect can only occur once every 10s.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Gilgamesh
genera1chaos
Gilgamesh
20
6 / 6 / 21
16,320
1,020
19,295
27,623
12,273
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Kukulkan
kaylesk
Kukulkan
20
12 / 1 / 20
17,613
1,101
40,669
9,983
3,977
Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Team 1 Tickets

66

VS

Team 2 Tickets

0

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Scylla
AngelDo147
Scylla
20
9 / 5 / 6
16,982
1,061
33,820
20,928
7,822
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

S7 Staff of Myrddin

S7 Staff of Myrddin

+110
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, your next non-ultimate ability cast within the next 10s will have no cooldown but will only deal 70% of its normal damage and healing. This can only occur once every 45 seconds.

19
1 / 8 / 6
13,429
839
10,075
18,505
7,129
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Gilgamesh
DarcMerk96
Gilgamesh
20
1 / 10 / 8
14,493
906
10,794
28,641
16,521
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Ymir
20
2 / 3 / 7
14,041
878
10,774
23,501
28,180
Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

20
2 / 8 / 6
14,099
881
21,459
30,655
27,140
Sundering Axe

Sundering Axe

+30
Physical Power
+45
Magical Power
+25
Physical Protection
+25
Magical Protection

PASSIVE - Damaging an enemy god steals 3% (+2% of your Protection from items) of their Current Health away from your target and restores it to you. This effect can only occur once every 10s.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Match Insights

Player Kills, Deaths, and Assists

109
Kill Participation
48
34
Kills
15
15
Deaths
34
75
Assists
33
Player
Kills
Deaths
Assists
KDA
L
Scylla
AngelDo147
Scylla
9
5
6
2.4
W
0
0
0
0
L
1
8
6
0.5
W
Danzaburou
Daniel_Wolf-300
Danzaburou
5
5
19
2.9
L
Gilgamesh
DarcMerk96
Gilgamesh
1
10
8
0.5
L
Ymir
2
3
7
1.83
W
Cerberus
OMEGAJUNKVS
Cerberus
11
3
15
6.17
W
Gilgamesh
genera1chaos
Gilgamesh
6
6
21
2.75
W
Kukulkan
kaylesk
Kukulkan
12
1
20
22
L
2
8
6
0.63

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

115,134
Damage
86,922
92,435
Taken
122,230
66,687
Mitigated
86,792
13,646
Healing
21,117
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Scylla
AngelDo147
Scylla
33,820
6,075
0
7,770
20,928
7,822
0
10,971
9,305
70,739
0
W
0
0
0
0
0
0
0
0
0
0
0
L
10,075
853
2,578
1,909
18,505
7,129
0
12,451
5,512
32,228
0
W
Danzaburou
Daniel_Wolf-300
Danzaburou
22,888
12,797
0
2,809
23,423
9,724
0
12,403
10,770
0
53,318
L
Gilgamesh
DarcMerk96
Gilgamesh
10,794
2,741
634
2,054
28,641
16,521
0
17,233
10,196
0
52,776
L
Ymir
10,774
379
0
3,581
23,501
28,180
0
14,837
7,880
27,038
0
W
Cerberus
OMEGAJUNKVS
Cerberus
32,282
544
0
9,084
31,406
40,713
0
18,838
12,071
63,311
0
W
Gilgamesh
genera1chaos
Gilgamesh
19,295
6,111
0
1,716
27,623
12,273
0
17,670
9,703
0
50,027
W
Kukulkan
kaylesk
Kukulkan
40,669
1,058
0
37
9,983
3,977
0
5,758
4,175
71,177
0
L
21,459
5,773
0
2,591
30,655
27,140
0
12,926
16,386
0
44,854

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

77,421
Gold Earned
73,044
331
Minions Killed
335
9
Camps Cleared
11
1,146,018
Distance Traveled
1,473,084
0
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Scylla
16,982
1,061
107
7
1
317,144
2
W
Fenrir
11,430
714
0
0
0
0
0
L
Ra
13,429
839
73
5
1
251,604
0
W
Danzaburou
15,473
967
80
5
1
247,517
0
L
Gilgamesh
14,493
906
75
5
3
296,035
0
L
Ymir
14,041
878
35
2
1
289,746
0
W
Cerberus
16,585
1,037
91
6
0
283,309
0
W
Gilgamesh
16,320
1,020
69
4
4
284,762
0
W
Kukulkan
17,613
1,101
91
6
4
330,430
0
L
Mulan
14,099
881
45
3
5
318,555
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role