Player Matchup

Da Ji
Da Ji
DescendingBlde
Da Ji
Level 5
God Stats
0W - 1L
1,500 SR
Queue Stats
7W - 4L
1,783 Elo+
Party 1
Agni
Agni
GoldAegis567
Agni
Level 26
God Stats
7W - 8L
1,482 SR
Queue Stats
293W - 237L
1,574 Elo+
Party 1
Guan Yu
Guan Yu
TBlizzy333
Guan Yu
Level 4
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 5L
1,500 Elo+
Party 2
Fenrir
Fenrir
adub01
Fenrir
Level 10
God Stats
14W - 18L
1,500 SR
Queue Stats
18W - 29L
1,500 Elo+
Party 2
Cthulhu
Cthulhu
bartealdo
Cthulhu
Level 23
God Stats
12W - 21L
1,500 SR
Queue Stats
13W - 23L
1,476 Elo+
Solo
Team Averages
Level 14
1,496 SR
1,567 Elo+

VS

Team Averages
Level 24
1,684 SR
1,595 Elo+
Loki
Loki
BlubGlubBlub
Loki
Level 23
God Stats
3W - 1L
1,586 SR
Queue Stats
197W - 136L
1,511 Elo+
Party 3
Hel
Hel
CuriousMaat
Hel
Level 13
God Stats
37W - 36L
1,646 SR
Queue Stats
260W - 237L
1,499 Elo+
Solo
Poseidon
Poseidon
Futalis
Poseidon
Level 29
God Stats
25W - 18L
1,544 SR
Queue Stats
503W - 474L
1,623 Elo+
Solo
Merlin
Merlin
Linkrai211469
Merlin
Level 25
God Stats
47W - 23L
1,717 SR
Queue Stats
600W - 499L
1,589 Elo+
Party 3
Scylla
Scylla
datevalu
Scylla
Level 29
God Stats
25W - 9L
1,929 SR
Queue Stats
54W - 19L
1,752 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
3 / 11 / 8
10,606
1,061
13,615
17,275
6,195
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Mace

Mace

+10
Physical Power

17
6 / 9 / 6
11,604
1,160
20,096
18,712
6,166
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Guan Yu
TBlizzy333
Guan Yu
15
0 / 10 / 5
9,127
913
6,237
19,636
15,591
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

Fenrir
adub01
Fenrir
16
3 / 8 / 3
10,166
1,017
5,565
16,555
5,836
Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Cthulhu
bartealdo
Cthulhu
16
1 / 6 / 7
10,131
1,013
3,784
21,704
21,915
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 30% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Team 1 Tickets

0

VS

Team 2 Tickets

252

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
17
10 / 5 / 15
11,744
1,174
10,581
10,170
5,565
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

19
5 / 2 / 28
11,879
1,188
12,324
13,630
14,747
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Poseidon
Futalis
Poseidon
18
10 / 5 / 19
12,056
1,206
23,578
12,203
6,005
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

18
3 / 0 / 25
11,418
1,142
12,803
5,932
2,974
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Scylla
datevalu
Scylla
19
16 / 1 / 16
13,514
1,351
23,655
10,687
5,192
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Match Insights

Player Kills, Deaths, and Assists

42
Kill Participation
147
13
Kills
44
44
Deaths
13
29
Assists
103
Player
Kills
Deaths
Assists
KDA
W
10
5
15
3.5
W
5
2
28
9.5
L
3
11
8
0.64
W
Poseidon
Futalis
Poseidon
10
5
19
3.9
L
6
9
6
1
W
3
0
25
15.5
L
Guan Yu
TBlizzy333
Guan Yu
0
10
5
0.25
L
Fenrir
adub01
Fenrir
3
8
3
0.56
L
Cthulhu
bartealdo
Cthulhu
1
6
7
0.75
W
Scylla
datevalu
Scylla
16
1
16
24

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

49,297
Damage
82,941
93,882
Taken
52,622
55,703
Mitigated
34,483
3,086
Healing
11,159
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
10,581
3,699
0
0
10,170
5,565
0
3,445
6,725
0
18,677
W
12,324
501
4,539
4,886
13,630
14,747
0
6,659
6,971
24,372
0
L
13,615
4,172
0
593
17,275
6,195
0
14,836
2,293
0
19,445
W
Poseidon
Futalis
Poseidon
23,578
3,082
243
842
12,203
6,005
0
5,343
6,860
39,581
0
L
20,096
1,650
0
1,093
18,712
6,166
0
13,469
5,161
38,408
0
W
12,803
301
0
399
5,932
2,974
0
3,077
2,855
31,452
0
L
Guan Yu
TBlizzy333
Guan Yu
6,237
808
425
865
19,636
15,591
0
16,380
3,038
0
12,749
L
Fenrir
adub01
Fenrir
5,565
712
0
110
16,555
5,836
0
12,266
4,127
0
19,184
L
Cthulhu
bartealdo
Cthulhu
3,784
88
0
0
21,704
21,915
0
14,453
6,903
25,837
0
W
Scylla
datevalu
Scylla
23,655
2,545
0
250
10,687
5,192
0
5,356
5,331
52,677
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

51,634
Gold Earned
60,611
155
Minions Killed
205
4
Camps Cleared
10
875,482
Distance Traveled
959,404
4
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Loki
11,744
1,174
8
1
4
177,311
0
W
Hel
11,879
1,188
28
3
1
200,733
0
L
Da Ji
10,606
1,061
16
2
1
146,460
0
W
Poseidon
12,056
1,206
32
3
3
162,087
0
L
Agni
11,604
1,160
39
4
0
184,228
0
W
Merlin
11,418
1,142
43
4
2
203,781
0
L
Guan Yu
9,127
913
14
1
1
191,537
1
L
Fenrir
10,166
1,017
36
4
0
162,029
1
L
Cthulhu
10,131
1,013
50
5
2
191,228
2
W
Scylla
13,514
1,351
94
9
0
215,492
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role