Player Matchup

Tiamat
Tiamat
DroppedArcher77
Tiamat
Level 58
God Stats
91W - 112L
1,410 SR
Queue Stats
175W - 239L
1,342 Elo+
Party 3
Chaac
Chaac
Etowl6508
Chaac
Level 108
God Stats
7W - 6L
1,500 SR
Queue Stats
237W - 289L
1,405 Elo+
Solo
Gilgamesh
Gilgamesh
TmrubberDuck
Gilgamesh
Level 48
God Stats
18W - 14L
1,601 SR
Queue Stats
164W - 198L
1,335 Elo+
Party 3
Athena
Athena
XxNivtopxX
Athena
Level 84
God Stats
9W - 6L
1,500 SR
Queue Stats
219W - 222L
1,359 Elo+
Party 1
Danzaburou
Danzaburou
xFacebones
Danzaburou
Level 81
God Stats
19W - 13L
1,621 SR
Queue Stats
191W - 207L
1,350 Elo+
Party 1
Team Averages
Level 76
1,526 SR
1,358 Elo+

VS

Team Averages
Level 84
1,491 SR
1,422 Elo+
Gilgamesh
Gilgamesh
 
Gilgamesh
Level 128
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Olorun
Olorun
AKCapone
Olorun
Level 107
God Stats
3W - 3L
1,570 SR
Queue Stats
208W - 220L
1,358 Elo+
Solo
Ymir
Ymir
Lvkeyyyy
Ymir
Level 65
God Stats
7W - 14L
1,516 SR
Queue Stats
75W - 95L
1,396 Elo+
Party 2
Chernobog
Chernobog
Warbandalex
Chernobog
Level 31
God Stats
12W - 27L
1,402 SR
Queue Stats
62W - 70L
1,403 Elo+
Party 2
Apollo
Apollo
temp-163844
Apollo
Level 88
God Stats
6W - 8L
1,469 SR
Queue Stats
340W - 309L
1,453 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
3 / 7 / 4
8,900
524
7,865
11,370
8,321
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Magic Focus

Magic Focus

+20
Magical Power

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Chaac
Etowl6508
Chaac
16
5 / 2 / 2
9,265
545
13,089
16,938
13,882
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Emerald Talisman

Emerald Talisman

+200
Health
+15
Hp 5
+10
Mp 5

PASSIVE - Regenerates 0.2% of your max. Health every second.

Gilgamesh
TmrubberDuck
Gilgamesh
12
6 / 6 / 4
8,191
482
10,851
13,259
7,719
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Athena
XxNivtopxX
Athena
12
0 / 2 / 8
8,089
476
5,301
13,855
10,206
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Danzaburou
xFacebones
Danzaburou
14
3 / 2 / 0
9,427
555
8,675
8,365
2,928
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Short Bow

Short Bow

+15%
Attack Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Gilgamesh
 
Gilgamesh
15
7 / 2 / 1
8,905
524
11,628
17,858
8,255
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Mace

Mace

+10
Physical Power

Olorun
AKCapone
Olorun
12
4 / 5 / 8
7,842
461
8,897
12,193
4,473
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Ymir
11
0 / 4 / 4
6,506
383
6,878
15,863
10,474
Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Ward Stone

Ward Stone

+50
Health
+20
Magical Power
+30
Magical Protection

AURA - Enemy gods within 55 units have their Magical Protection reduced by 5%.

Chernobog
Warbandalex
Chernobog
14
2 / 2 / 2
8,161
480
6,868
7,118
2,594
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Apollo
15
6 / 4 / 4
9,193
541
7,882
12,554
4,677
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Match Insights

Player Kills, Deaths, and Assists

35
Kill Participation
38
17
Kills
19
19
Deaths
17
18
Assists
19
Player
Kills
Deaths
Assists
KDA
L
Gilgamesh
 
Gilgamesh
7
2
1
3.75
L
Olorun
AKCapone
Olorun
4
5
8
1.6
W
3
7
4
0.71
W
Chaac
Etowl6508
Chaac
5
2
2
3
L
Ymir
0
4
4
0.5
W
Gilgamesh
TmrubberDuck
Gilgamesh
6
6
4
1.33
L
Chernobog
Warbandalex
Chernobog
2
2
2
1.5
W
Athena
XxNivtopxX
Athena
0
2
8
2
L
Apollo
6
4
4
2
W
Danzaburou
xFacebones
Danzaburou
3
2
0
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

45,781
Damage
42,153
63,787
Taken
65,586
43,056
Mitigated
30,473
16,610
Healing
11,493
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Gilgamesh
 
Gilgamesh
11,628
3,332
0
3,035
17,858
8,255
0
3,443
13,869
0
49,069
L
Olorun
AKCapone
Olorun
8,897
5,550
461
3,848
12,193
4,473
440
3,243
8,536
33,359
0
W
7,865
1,109
98
2,268
11,370
8,321
509
3,785
7,301
38,833
0
W
Chaac
Etowl6508
Chaac
13,089
4,147
0
6,632
16,938
13,882
1,022
4,726
12,118
0
52,444
L
Ymir
6,878
982
783
1,968
15,863
10,474
0
2,473
13,227
30,609
0
W
Gilgamesh
TmrubberDuck
Gilgamesh
10,851
3,907
0
2,021
13,259
7,719
243
3,263
9,876
0
36,952
L
Chernobog
Warbandalex
Chernobog
6,868
4,429
364
636
7,118
2,594
768
588
6,454
0
48,643
W
Athena
XxNivtopxX
Athena
5,301
1,254
0
2,870
13,855
10,206
162
2,943
10,826
22,084
0
L
Apollo
7,882
4,102
0
398
12,554
4,677
682
2,667
9,631
0
58,611
W
Danzaburou
xFacebones
Danzaburou
8,675
3,427
0
2,721
8,365
2,928
1,771
474
7,891
0
66,629

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

43,872
Gold Earned
40,607
379
Minions Killed
401
0
Camps Cleared
0
1,520,871
Distance Traveled
1,517,707
12
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Gilgamesh
8,905
524
87
5
0
334,077
5
L
Olorun
7,842
461
62
4
0
268,131
1
W
Tiamat
8,900
524
80
5
0
269,104
3
W
Chaac
9,265
545
80
5
0
296,986
0
L
Ymir
6,506
383
45
3
0
305,286
3
W
Gilgamesh
8,191
482
57
3
0
339,758
2
L
Chernobog
8,161
480
101
6
0
301,312
0
W
Athena
8,089
476
28
2
0
319,860
0
L
Apollo
9,193
541
106
6
0
308,901
1
W
Danzaburou
9,427
555
134
8
0
295,163
7

Distance Traveled

Minion Kills by Role

Gold Earned by Role