Player Matchup

Nemesis
Nemesis
B3brady
Nemesis
Level 147
God Stats
7W - 1L
1,631 SR
Queue Stats
477W - 388L
1,673 Elo+
Party 2
Danzaburou
Danzaburou
EmberedAbyss
Danzaburou
Level 98
God Stats
1W - 1L
1,500 SR
Queue Stats
3W - 2L
1,657 Elo+
Party 2
Gilgamesh
Gilgamesh
GreedyDEDE
Gilgamesh
Level 145
God Stats
14W - 10L
1,500 SR
Queue Stats
323W - 261L
1,662 Elo+
Party 2
Zhong Kui
Zhong Kui
HolyDawntaker
Zhong Kui
Level 127
God Stats
7W - 6L
1,614 SR
Queue Stats
164W - 178L
1,651 Elo+
Party 2
Bacchus
Bacchus
ItsRabbitTrix
Bacchus
Level 154
God Stats
3W - 0L
1,806 SR
Queue Stats
160W - 131L
1,632 Elo+
Party 2
Team Averages
Level 134
1,610 SR
1,655 Elo+

VS

Team Averages
Level 130
1,430 SR
1,646 Elo+
Merlin
Merlin
Cαtalyst
Merlin
Level 159
God Stats
2W - 3L
1,236 SR
Queue Stats
115W - 78L
1,668 Elo+
Party 1
Set
Set
Fye_Shinigami
Set
Level 158
God Stats
1W - 5L
1,214 SR
Queue Stats
254W - 221L
1,562 Elo+
Solo
Chiron
Chiron
LDV4G
Chiron
Level 64
God Stats
3W - 1L
1,916 SR
Queue Stats
158W - 148L
1,690 Elo+
Solo
Zhong Kui
Zhong Kui
Paayme
Zhong Kui
Level 129
God Stats
0W - 2L
1,285 SR
Queue Stats
56W - 43L
1,667 Elo+
Party 1
Ao Kuang
Ao Kuang
l Hexel l
Ao Kuang
Level 141
God Stats
0W - 2L
1,500 SR
Queue Stats
319W - 319L
1,646 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nemesis
B3brady
Nemesis
14
6 / 1 / 6
8,276
637
6,171
9,029
3,202
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Danzaburou
EmberedAbyss
Danzaburou
10
2 / 2 / 3
6,387
491
3,179
6,108
2,030
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Gilgamesh
GreedyDEDE
Gilgamesh
15
6 / 0 / 3
8,822
679
7,136
4,616
2,733
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Talisman

Talisman

+75
Health
+15
Magical Protection

Zhong Kui
HolyDawntaker
Zhong Kui
12
0 / 1 / 5
7,042
542
3,367
7,543
6,262
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Bacchus
11
4 / 0 / 4
7,353
566
3,414
9,071
5,063
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Merlin
Cαtalyst
Merlin
12
2 / 3 / 0
6,890
530
8,340
5,003
1,555
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Magic Focus

Magic Focus

+20
Magical Power

10
0 / 5 / 0
6,279
483
919
7,549
2,955
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Cudgel

Cudgel

+10
Physical Power
+50
Health

Chiron
LDV4G
Chiron
7
0 / 3 / 0
4,699
361
1,066
4,562
1,188
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Zhong Kui
Paayme
Zhong Kui
11
2 / 3 / 1
6,676
514
8,613
8,943
6,762
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Ao Kuang
l Hexel l
Ao Kuang
9
0 / 4 / 0
5,685
437
2,530
10,123
2,982
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Match Insights

Player Kills, Deaths, and Assists

39
Kill Participation
5
18
Kills
4
4
Deaths
18
21
Assists
1
Player
Kills
Deaths
Assists
KDA
W
Nemesis
B3brady
Nemesis
6
1
6
9
L
Merlin
Cαtalyst
Merlin
2
3
0
0.67
W
Danzaburou
EmberedAbyss
Danzaburou
2
2
3
1.75
L
0
5
0
0
W
Gilgamesh
GreedyDEDE
Gilgamesh
6
0
3
7.5
W
Zhong Kui
HolyDawntaker
Zhong Kui
0
1
5
2.5
W
Bacchus
4
0
4
6
L
Chiron
LDV4G
Chiron
0
3
0
0
L
Zhong Kui
Paayme
Zhong Kui
2
3
1
0.83
L
Ao Kuang
l Hexel l
Ao Kuang
0
4
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

23,267
Damage
21,468
36,367
Taken
36,180
19,290
Mitigated
15,442
8,893
Healing
10,432
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Nemesis
B3brady
Nemesis
6,171
3,871
0
963
9,029
3,202
494
4,341
4,588
0
54,577
L
Merlin
Cαtalyst
Merlin
8,340
652
0
208
5,003
1,555
287
2,106
2,897
45,884
0
W
Danzaburou
EmberedAbyss
Danzaburou
3,179
1,531
0
1,781
6,108
2,030
570
3,490
2,518
0
20,703
L
919
476
0
909
7,549
2,955
0
0
7,549
0
33,931
W
Gilgamesh
GreedyDEDE
Gilgamesh
7,136
2,466
0
1,552
4,616
2,733
0
836
3,780
0
57,785
W
Zhong Kui
HolyDawntaker
Zhong Kui
3,367
164
0
3,847
7,543
6,262
83
5,132
2,311
42,964
0
W
Bacchus
3,414
545
0
750
9,071
5,063
57
5,176
3,687
15,602
0
L
Chiron
LDV4G
Chiron
1,066
177
0
1,056
4,562
1,188
0
876
3,686
0
15,951
L
Zhong Kui
Paayme
Zhong Kui
8,613
682
0
3,429
8,943
6,762
678
2,457
6,486
40,696
0
L
Ao Kuang
l Hexel l
Ao Kuang
2,530
552
0
4,830
10,123
2,982
0
1,342
8,781
24,613
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

37,880
Gold Earned
30,229
377
Minions Killed
330
0
Camps Cleared
0
1,255,652
Distance Traveled
1,065,581
4
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Nemesis
8,276
637
109
8
0
306,984
1
L
Merlin
6,890
530
104
8
0
241,523
3
W
Danzaburou
6,387
491
46
4
0
179,704
0
L
Set
6,279
483
83
6
0
229,256
2
W
Gilgamesh
8,822
679
108
8
0
262,521
2
W
Zhong Kui
7,042
542
92
7
0
247,473
1
W
Bacchus
7,353
566
22
2
0
258,970
0
L
Chiron
4,699
361
13
1
0
145,201
0
L
Zhong Kui
6,676
514
74
6
0
224,250
3
L
Ao Kuang
5,685
437
56
4
0
225,351
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role