Player Matchup

Ares
Ares
Evanxz1990
Ares
Level 3
God Stats
0W - 1L
1,500 SR
Queue Stats
4W - 5L
1,500 Elo+
Solo
Hel
Hel
MalicH352
Hel
Level 22
God Stats
4W - 7L
1,464 SR
Queue Stats
73W - 79L
1,315 Elo+
Solo
Zeus
Zeus
Try_Jerry
Zeus
Level 17
God Stats
0W - 2L
1,462 SR
Queue Stats
0W - 3L
1,237 Elo+
Solo
Set
Set
shamxx35
Set
Level 8
God Stats
3W - 3L
1,592 SR
Queue Stats
25W - 41L
1,290 Elo+
Solo
Gilgamesh
Gilgamesh
tommy_foguete51
Gilgamesh
Level 15
God Stats
1W - 1L
1,500 SR
Queue Stats
18W - 18L
1,319 Elo+
Solo
Team Averages
Level 13
1,504 SR
1,332 Elo+

VS

Team Averages
Level 15
1,464 SR
1,274 Elo+
Skadi
Skadi
AnimeForLife194
Skadi
Level 27
God Stats
1W - 1L
1,500 SR
Queue Stats
124W - 118L
1,410 Elo+
Solo
Kukulkan
Kukulkan
FluffyLola2008
Kukulkan
Level 23
God Stats
1W - 3L
1,408 SR
Queue Stats
3W - 11L
1,354 Elo+
Solo
Bellona
Bellona
Go4r_L0r1xG-69
Bellona
Level 5
God Stats
3W - 2L
1,370 SR
Queue Stats
3W - 2L
1,260 Elo+
Solo
Sobek
Sobek
MrRook5874
Sobek
Level 16
God Stats
4W - 3L
1,541 SR
Queue Stats
41W - 41L
1,250 Elo+
Party 1
Ymir
Ymir
yvng_vxnce
Ymir
Level 4
God Stats
1W - 0L
1,500 SR
Queue Stats
6W - 9L
1,094 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
17
9 / 6 / 5
11,460
498
15,921
20,972
20,919
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Gem of Isolation

Gem of Isolation

+65
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

8
1 / 6 / 3
7,404
322
2,547
6,956
1,649
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Zeus
4
0 / 0 / 0
6,037
262
61
876
126
Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

14
4 / 12 / 9
9,734
423
8,693
20,391
7,978
Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Heavy Mace

Heavy Mace

+30
Physical Power

Gilgamesh
tommy_foguete51
Gilgamesh
19
9 / 6 / 4
12,568
546
14,867
21,931
16,788
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
18
16 / 5 / 1
12,704
552
17,419
16,148
6,649
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Kukulkan
16
2 / 2 / 8
10,575
460
13,742
12,994
7,589
Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

16
5 / 5 / 5
10,976
477
7,182
16,200
15,814
Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Boots

Boots

+6%
Movement Speed

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Sobek
15
5 / 5 / 6
10,391
452
9,117
18,757
21,168
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

14
0 / 7 / 14
9,214
401
4,943
15,274
13,856
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Match Insights

Player Kills, Deaths, and Assists

44
Kill Participation
62
23
Kills
28
30
Deaths
24
21
Assists
34
Player
Kills
Deaths
Assists
KDA
W
16
5
1
3.3
L
9
6
5
1.92
W
Kukulkan
2
2
8
3
W
5
5
5
1.5
L
1
6
3
0.42
W
Sobek
5
5
6
1.6
L
Zeus
0
0
0
0
L
4
12
9
0.71
L
Gilgamesh
tommy_foguete51
Gilgamesh
9
6
4
1.83
W
0
7
14
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

42,089
Damage
52,403
71,126
Taken
79,373
47,460
Mitigated
65,076
8,989
Healing
19,588
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
17,419
10,133
0
3,356
16,148
6,649
3,319
3,454
12,694
0
75,778
L
15,921
720
0
3,277
20,972
20,919
603
9,132
11,640
39,681
0
W
Kukulkan
13,742
2,541
826
5,650
12,994
7,589
2,072
1,146
11,848
75,346
0
W
7,182
2,197
0
512
16,200
15,814
1,656
5,490
10,710
0
45,044
L
2,547
369
870
1,595
6,956
1,649
0
946
6,010
16,101
0
W
Sobek
9,117
1,053
282
6,975
18,757
21,168
1,966
3,741
15,016
43,055
0
L
Zeus
61
0
0
0
876
126
0
138
738
2,886
0
L
8,693
3,908
0
2,058
20,391
7,978
38
8,368
11,823
0
29,585
L
Gilgamesh
tommy_foguete51
Gilgamesh
14,867
3,940
0
1,189
21,931
16,788
580
8,693
13,113
0
68,395
W
4,943
2,040
0
1,987
15,274
13,856
944
4,698
10,576
22,534
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

47,203
Gold Earned
53,860
235
Minions Killed
420
0
Camps Cleared
0
1,354,435
Distance Traveled
1,767,739
4
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Skadi
12,704
552
127
6
0
382,536
0
L
Ares
11,460
498
31
1
0
374,127
4
W
Kukulkan
10,575
460
114
5
0
383,307
2
W
Bellona
10,976
477
74
3
0
308,505
2
L
Hel
7,404
322
29
1
0
194,226
0
W
Sobek
10,391
452
70
3
0
350,167
0
L
Zeus
6,037
262
4
0
0
71,789
0
L
Set
9,734
423
54
2
0
298,716
0
L
Gilgamesh
12,568
546
117
5
0
415,577
0
W
Ymir
9,214
401
35
2
0
343,224
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role