Player Matchup

Medusa
Medusa
Hoft
Medusa
Level 21
God Stats
1W - 8L
1,224 SR
Queue Stats
25W - 26L
1,399 Elo+
Party 3
Cthulhu
Cthulhu
MrEliteTEA
Cthulhu
Level 14
God Stats
1W - 1L
1,500 SR
Queue Stats
4W - 2L
1,726 Elo+
Solo
Nemesis
Nemesis
Xinderin
Nemesis
Level 19
God Stats
0W - 2L
1,249 SR
Queue Stats
1W - 4L
1,269 Elo+
Solo
Sobek
Sobek
grandéfinalé
Sobek
Level 7
God Stats
1W - 2L
1,500 SR
Queue Stats
5W - 10L
1,361 Elo+
Party 3
Kukulkan
Kukulkan
wrustorm
Kukulkan
Level 23
God Stats
0W - 3L
1,214 SR
Queue Stats
34W - 38L
1,338 Elo+
Party 3
Team Averages
Level 17
1,337 SR
1,418 Elo+

VS

Team Averages
Level 24
1,425 SR
1,424 Elo+
Chernobog
Chernobog
CFWA
Chernobog
Level 9
God Stats
12W - 5L
1,500 SR
Queue Stats
20W - 13L
1,361 Elo+
Party 2
Gilgamesh
Gilgamesh
MaskedG
Gilgamesh
Level 29
God Stats
4W - 7L
1,322 SR
Queue Stats
80W - 81L
1,551 Elo+
Party 1
Guan Yu
Guan Yu
NinjaTurtlesFan
Guan Yu
Level 17
God Stats
6W - 3L
1,500 SR
Queue Stats
98W - 109L
1,421 Elo+
Solo
Terra
Terra
greentreee
Terra
Level 42
God Stats
3W - 3L
1,500 SR
Queue Stats
17W - 11L
1,361 Elo+
Party 2
Loki
Loki
piotrhe2
Loki
Level 25
God Stats
7W - 5L
1,302 SR
Queue Stats
104W - 102L
1,427 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Medusa
Hoft
Medusa
16
4 / 5 / 1
10,287
429
14,893
15,044
5,168
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Cthulhu
MrEliteTEA
Cthulhu
14
0 / 5 / 5
8,610
359
12,205
15,535
12,443
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Nemesis
Xinderin
Nemesis
20
4 / 3 / 3
12,712
530
10,563
18,892
7,870
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

14
1 / 7 / 3
9,266
386
7,118
18,992
17,824
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Kukulkan
wrustorm
Kukulkan
15
2 / 9 / 3
10,486
437
14,320
15,791
4,247
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chernobog
CFWA
Chernobog
18
10 / 2 / 6
12,123
505
16,245
18,310
10,185
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Gilgamesh
MaskedG
Gilgamesh
13
0 / 0 / 6
8,942
373
2,521
6,527
7,069
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

18
10 / 3 / 7
12,487
520
14,508
22,194
21,394
Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Terra
15
0 / 1 / 14
10,512
438
10,830
22,940
22,715
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Loki
18
9 / 5 / 7
12,391
516
18,382
18,075
7,326
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Match Insights

Player Kills, Deaths, and Assists

26
Kill Participation
69
11
Kills
29
29
Deaths
11
15
Assists
40
Player
Kills
Deaths
Assists
KDA
W
Chernobog
CFWA
Chernobog
10
2
6
6.5
L
Medusa
Hoft
Medusa
4
5
1
0.9
W
Gilgamesh
MaskedG
Gilgamesh
0
0
6
3
L
Cthulhu
MrEliteTEA
Cthulhu
0
5
5
0.5
W
10
3
7
4.5
L
Nemesis
Xinderin
Nemesis
4
3
3
1.83
L
1
7
3
0.36
W
Terra
0
1
14
7
W
Loki
9
5
7
2.5
L
Kukulkan
wrustorm
Kukulkan
2
9
3
0.39

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

59,099
Damage
62,486
84,254
Taken
88,046
47,552
Mitigated
68,689
23,270
Healing
26,537
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Chernobog
CFWA
Chernobog
16,245
11,022
0
7,656
18,310
10,185
1,661
7,845
9,990
0
78,017
L
Medusa
Hoft
Medusa
14,893
7,998
0
6,090
15,044
5,168
1,199
3,004
12,040
0
77,208
W
Gilgamesh
MaskedG
Gilgamesh
2,521
896
0
1,180
6,527
7,069
0
1,204
5,243
0
44,571
L
Cthulhu
MrEliteTEA
Cthulhu
12,205
640
258
2,365
15,535
12,443
330
4,620
10,915
29,233
0
W
14,508
3,531
3,273
6,741
22,194
21,394
1,020
7,887
13,817
0
73,999
L
Nemesis
Xinderin
Nemesis
10,563
5,782
0
8,085
18,892
7,870
10
793
18,099
0
108,396
L
7,118
1,523
0
4,621
18,992
17,824
354
1,096
17,896
25,658
0
W
Terra
10,830
2,132
899
4,651
22,940
22,715
0
7,518
14,658
35,879
0
W
Loki
18,382
5,065
0
2,137
18,075
7,326
798
7,133
10,695
0
63,920
L
Kukulkan
wrustorm
Kukulkan
14,320
974
0
1,851
15,791
4,247
210
1,317
14,474
50,339
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

51,361
Gold Earned
56,455
467
Minions Killed
441
0
Camps Cleared
0
1,947,617
Distance Traveled
2,037,160
11
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Chernobog
12,123
505
132
6
0
418,679
0
L
Medusa
10,287
429
121
5
0
393,421
6
W
Gilgamesh
8,942
373
57
2
0
207,007
0
L
Cthulhu
8,610
359
43
2
0
404,373
0
W
Guan Yu
12,487
520
118
5
0
470,734
1
L
Nemesis
12,712
530
165
7
0
415,197
4
L
Sobek
9,266
386
40
2
0
327,962
0
W
Terra
10,512
438
36
2
0
471,033
1
W
Loki
12,391
516
98
4
0
469,707
0
L
Kukulkan
10,486
437
98
4
0
406,664
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role